Overview
Fange
Preview courtesy of Sam's Object Finder
LODs
9
Vertices
2,658
Faces
1,899
Textures
1
Materials
4
Size (X × Y × Z)
0.171 × 0.485 × 0.651 m

CfgModels · fange_knife — Sections

  • blade
  • handle

ODOL v54 · 105,519 bytes · Skeleton bones: 0 · Sections: 2

ODOL Flags 37

Size

size_x
0.171 m
size_y
0.485 m
size_z
0.651 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.715623796
geometrysphere
0.219336554
sbsource
Visual
shadowoffset
minshadow
9

Mass

mass
2
massreciprocal
0.5
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.049883876, -0.084956698, -0.629436433
bboxmaxposition
0.12096037, 0.399995089, 0.021286188
bboxminvisual
-0.049883876, -0.084956698, -0.629436433
bboxmaxvisual
0.12096037, 0.399995089, 0.021286188

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.005672978, 0.128798157, -0.000226259
centerofmass
-0.013679496, 0.156414106, -0.000628493
aimingcenter
-0.005672978, 0.128798157, -0.000226259

ByteIndices

memory
6
geometry
5
geometryfire
8
geometryview
7
Level of Detail 9
1.000 820 verts 600 faces 1 tex
Resolution
1
Vertices
820
Faces
600
Height
0.3991

Named selections (2)

  • blade
  • handle

Textures

  • dz\weapons\melee\blade\data\fange_knife_co.paa

Materials

  • dz\weapons\melee\blade\data\fange_knife_blade.rvmat
  • dz\weapons\melee\blade\data\fange_knife_handle.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 477 verts 332 faces 1 tex
Resolution
2
Vertices
477
Faces
332
Height
0.3991

Named selections (2)

  • blade
  • handle

Textures

  • dz\weapons\melee\blade\data\fange_knife_co.paa

Materials

  • dz\weapons\melee\blade\data\fange_knife_blade.rvmat
  • dz\weapons\melee\blade\data\fange_knife_handle.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 257 verts 172 faces 1 tex
Resolution
3
Vertices
257
Faces
172
Height
0.3983

Named selections (2)

  • blade
  • handle

Textures

  • dz\weapons\melee\blade\data\fange_knife_co.paa

Materials

  • dz\weapons\melee\blade\data\fange_knife_blade.rvmat
  • dz\weapons\melee\blade\data\fange_knife_handle.rvmat
4.000 153 verts 82 faces 1 tex
Resolution
4
Vertices
153
Faces
82
Height
0.3983

Named selections (2)

  • blade
  • handle

Textures

  • dz\weapons\melee\blade\data\fange_knife_co.paa

Materials

  • dz\weapons\melee\blade\data\fange_knife_blade.rvmat
  • dz\weapons\melee\blade\data\fange_knife_handle.rvmat

Named properties (1)

Name Value
lodnoshadow 1
View-Pilot 904 verts 672 faces 1 tex
Resolution
1100
Vertices
904
Faces
672
Height
0.3991

Named selections (2)

  • blade
  • handle

Textures

  • dz\weapons\melee\blade\data\fange_knife_co.paa

Materials

  • dz\weapons\melee\blade\data\fange_knife_blade.rvmat
  • dz\weapons\melee\blade\data\fange_knife_handle.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 10 verts 11 faces 0 tex
Resolution
9999999827968
Vertices
10
Faces
11
Height
0.4275

Named selections (1)

  • component01

Named properties (1)

Name Value
autocenter 0
Memory 13 verts 12 faces 0 tex
Resolution
9.999999869911E+14
Vertices
13
Faces
12
Height
0.4778
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.4021

Named selections (1)

  • component01

Named properties (1)

Name Value
lodnoshadow 1
Fire Geometry 16 verts 12 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
16
Faces
12
Height
0.4084

Named selections (2)

  • component01
  • component02

Materials

  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\wood_desk.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class fange_knife: Default
	{
		Sections[] =
		{
			"blade",
			"handle"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · fange_knife 2
  • blade
  • handle
Textures 1
  • dz\weapons\melee\blade\data\fange_knife_co.paa
Materials 4
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\wood_desk.rvmat
  • dz\weapons\melee\blade\data\fange_knife_blade.rvmat
  • dz\weapons\melee\blade\data\fange_knife_handle.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\melee\blade\fange_knife.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\melee\blade\fange_knife.p3d — use the copy button in the page header to paste it elsewhere.