Overview
Turntable preview of CookingPot.p3d
Experimental preview — Resolution0.000 · 1,693 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
9
Vertices
3,227
Faces
1,983
Textures
1
Materials
3
Size (X × Y × Z)
0.428 × 0.271 × 0.466 m

CfgModels · CookingPot — Sections

  • zbytek

ODOL v56 · 112,413 bytes · Skeleton bones: 1 · Sections: 1

ODOL Flags 37

Size

size_x
0.428 m
size_y
0.271 m
size_z
0.466 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.5
geometrysphere
0.202917129
sbsource
Visual
shadowoffset
—
minshadow
4

Mass

mass
10
massreciprocal
0.100000001
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.279425114, -0.002513687, -0.150000006
bboxmaxposition
0.148374408, 0.268649489, 0.315830737
bboxminvisual
-0.279425114, -0.002513687, -0.150000006
bboxmaxvisual
0.148374408, 0.268649489, 0.315830737

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 0.066258803, 0
centerofmass
0, 0.066258796, 0
aimingcenter
0, 0.066258803, 0

ByteIndices

memory
6
geometry
5
geometryfire
8
geometryview
7
Level of Detail 9
0.000 1,693 verts 1,091 faces 1 tex 2 sel
Resolution
0
Vertices
1,693
Faces
1,091
Height
0.2423

Named selections (2)

  • handle 672 pts · 350 faces
  • zbytek 1,693 pts · 1,091 faces

Textures

  • dz\gear\cooking\data\cooking_pot_co.paa

Materials

  • dz\gear\cooking\data\cooking_pot.rvmat

Named properties (1)

Name Value
lodnoshadow 1
1.000 820 verts 502 faces 1 tex 2 sel
Resolution
1
Vertices
820
Faces
502
Height
0.2423

Named selections (2)

  • handle 340 pts · 170 faces
  • zbytek 820 pts · 502 faces

Textures

  • dz\gear\cooking\data\cooking_pot_co.paa

Materials

  • dz\gear\cooking\data\cooking_pot.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 361 verts 206 faces 1 tex 2 sel
Resolution
2
Vertices
361
Faces
206
Height
0.2423

Named selections (2)

  • handle 148 pts · 74 faces
  • zbytek 361 pts · 206 faces

Textures

  • dz\gear\cooking\data\cooking_pot_co.paa

Materials

  • dz\gear\cooking\data\cooking_pot.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 196 verts 100 faces 1 tex 2 sel
Resolution
3
Vertices
196
Faces
100
Height
0.2426

Named selections (2)

  • handle 112 pts · 58 faces
  • zbytek 196 pts · 100 faces

Textures

  • dz\gear\cooking\data\cooking_pot_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 110 verts 52 faces 1 tex 2 sel
Resolution
4
Vertices
110
Faces
52
Height
0.2426

Named selections (2)

  • handle 70 pts · 32 faces
  • zbytek 110 pts · 52 faces

Textures

  • dz\gear\cooking\data\cooking_pot_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 8 verts 6 faces 0 tex 1 sel
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.1375

Named selections (1)

  • component01 8 pts · 6 faces

Named properties (1)

Name Value
autocenter 0
Memory 15 verts 6 faces 0 tex 8 sel
Resolution
9.999999869911E+14
Vertices
15
Faces
6
Height
0.2703

Named selections (8)

Named properties (1)

Name Value
lodnoshadow 1
View Geometry 8 verts 6 faces 0 tex 1 sel
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.1375

Named selections (1)

  • component01 8 pts · 6 faces
Fire Geometry 16 verts 14 faces 0 tex 1 sel
Resolution
6.9999999760466E+15
Vertices
16
Faces
14
Height
0.1355

Named selections (1)

  • component01 16 pts · 14 faces

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgSkeletons
{
	class CookingPot
	{
		IsDiscrete=1;
		SkeletonInherit="";
		SkeletonBones[]={"handle",""};
	};
};
class CfgModels
{
	class CookingPot
	{
		SkeletonName="CookingPot";
		Sections[]={"zbytek"};
		class Animations
		{
			class handleRotate
			{
				type="rotationZ";
				source="user";
				minValue=0.0;
				maxValue=1.0;
				selection="handle";
				memory=1;
				angle0=0.0;
				angle1=1.91986;
			};
		};
	};
};
CfgSkeletons · CookingPot 1
BoneParent
handle —
CfgModels · CookingPot 1
  • zbytek
Textures 1
  • dz\gear\cooking\data\cooking_pot_co.paa
Materials 3
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\gear\cooking\data\cooking_pot.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\gear\cooking\cookingpot.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\gear\cooking\CookingPot.p3d — use the copy button in the page header to paste it elsewhere.