Overview
Kukri
Preview courtesy of Sam's Object Finder
LODs
10
Vertices
2,487
Faces
1,824
Textures
1
Materials
4
Size (X × Y × Z)
0.199 × 0.502 × 0.416 m

ODOL v54 · 110,894 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
0.199 m
size_y
0.502 m
size_z
0.416 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.43682009
geometrysphere
0.231754705
sbsource
Visual
shadowoffset
minshadow
4

Mass

mass
1.999999762
massreciprocal
0.50000006
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.143913582, -0.102245048, -0.394786656
bboxmaxposition
0.055378556, 0.399995089, 0.02156057
bboxminvisual
-0.143913582, -0.102245048, -0.394786656
bboxmaxvisual
0.055378556, 0.399995089, 0.02156057

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.048531812, 0.134749174, -0.00055815
centerofmass
-0.062560923, 0.233990535, -0.000070025
aimingcenter
-0.048531812, 0.134749174, -0.00055815

ByteIndices

memory
7
geometry
6
geometryfire
9
geometryview
8
Level of Detail 10
1.000 767 verts 589 faces 1 tex
Resolution
1
Vertices
767
Faces
589
Height
0.4344

Named selections (2)

  • kukri_lod0
  • zbytek

Textures

  • dz\weapons\melee\blade\data\kukri_knife_co.paa

Materials

  • dz\weapons\melee\blade\data\kukri_knife.rvmat
  • dz\weapons\melee\blade\data\kukri_knife_wood.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 455 verts 320 faces 1 tex
Resolution
2
Vertices
455
Faces
320
Height
0.4342

Named selections (2)

  • kukri_lod1
  • zbytek

Textures

  • dz\weapons\melee\blade\data\kukri_knife_co.paa

Materials

  • dz\weapons\melee\blade\data\kukri_knife.rvmat
  • dz\weapons\melee\blade\data\kukri_knife_wood.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 251 verts 168 faces 1 tex
Resolution
3
Vertices
251
Faces
168
Height
0.4336

Named selections (2)

  • kukri_lod2
  • zbytek

Textures

  • dz\weapons\melee\blade\data\kukri_knife_co.paa

Materials

  • dz\weapons\melee\blade\data\kukri_knife.rvmat
  • dz\weapons\melee\blade\data\kukri_knife_wood.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 143 verts 85 faces 1 tex
Resolution
4
Vertices
143
Faces
85
Height
0.4330

Named selections (2)

  • kukri_lod3
  • zbytek

Textures

  • dz\weapons\melee\blade\data\kukri_knife_co.paa

Materials

  • dz\weapons\melee\blade\data\kukri_knife.rvmat
  • dz\weapons\melee\blade\data\kukri_knife_wood.rvmat

Named properties (1)

Name Value
lodnoshadow 1
5.000 61 verts 35 faces 1 tex
Resolution
5
Vertices
61
Faces
35
Height
0.4324

Named selections (2)

  • kukri_lod4
  • zbytek

Textures

  • dz\weapons\melee\blade\data\kukri_knife_co.paa

Materials

  • dz\weapons\melee\blade\data\kukri_knife.rvmat
  • dz\weapons\melee\blade\data\kukri_knife_wood.rvmat
View-Pilot 767 verts 589 faces 1 tex
Resolution
1100
Vertices
767
Faces
589
Height
0.4344

Named selections (2)

  • kukri_lod0
  • zbytek

Textures

  • dz\weapons\melee\blade\data\kukri_knife_co.paa

Materials

  • dz\weapons\melee\blade\data\kukri_knife.rvmat
  • dz\weapons\melee\blade\data\kukri_knife_wood.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 6 verts 8 faces 0 tex
Resolution
9999999827968
Vertices
6
Faces
8
Height
0.4388

Named selections (1)

  • component01

Named properties (2)

Name Value
autocenter 0
invviewcameraroll 10
Memory 13 verts 12 faces 0 tex
Resolution
9.999999869911E+14
Vertices
13
Faces
12
Height
0.4954
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.4717

Named selections (1)

  • component01

Named properties (1)

Name Value
lodnoshadow 1
Fire Geometry 16 verts 12 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
16
Faces
12
Height
0.4388

Named selections (2)

  • component01
  • component02

Materials

  • dz\data\data\penetration\armor_3mm_plate.rvmat
  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class kukri_knife: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · kukri_knife 0

No Sections in model.cfg.

Textures 1
  • dz\weapons\melee\blade\data\kukri_knife_co.paa
Materials 4
  • dz\data\data\penetration\armor_3mm_plate.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\weapons\melee\blade\data\kukri_knife.rvmat
  • dz\weapons\melee\blade\data\kukri_knife_wood.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\melee\blade\kukri_knife.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\melee\blade\kukri_knife.p3d — use the copy button in the page header to paste it elsewhere.