Overview
Deagle
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
8,464
Faces
5,114
Textures
1
Materials
3
Proxies
4
Size (X × Y × Z)
2.183 × 0.185 × 1.579 m

CfgModels · DE — Sections

  • hammer
  • trigger
  • magazine
  • bolt
  • camo
  • bullet
  • hide_barrel
  • camo_plastic

ODOL v54 · 254,274 bytes · Skeleton bones: 7 · Sections: 8

ODOL Flags 37

Size

size_x
2.183 m
size_y
0.185 m
size_z
1.579 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.862523437
geometrysphere
0.154198885
sbsource
Visual
shadowoffset
minshadow
8

Mass

mass
2.000000238
massreciprocal
0.49999994
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.322428346, -0.076079622, -1.000168204
bboxmaxposition
1.860395789, 0.108806521, 0.578800201
bboxminvisual
-0.322428346, -0.076079622, -1.000168204
bboxmaxvisual
1.860395789, 0.108806521, 0.578800201

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.105185717, 0.015016243, 0.000683256
centerofmass
-0.075464785, 0.023035297, 0.000440086
aimingcenter
-0.105185717, 0.015016243, 0.000683256

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
1.000 5,358 verts 2,837 faces 1 tex
Resolution
1
Vertices
5,358
Faces
2,837
Height
0.1628
Proxies
4

Proxies (4)

  • dz\weapons\attachments\magazine\magazine_de
  • dz\weapons\attachments\optics\optic_fnp45_mrds
  • dz\weapons\attachments\optics\optic_pistol
  • dz\weapons\attachments\muzzle\suppressor_45acp

Named selections (8)

  • bolt
  • bullet
  • camo
  • camo_plastic
  • hammer
  • hide_barrel
  • magazine
  • trigger

Textures

  • dz\weapons\pistols\de\data\deagle_co.paa

Materials

  • dz\weapons\pistols\de\data\deagle.rvmat
  • dz\weapons\pistols\de\data\deagle_plastic.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
2.000 1,749 verts 1,376 faces 1 tex
Resolution
2
Vertices
1,749
Faces
1,376
Height
0.1628
Proxies
4

Proxies (4)

  • dz\weapons\attachments\magazine\magazine_de
  • dz\weapons\attachments\optics\optic_fnp45_mrds
  • dz\weapons\attachments\optics\optic_pistol
  • dz\weapons\attachments\muzzle\suppressor_45acp

Named selections (7)

  • bolt
  • bullet
  • camo
  • camo_plastic
  • hammer
  • magazine
  • trigger

Textures

  • dz\weapons\pistols\de\data\deagle_co.paa

Materials

  • dz\weapons\pistols\de\data\deagle.rvmat
  • dz\weapons\pistols\de\data\deagle_plastic.rvmat

Named properties (2)

Name Value
autocenter 0
lodnoshadow 1
3.000 906 verts 644 faces 1 tex
Resolution
3
Vertices
906
Faces
644
Height
0.1628
Proxies
4

Proxies (4)

  • dz\weapons\attachments\magazine\magazine_de
  • dz\weapons\attachments\optics\optic_fnp45_mrds
  • dz\weapons\attachments\optics\optic_pistol
  • dz\weapons\attachments\muzzle\suppressor_45acp

Named selections (7)

  • bolt
  • bullet
  • camo
  • camo_plastic
  • hammer
  • magazine
  • trigger

Textures

  • dz\weapons\pistols\de\data\deagle_co.paa

Materials

  • dz\weapons\pistols\de\data\deagle.rvmat
  • dz\weapons\pistols\de\data\deagle_plastic.rvmat

Named properties (2)

Name Value
autocenter 0
lodnoshadow 1
4.000 387 verts 205 faces 1 tex
Resolution
4
Vertices
387
Faces
205
Height
0.1628
Proxies
4

Proxies (4)

  • dz\weapons\attachments\magazine\magazine_de
  • dz\weapons\attachments\optics\optic_fnp45_mrds
  • dz\weapons\attachments\optics\optic_pistol
  • dz\weapons\attachments\muzzle\suppressor_45acp

Named selections (3)

  • bolt
  • camo
  • magazine

Textures

  • dz\weapons\pistols\de\data\deagle_co.paa

Materials

  • dz\weapons\pistols\de\data\deagle.rvmat

Named properties (2)

Name Value
autocenter 0
lodnoshadow 1
Geometry 10 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
10
Faces
12
Height
0.1626

Named selections (1)

  • component01

Named properties (1)

Name Value
autocenter 0
Memory 21 verts 7 faces 0 tex
Resolution
9.999999869911E+14
Vertices
21
Faces
7
Height
0.1666
Proxies
1

Proxies (1)

  • dz\weapons\attachments\optics\optic_fnp45_mrds

Named properties (2)

Name Value
autocenter 0
lodnoshadow 1
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.1747

Named selections (1)

  • component01

Named properties (2)

Name Value
mass 2.000000
autocenter 0
Fire Geometry 25 verts 27 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
25
Faces
27
Height
0.1502
Proxies
3

Proxies (3)

  • dz\weapons\attachments\optics\optic_fnp45_mrds
  • dz\weapons\attachments\optics\optic_pistol
  • dz\weapons\attachments\muzzle\suppressor_45acp

Named selections (1)

  • bolt

Materials

  • dz\data\data\penetration\metalplate.rvmat

Named properties (2)

Name Value
mass 2.000000
autocenter 0
model.cfg
class CfgSkeletons
{
	class DE
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"magazine", "",
			"trigger", "",
			"recoil", "",
			"slide", "recoil",
			"hammer", "recoil",
			"bolt", "recoil",
			"bullet", "recoil"
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class DE: Default
	{
		SkeletonName = "DE";
		Sections[] =
		{
			"hammer",
			"trigger",
			"magazine",
			"bolt",
			"camo",
			"bullet",
			"hide_barrel",
			"camo_plastic"
		};
	};
};
CfgSkeletons · DE 7
BoneParent
magazine
trigger
recoil
slide recoil
hammer recoil
bolt recoil
bullet recoil
CfgModels · DE 8
  • hammer
  • trigger
  • magazine
  • bolt
  • camo
  • bullet
  • hide_barrel
  • camo_plastic
Proxies 4
  • dz\weapons\attachments\magazine\magazine_de
  • dz\weapons\attachments\muzzle\suppressor_45acp
  • dz\weapons\attachments\optics\optic_fnp45_mrds
  • dz\weapons\attachments\optics\optic_pistol
Textures 1
  • dz\weapons\pistols\de\data\deagle_co.paa
Materials 3
  • dz\data\data\penetration\metalplate.rvmat
  • dz\weapons\pistols\de\data\deagle.rvmat
  • dz\weapons\pistols\de\data\deagle_plastic.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\pistols\de\de.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\pistols\DE\DE.p3d — use the copy button in the page header to paste it elsewhere.