Overview
- LODs
- 7
- Vertices
- 5,056
- Faces
- 7,469
- Textures
- 1
- Materials
- 2
CfgModels · OKZKCap_g — Sections
Level of Detail 7
0.000 2,644 verts 4,148 faces 1 tex
Named selections (2)
Textures
dz\characters\headgear\data\okzkcap_beige_co.paa
Materials
dz\characters\headgear\data\okzkcap.rvmat
1.000 1,434 verts 2,038 faces 1 tex
Named selections (2)
Textures
dz\characters\headgear\data\okzkcap_beige_co.paa
Materials
dz\characters\headgear\data\okzkcap.rvmat
2.000 943 verts 1,259 faces 1 tex
Named selections (2)
Textures
dz\characters\headgear\data\okzkcap_beige_co.paa
Materials
dz\characters\headgear\data\okzkcap.rvmat
Geometry 8 verts 6 faces 0 tex
Named selections (1)
Memory 11 verts 6 faces 0 tex
Other named selections (5)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 8 verts 6 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\fabric_thin.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class OKZKCap_g: Default
{
Sections[] =
{
"camoground",
"zbytek"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · OKZKCap_g 2
Textures 1
dz\characters\headgear\data\okzkcap_beige_co.paa
Materials 2
dz\characters\headgear\data\okzkcap.rvmatdz\data\data\penetration\fabric_thin.rvmat