Overview
LODs
4
Vertices
382
Faces
227
Textures
1
Materials
2
Size (X × Y × Z)
0.041 × 0.012 × 0.012 m

ODOL v54 · 18,810 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
0.041 m
size_y
0.012 m
size_z
0.012 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.041600645
geometrysphere
0.02211491
sbsource
Visual
shadowoffset
minshadow
4

Mass

mass
0.100000009
massreciprocal
9.999999046
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.00024976, -0.005890661, -0.005875886
bboxmaxposition
0.040756565, 0.005915252, 0.005759358
bboxminvisual
-0.00024976, -0.005890661, -0.005875886
bboxmaxvisual
0.040756565, 0.005915252, 0.005759358

Centers

boundingcenter
0, 0, 0
geometrycenter
0.020253403, 0.000012295, -0.000058264
centerofmass
0.020253399, 0.000012295, -0.000058264
aimingcenter
0.020253403, 0.000012295, -0.000058264

ByteIndices

geometry
3
geometryfire
3
geometryview
3
Level of Detail 4
0.000 229 verts 144 faces 1 tex
Resolution
0
Vertices
229
Faces
144
Height
0.0107

Named selections (3)

  • bullet
  • round
  • zbytek

Textures

  • dz\weapons\ammunition\data\357mag_loose_co.paa

Materials

  • dz\weapons\ammunition\data\357mag_loose.rvmat

Named properties (1)

Name Value
lodnoshadow 1
1.000 113 verts 66 faces 1 tex
Resolution
1
Vertices
113
Faces
66
Height
0.0107

Named selections (3)

  • bullet
  • round
  • zbytek

Textures

  • dz\weapons\ammunition\data\357mag_loose_co.paa

Materials

  • dz\weapons\ammunition\data\357mag_loose.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 32 verts 11 faces 1 tex
Resolution
2
Vertices
32
Faces
11
Height
0.0107

Named selections (3)

  • bullet
  • round
  • zbytek

Textures

  • dz\weapons\ammunition\data\357mag_loose_co.paa

Materials

  • dz\weapons\ammunition\data\357mag_loose.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.0118

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\metalplate.rvmat

Named properties (1)

Name Value
autocenter 0
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class 357_SingleRound: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · 357_SingleRound 0

No Sections in model.cfg.

Textures 1
  • dz\weapons\ammunition\data\357mag_loose_co.paa
Materials 2
  • dz\data\data\penetration\metalplate.rvmat
  • dz\weapons\ammunition\data\357mag_loose.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\projectiles\357_singleround.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\projectiles\357_SingleRound.p3d — use the copy button in the page header to paste it elsewhere.