Overview
LODs
9
Vertices
884
Faces
1,148
Textures
1
Materials
2
Size (X × Y × Z)
0.112 × 0.043 × 0.051 m

ODOL v54 · 40,484 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
0.112 m
size_y
0.043 m
size_z
0.051 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.065115996
geometrysphere
0.056384604
sbsource
Visual
shadowoffset
minshadow
0

Mass

mass
1
massreciprocal
1
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.05598123, -0.021373771, -0.025482483
bboxmaxposition
0.05598123, 0.021373771, 0.025482483
bboxminvisual
-0.05598123, -0.021373771, -0.025482483
bboxmaxvisual
0.05598123, 0.021373771, 0.025482483

Centers

boundingcenter
-0.01164237, 0.00243637, 0.006153882
geometrycenter
-0.002204031, -0.00067497, -0.004783682
centerofmass
-0.00220403, -0.000674977, -0.004783686
aimingcenter
-0.002204031, -0.00067497, -0.004783682

ByteIndices

memory
6
geometry
5
geometryfire
8
geometryview
7
Level of Detail 9
1.000 235 verts 300 faces 1 tex
Resolution
1
Vertices
235
Faces
300
Height
0.0374

Named selections (1)

  • zbytek

Textures

  • dz\weapons\projectiles\data\m203_grenade_co.paa

Materials

  • dz\weapons\projectiles\data\m203_grenade.rvmat
2.000 63 verts 62 faces 1 tex
Resolution
2
Vertices
63
Faces
62
Height
0.0352

Named selections (1)

  • zbytek

Textures

  • dz\weapons\projectiles\data\m203_grenade_co.paa

Materials

  • dz\weapons\projectiles\data\m203_grenade.rvmat
3.000 30 verts 22 faces 1 tex
Resolution
3
Vertices
30
Faces
22
Height
0.0414

Named selections (1)

  • zbytek

Textures

  • dz\weapons\projectiles\data\m203_grenade_co.paa

Materials

  • dz\weapons\projectiles\data\m203_grenade.rvmat
4.000 21 verts 12 faces 1 tex
Resolution
4
Vertices
21
Faces
12
Height
0.0414

Named selections (1)

  • zbytek

Textures

  • dz\weapons\projectiles\data\m203_grenade_co.paa

Materials

  • dz\weapons\projectiles\data\m203_grenade.rvmat
View-Pilot 509 verts 716 faces 1 tex
Resolution
1100
Vertices
509
Faces
716
Height
0.0377

Named selections (1)

  • zbytek

Textures

  • dz\weapons\projectiles\data\m203_grenade_co.paa

Materials

  • dz\weapons\projectiles\data\m203_grenade.rvmat
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.0414

Named selections (1)

  • component01
Memory 2 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
2
Faces
0
Height
0.0231

Other named selections (2)

Named properties (1)

Name Value
lodnoshadow 1
View Geometry 8 verts 12 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
12
Height
0.0414

Named selections (1)

  • component01
Fire Geometry 8 verts 12 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
12
Height
0.0414

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class m203_grenade: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · m203_grenade 0

No Sections in model.cfg.

Textures 1
  • dz\weapons\projectiles\data\m203_grenade_co.paa
Materials 2
  • dz\data\data\penetration\metalplate.rvmat
  • dz\weapons\projectiles\data\m203_grenade.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\projectiles\m203_grenade.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\projectiles\m203_grenade.p3d — use the copy button in the page header to paste it elsewhere.