Overview
Turntable preview of PilotJacket_g.p3d
Experimental preview — Resolution1.000 · 2,616 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
9
Vertices
5,347
Faces
7,853
Textures
1
Materials
2
Size (X × Y × Z)
0.699 × 0.314 × 0.719 m

CfgModels · PilotJacket_g — Sections

  • camoground

ODOL v56 · 218,746 bytes · Skeleton bones: 0 · Sections: 1

ODOL Flags 37

Size

size_x
0.699 m
size_y
0.314 m
size_z
0.719 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.587805748
geometrysphere
0.461257637
sbsource
Visual
shadowoffset
—
minshadow
3

Mass

mass
0
massreciprocal
1
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.350522518, -0.008036804, -0.282623798
bboxmaxposition
0.348969966, 0.306331992, 0.435939133
bboxminvisual
-0.350522518, -0.008036804, -0.282623798
bboxmaxvisual
0.348969966, 0.306331992, 0.435939133

Centers

boundingcenter
0, 0, 0
geometrycenter
0.010510221, 0.152084067, 0.060541883
centerofmass
0, 0, 0
aimingcenter
0.010510221, 0.152084067, 0.060541883

ByteIndices

memory
6
geometry
5
geometryfire
8
geometryview
7
Level of Detail 9
1.000 2,616 verts 3,857 faces 1 tex 1 sel
Resolution
1
Vertices
2,616
Faces
3,857
Height
0.1806

Named selections (1)

  • camoground 2,616 pts · 3,857 faces

Textures

  • dz\characters\tops\data\pilotjacket_brown_co.paa

Materials

  • dz\characters\tops\data\pilotjacket_brown.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 1,372 verts 2,038 faces 1 tex 1 sel
Resolution
2
Vertices
1,372
Faces
2,038
Height
0.1850

Named selections (1)

  • camoground 1,372 pts · 2,038 faces

Textures

  • dz\characters\tops\data\pilotjacket_brown_co.paa

Materials

  • dz\characters\tops\data\pilotjacket_brown.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 709 verts 1,064 faces 1 tex 1 sel
Resolution
3
Vertices
709
Faces
1,064
Height
0.1808

Named selections (1)

  • camoground 709 pts · 1,064 faces

Textures

  • dz\characters\tops\data\pilotjacket_brown_co.paa

Materials

  • dz\characters\tops\data\pilotjacket_brown.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 376 verts 564 faces 1 tex 1 sel
Resolution
4
Vertices
376
Faces
564
Height
0.1720

Named selections (1)

  • camoground 376 pts · 564 faces

Textures

  • dz\characters\tops\data\pilotjacket_brown_co.paa

Materials

  • dz\characters\tops\data\pilotjacket_brown.rvmat
5.000 206 verts 274 faces 1 tex 1 sel
Resolution
5
Vertices
206
Faces
274
Height
0.1690

Named selections (1)

  • camoground 206 pts · 274 faces

Textures

  • dz\characters\tops\data\pilotjacket_brown_co.paa

Materials

  • dz\characters\tops\data\pilotjacket_brown.rvmat
Geometry 14 verts 6 faces 0 tex 6 sel
Resolution
9999999827968
Vertices
14
Faces
6
Height
0.3085

Named selections (6)

  • boundingbox_max 1 pts
  • boundingbox_min 1 pts
  • ce_center 1 pts
  • ce_radius 1 pts
  • component01 8 pts · 6 faces
  • invview 2 pts

Named properties (1)

Name Value
autocenter 0
Memory 22 verts 12 faces 0 tex 6 sel
Resolution
9.999999869911E+14
Vertices
22
Faces
12
Height
0.3085

Named selections (6)

Named properties (1)

Name Value
autocenter 0
View Geometry 14 verts 6 faces 0 tex 6 sel
Resolution
6.0000000561644E+15
Vertices
14
Faces
6
Height
0.3085

Named selections (6)

  • boundingbox_max 1 pts
  • boundingbox_min 1 pts
  • ce_center 1 pts
  • ce_radius 1 pts
  • component01 8 pts · 6 faces
  • invview 2 pts
Fire Geometry 18 verts 32 faces 0 tex 2 sel
Resolution
6.9999999760466E+15
Vertices
18
Faces
32
Height
0.1902

Shared vertices (1)

Selections in a group cover the same vertex set on this LOD.

  • 18 verts · 32 faces
    • component01
    • fire_geometry

Named selections (2)

  • component01 18 pts · 32 faces
  • fire_geometry 18 pts · 32 faces

Materials

  • dz\data\data\penetration\cloth.rvmat
model.cfg
class CfgModels
{
	class PilotJacket_g
	{
		Sections[]={"camoground"};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · PilotJacket_g 1
  • camoground
Textures 1
  • dz\characters\tops\data\pilotjacket_brown_co.paa
Materials 2
  • dz\characters\tops\data\pilotjacket_brown.rvmat
  • dz\data\data\penetration\cloth.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\characters\tops\pilotjacket_g.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\characters\tops\PilotJacket_g.p3d — use the copy button in the page header to paste it elsewhere.