Overview
LODs
6
Vertices
687
Faces
626
Textures
1
Materials
2
Size (X × Y × Z)
0.088 × 0.070 × 0.134 m

ODOL v54 · 29,991 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
0.088 m
size_y
0.070 m
size_z
0.134 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.121133529
geometrysphere
0
sbsource
Visual
shadowoffset
minshadow
1

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.00911099, -0.015612648, -0.013891004
bboxmaxposition
0.079291984, 0.054605786, 0.120348439
bboxminvisual
-0.00911099, -0.015612648, -0.013891004
bboxmaxvisual
0.079291984, 0.054605786, 0.120348439

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0

ByteIndices

memory
4
geometry
3
geometryfire
5
geometryview
5
Level of Detail 6
1.000 402 verts 378 faces 1 tex
Resolution
1
Vertices
402
Faces
378
Height
0.0148

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\projectiles\data\dart_syringe_ca.paa

Materials

  • dz\weapons\projectiles\data\dart_syringe.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 196 verts 160 faces 1 tex
Resolution
2
Vertices
196
Faces
160
Height
0.0139

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\projectiles\data\dart_syringe_ca.paa

Materials

  • dz\weapons\projectiles\data\dart_syringe.rvmat
3.000 72 verts 68 faces 1 tex
Resolution
3
Vertices
72
Faces
68
Height
0.0179

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\projectiles\data\dart_syringe_ca.paa

Materials

  • dz\weapons\projectiles\data\dart_syringe.rvmat
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
Memory 11 verts 12 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
12
Height
0.0639

Named properties (1)

Name Value
lodnoshadow 1
View Geometry 6 verts 8 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
6
Faces
8
Height
0.0312

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\glassplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class dart_syringe: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · dart_syringe 0

No Sections in model.cfg.

Textures 1
  • dz\weapons\projectiles\data\dart_syringe_ca.paa
Materials 2
  • dz\data\data\penetration\glassplate.rvmat
  • dz\weapons\projectiles\data\dart_syringe.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\projectiles\dart_syringe.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\projectiles\dart_syringe.p3d — use the copy button in the page header to paste it elsewhere.