Overview
LODs
7
Vertices
5,056
Faces
7,469
Textures
1
Materials
2

CfgModels · OKZKCap_g — Sections

  • camoground
  • zbytek

ODOL v54 · 218,871 bytes · Skeleton bones: 0 · Sections: 2

Level of Detail 7
0.000 2,644 verts 4,148 faces 1 tex
Resolution
0
Vertices
2,644
Faces
4,148
Height
0.0832

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\headgear\data\okzkcap_beige_co.paa

Materials

  • dz\characters\headgear\data\okzkcap.rvmat
1.000 1,434 verts 2,038 faces 1 tex
Resolution
1
Vertices
1,434
Faces
2,038
Height
0.0835

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\headgear\data\okzkcap_beige_co.paa

Materials

  • dz\characters\headgear\data\okzkcap.rvmat
2.000 943 verts 1,259 faces 1 tex
Resolution
2
Vertices
943
Faces
1,259
Height
0.0823

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\headgear\data\okzkcap_beige_co.paa

Materials

  • dz\characters\headgear\data\okzkcap.rvmat
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.0841

Named selections (1)

  • component01
Memory 11 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
6
Height
0.6191
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.0841

Named selections (1)

  • component01
Fire Geometry 8 verts 6 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
0.0841

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\fabric_thin.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class OKZKCap_g: Default
	{
		Sections[] =
		{
			"camoground",
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · OKZKCap_g 2
  • camoground
  • zbytek
Textures 1
  • dz\characters\headgear\data\okzkcap_beige_co.paa
Materials 2
  • dz\characters\headgear\data\okzkcap.rvmat
  • dz\data\data\penetration\fabric_thin.rvmat