Overview
Turntable preview of d_piceaabies_stump.p3d
Experimental preview — Resolution1.000 · 1,771 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
8
Vertices
4,825
Faces
5,063
Textures
3
Materials
4
Size (X × Y × Z)
2.098 × 2.422 × 1.528 m

ODOL v56 · 171,321 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
2.098 m
size_y
2.422 m
size_z
1.528 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
1
isfrequent
1

Model

viewdensity
-10
boundingsphere
1.602147579
geometrysphere
0.837820888
sbsource
Visual
shadowoffset
—
minshadow
8

Mass

mass
4999.999023438
massreciprocal
0.0002
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-1.048774481, -1.211136222, -0.763961554
bboxmaxposition
1.048774481, 1.211136222, 0.763961554
bboxminvisual
-1.048774481, -1.211136222, -0.763961554
bboxmaxvisual
1.048774481, 1.211136222, 0.763961554

Centers

boundingcenter
0.104555458, 0.115596175, -0.00989449
geometrycenter
-0.16944699, -0.084747672, 0.022166491
centerofmass
-0.108388364, -0.115380287, 0.003039687
aimingcenter
-0.16944699, -0.084747672, 0.022166491

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
1.000 1,771 verts 1,441 faces 2 tex
Resolution
1
Vertices
1,771
Faces
1,441
Height
1.8305

Textures

  • dz\plants\tree\data\t_piceaabies_trunk2_co.paa
  • dz\plants\tree\data\t_piceaabies_trunk_co.paa

Materials

  • dz\plants\tree\data\d_piceaabies_stump_trunk_a.rvmat
  • dz\plants\tree\data\d_piceaabies_stump_trunk_b.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 966 verts 556 faces 2 tex
Resolution
2
Vertices
966
Faces
556
Height
1.8245

Textures

  • dz\plants\tree\data\t_piceaabies_trunk2_co.paa
  • dz\plants\tree\data\t_piceaabies_trunk_co.paa

Materials

  • dz\plants\tree\data\d_piceaabies_stump_trunk_a.rvmat
  • dz\plants\tree\data\d_piceaabies_stump_trunk_b.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 469 verts 320 faces 2 tex
Resolution
3
Vertices
469
Faces
320
Height
1.8239

Textures

  • dz\plants\tree\data\t_piceaabies_trunk2_co.paa
  • dz\plants\tree\data\t_piceaabies_trunk_co.paa

Materials

  • dz\plants\tree\data\d_piceaabies_stump_trunk_a.rvmat
  • dz\plants\tree\data\d_piceaabies_stump_trunk_b.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 16 verts 4 faces 1 tex 1 sel
Resolution
4
Vertices
16
Faces
4
Height
1.8426

Named selections (1)

  • lod_4 16 pts · 4 faces

Textures

  • dz\plants\tree\data\d_piceaabies_stump_lod4_ca.paa

Materials

  • dz\plants\tree\data\d_piceaabies_stump_lod4.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 36 verts 64 faces 0 tex 2 sel
Resolution
9999999827968
Vertices
36
Faces
64
Height
1.1746

Named selections (2)

  • component01 18 pts · 32 faces
  • component02 18 pts · 32 faces

Named properties (5)

Name Value
canocclude 0
dammage no
frequent 1
style plant
drawimportance 0.1
Memory 2 verts 0 faces 0 tex 2 sel
Resolution
9.999999869911E+14
Vertices
2
Faces
0
Height
0.7687

Named selections (2)

Named properties (1)

Name Value
lodnoshadow 1
View Geometry 503 verts 866 faces 0 tex 35 sel
Resolution
6.0000000561644E+15
Vertices
503
Faces
866
Height
1.5260

Named selections (35)

  • component01 18 pts · 32 faces
  • component02 18 pts · 32 faces
  • component03 18 pts · 32 faces
  • component04 18 pts · 32 faces
  • component05 18 pts · 32 faces
  • component06 12 pts · 20 faces
  • component07 12 pts · 20 faces
  • component08 16 pts · 28 faces
  • component09 12 pts · 20 faces
  • component10 16 pts · 28 faces
  • component11 18 pts · 32 faces
  • component12 12 pts · 20 faces
  • component13 16 pts · 28 faces
  • component14 16 pts · 28 faces
  • component15 16 pts · 28 faces
  • component16 12 pts · 20 faces
  • component17 17 pts · 30 faces
  • component18 15 pts · 26 faces
  • component19 13 pts · 22 faces
  • component20 16 pts · 28 faces
  • component21 8 pts · 12 faces
  • component22 11 pts · 18 faces
  • component23 12 pts · 20 faces
  • component24 11 pts · 18 faces
  • component25 13 pts · 22 faces
  • component26 17 pts · 30 faces
  • component27 10 pts · 16 faces
  • component28 14 pts · 24 faces
  • component29 15 pts · 26 faces
  • component30 12 pts · 20 faces
  • component31 16 pts · 28 faces
  • component32 18 pts · 32 faces
  • component33 12 pts · 20 faces
  • component34 16 pts · 28 faces
  • component35 9 pts · 14 faces
Fire Geometry 1,062 verts 1,812 faces 0 tex 79 sel
Resolution
6.9999999760466E+15
Vertices
1,062
Faces
1,812
Height
1.8305

Named selections (79)

  • component01 12 pts · 20 faces
  • component02 14 pts · 24 faces
  • component03 15 pts · 26 faces
  • component04 5 pts · 6 faces
  • component05 25 pts · 46 faces
  • component06 18 pts · 32 faces
  • component07 21 pts · 38 faces
  • component08 16 pts · 28 faces
  • component09 8 pts · 12 faces
  • component10 19 pts · 34 faces
  • component11 11 pts · 18 faces
  • component12 10 pts · 16 faces
  • component13 14 pts · 24 faces
  • component14 10 pts · 16 faces
  • component15 27 pts · 50 faces
  • component16 21 pts · 38 faces
  • component17 10 pts · 16 faces
  • component18 10 pts · 16 faces
  • component19 15 pts · 26 faces
  • component20 14 pts · 24 faces
  • component21 1 pts
  • component22 1 pts
  • component23 10 pts · 16 faces
  • component24 12 pts · 20 faces
  • component25 12 pts · 20 faces
  • component26 13 pts · 22 faces
  • component27 8 pts · 12 faces
  • component28 10 pts · 16 faces
  • component29 8 pts · 12 faces
  • component30 8 pts · 12 faces
  • component31 10 pts · 16 faces
  • component32 8 pts · 12 faces
  • component33 12 pts · 20 faces
  • component34 16 pts · 28 faces
  • component35 15 pts · 26 faces
  • component36 14 pts · 24 faces
  • component37 12 pts · 20 faces
  • component38 19 pts · 34 faces
  • component39 21 pts · 38 faces
  • component40 24 pts · 44 faces
  • component41 22 pts · 40 faces
  • component42 23 pts · 42 faces
  • component43 22 pts · 40 faces
  • component44 20 pts · 36 faces
  • component45 22 pts · 40 faces
  • component46 12 pts · 20 faces
  • component47 12 pts · 20 faces
  • component48 10 pts · 16 faces
  • component49 16 pts · 28 faces
  • component50 14 pts · 24 faces
  • component51 17 pts · 30 faces
  • component52 12 pts · 20 faces
  • component53 11 pts · 18 faces
  • component54 12 pts · 20 faces
  • component55 12 pts · 20 faces
  • component56 12 pts · 20 faces
  • component57 12 pts · 20 faces
  • component58 12 pts · 20 faces
  • component59 12 pts · 20 faces
  • component60 12 pts · 20 faces
  • component61 12 pts · 20 faces
  • component62 12 pts · 20 faces
  • component63 12 pts · 20 faces
  • component64 13 pts · 22 faces
  • component65 11 pts · 18 faces
  • component66 12 pts · 20 faces
  • component67 12 pts · 20 faces
  • component68 12 pts · 20 faces
  • component69 12 pts · 20 faces
  • component70 11 pts · 18 faces
  • component71 11 pts · 18 faces
  • component72 16 pts · 28 faces
  • component73 16 pts · 28 faces
  • component74 13 pts · 22 faces
  • component75 9 pts · 14 faces
  • component76 19 pts · 34 faces
  • component77 13 pts · 22 faces
  • component78 6 pts · 8 faces
  • component79 14 pts · 24 faces

Materials

  • dz\data\data\penetration\wood.rvmat

Named properties (1)

Name Value
lodnoshadow 1
model.cfg
class CfgModels
{
	class d_piceaabies_stump
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · d_piceaabies_stump 0

No Sections in model.cfg.

Textures 3
  • dz\plants\tree\data\d_piceaabies_stump_lod4_ca.paa
  • dz\plants\tree\data\t_piceaabies_trunk2_co.paa
  • dz\plants\tree\data\t_piceaabies_trunk_co.paa
Materials 4
  • dz\data\data\penetration\wood.rvmat
  • dz\plants\tree\data\d_piceaabies_stump_lod4.rvmat
  • dz\plants\tree\data\d_piceaabies_stump_trunk_a.rvmat
  • dz\plants\tree\data\d_piceaabies_stump_trunk_b.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\plants\tree\d_piceaabies_stump.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\plants\tree\d_piceaabies_stump.p3d — use the copy button in the page header to paste it elsewhere.