Overview
Chainsaw
Preview courtesy of Sam's Object Finder
LODs
9
Vertices
9,390
Faces
9,170
Textures
2
Materials
3
Size (X × Y × Z)
1.024 × 0.397 × 1.353 m

CfgModels · chainsaw — Sections

  • zbytek

ODOL v54 · 291,235 bytes · Skeleton bones: 0 · Sections: 1

ODOL Flags 37

Size

size_x
1.024 m
size_y
0.397 m
size_z
1.353 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.248564959
geometrysphere
0.37378183
sbsource
Visual
shadowoffset
minshadow
9

Mass

mass
15
massreciprocal
0.06666667
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.601921856, -0.257041037, -1.193789005
bboxmaxposition
0.422200561, 0.139914334, 0.159291491
bboxminvisual
-0.601921856, -0.257041037, -1.193789005
bboxmaxvisual
0.422200561, 0.139914334, 0.159291491

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.225037292, -0.142186582, 0.015291668
centerofmass
-0.171054512, -0.170866057, 0.035868533
aimingcenter
-0.225037292, -0.142186582, 0.015291668

ByteIndices

memory
6
geometry
5
geometryfire
8
geometryview
7
Level of Detail 9
1.000 2,896 verts 2,810 faces 2 tex
Resolution
1
Vertices
2,896
Faces
2,810
Height
0.2938

Named selections (1)

  • zbytek

Textures

  • dz\weapons\melee\powered\data\chain_ca.paa
  • dz\weapons\melee\powered\data\chainsaw_co.paa

Materials

  • dz\weapons\melee\powered\data\chain.rvmat
  • dz\weapons\melee\powered\data\chainsaw.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 1,396 verts 1,312 faces 2 tex
Resolution
2
Vertices
1,396
Faces
1,312
Height
0.2938

Named selections (1)

  • zbytek

Textures

  • dz\weapons\melee\powered\data\chain_ca.paa
  • dz\weapons\melee\powered\data\chainsaw_co.paa

Materials

  • dz\weapons\melee\powered\data\chain.rvmat
  • dz\weapons\melee\powered\data\chainsaw.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 637 verts 498 faces 1 tex
Resolution
3
Vertices
637
Faces
498
Height
0.2928

Named selections (1)

  • zbytek

Textures

  • dz\weapons\melee\powered\data\chainsaw_co.paa

Materials

  • dz\weapons\melee\powered\data\chainsaw.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 100 verts 64 faces 1 tex
Resolution
4
Vertices
100
Faces
64
Height
0.2903

Named selections (1)

  • zbytek

Textures

  • dz\weapons\melee\powered\data\chainsaw_co.paa

Materials

  • dz\weapons\melee\powered\data\chainsaw.rvmat

Named properties (1)

Name Value
lodnoshadow 1
View-Pilot 4,304 verts 4,438 faces 2 tex
Resolution
1100
Vertices
4,304
Faces
4,438
Height
0.2938

Named selections (1)

  • zbytek

Textures

  • dz\weapons\melee\powered\data\chain_ca.paa
  • dz\weapons\melee\powered\data\chainsaw_co.paa

Materials

  • dz\weapons\melee\powered\data\chain.rvmat
  • dz\weapons\melee\powered\data\chainsaw.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 16 verts 18 faces 0 tex
Resolution
9999999827968
Vertices
16
Faces
18
Height
0.2119

Named selections (2)

  • component01
  • component02

Materials

  • dz\data\data\penetration\metalplate.rvmat

Named properties (1)

Name Value
autocenter 0
Memory 17 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
17
Faces
6
Height
0.3970
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.2932

Named selections (1)

  • component01

Named properties (1)

Name Value
autocenter 0
Fire Geometry 16 verts 18 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
16
Faces
18
Height
0.2119

Named selections (2)

  • component01
  • component02

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class chainsaw: Default
	{
		Sections[] =
		{
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · chainsaw 1
  • zbytek
Textures 2
  • dz\weapons\melee\powered\data\chain_ca.paa
  • dz\weapons\melee\powered\data\chainsaw_co.paa
Materials 3
  • dz\data\data\penetration\metalplate.rvmat
  • dz\weapons\melee\powered\data\chain.rvmat
  • dz\weapons\melee\powered\data\chainsaw.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\melee\powered\chainsaw.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\melee\powered\chainsaw.p3d — use the copy button in the page header to paste it elsewhere.