Overview
LODs
8
Vertices
4,197
Faces
2,299
Textures
1
Materials
1
Size (X × Y × Z)
0.160 × 0.298 × 0.482 m

CfgModels · smokegrenade — Sections

  • camo

ODOL v54 · 120,285 bytes · Skeleton bones: 1 · Sections: 1

ODOL Flags 37

Size

size_x
0.160 m
size_y
0.298 m
size_z
0.482 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.402986795
geometrysphere
0.080528036
sbsource
Visual
shadowoffset
minshadow
8

Mass

mass
0.500000119
massreciprocal
1.999999523
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.080023535, -0.139131293, -0.08002384
bboxmaxposition
0.080023535, 0.158910915, 0.40222314
bboxminvisual
-0.080023535, -0.139131293, -0.08002384
bboxmaxvisual
0.080023535, 0.158910915, 0.40222314

Centers

boundingcenter
0, 0, 0
geometrycenter
0.000000002, 0.017094132, -0.000000001
centerofmass
0.000000001, 0.0067111, -0.000000001
aimingcenter
0.000000002, 0.017094132, -0.000000001

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
1.000 2,209 verts 1,190 faces 1 tex
Resolution
1
Vertices
2,209
Faces
1,190
Height
0.1429

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\explosives\data\smokegrenade_red_co.paa

Materials

  • dz\weapons\explosives\data\smokegrenade.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 1,257 verts 667 faces 1 tex
Resolution
2
Vertices
1,257
Faces
667
Height
0.1429

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\explosives\data\smokegrenade_red_co.paa

Materials

  • dz\weapons\explosives\data\smokegrenade.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 544 verts 299 faces 1 tex
Resolution
3
Vertices
544
Faces
299
Height
0.1429

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\explosives\data\smokegrenade_red_co.paa

Materials

  • dz\weapons\explosives\data\smokegrenade.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 106 verts 53 faces 1 tex
Resolution
4
Vertices
106
Faces
53
Height
0.1429

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\explosives\data\smokegrenade_red_co.paa

Materials

  • dz\weapons\explosives\data\smokegrenade.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 18 verts 20 faces 0 tex
Resolution
9999999827968
Vertices
18
Faces
20
Height
0.1429

Named selections (1)

  • component01

Named properties (1)

Name Value
autocenter 0
Memory 11 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
6
Height
0.1619
View Geometry 26 verts 32 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
26
Faces
32
Height
0.2980

Named selections (1)

  • component01
Fire Geometry 26 verts 32 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
26
Faces
32
Height
0.1569

Named selections (1)

  • component01
model.cfg
class CfgSkeletons
{
	class grenade_skeleton_generic
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"zbytek", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class smokegrenade: Default
	{
		SkeletonName = "grenade_skeleton_generic";
		Sections[] =
		{
			"camo"
		};
		class Animations
		{
			class Visibility
			{
				type = "Hide";
				source = "user";
				selection = "zbytek";
				minValue = "0";
				maxValue = "1";
				hideValue = "0.01";
			};
		};
	};
};
CfgSkeletons · grenade_skeleton_generic 1
BoneParent
zbytek
CfgModels · smokegrenade 1
  • camo
Textures 1
  • dz\weapons\explosives\data\smokegrenade_red_co.paa
Materials 1
  • dz\weapons\explosives\data\smokegrenade.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\explosives\smokegrenade.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\explosives\smokegrenade.p3d — use the copy button in the page header to paste it elsewhere.