Overview
Turntable preview of d_PinusSylvestris_stumpb.p3d
Experimental preview — Resolution1.000 · 5,830 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
8
Vertices
12,429
Faces
9,488
Textures
3
Materials
5
Size (X × Y × Z)
1.885 × 1.797 × 2.108 m

ODOL v56 · 428,403 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
1.885 m
size_y
1.797 m
size_z
2.108 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
1
isfrequent
1

Model

viewdensity
-10
boundingsphere
1.514083385
geometrysphere
0.719058037
sbsource
Visual
shadowoffset
—
minshadow
3

Mass

mass
499.999969482
massreciprocal
0.002
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-0.942453027, -0.898734093, -1.054225087
bboxmaxposition
0.942453027, 0.898734093, 1.054225087
bboxminvisual
-0.942453027, -0.898734093, -1.054225087
bboxmaxvisual
0.942453027, 0.898734093, 1.054225087

Centers

boundingcenter
-0.440876991, 0.216035098, -0.037304997
geometrycenter
0.052318454, -0.109190091, 0.004579499
centerofmass
0.052318305, -0.109189853, 0.004579575
aimingcenter
0.052318454, -0.109190091, 0.004579499

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
1.000 5,830 verts 3,545 faces 2 tex
Resolution
1
Vertices
5,830
Faces
3,545
Height
1.6119

Textures

  • dz\plants\tree\data\d_pinussylvestris_fallen_trunk2_ca.paa
  • dz\plants\tree\data\d_pinussylvestris_fallen_trunk_co.paa

Materials

  • dz\plants\tree\data\d_pinussylvestris_fallen_trunk.rvmat
  • dz\plants\tree\data\d_pinussylvestris_stump_trunk2.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 3,159 verts 1,980 faces 2 tex
Resolution
2
Vertices
3,159
Faces
1,980
Height
1.5351

Textures

  • dz\plants\tree\data\d_pinussylvestris_fallen_trunk2_ca.paa
  • dz\plants\tree\data\d_pinussylvestris_fallen_trunk_co.paa

Materials

  • dz\plants\tree\data\d_pinussylvestris_fallen_trunk.rvmat
  • dz\plants\tree\data\d_pinussylvestris_fallen_trunk2.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 1,774 verts 1,117 faces 2 tex
Resolution
3
Vertices
1,774
Faces
1,117
Height
1.4633

Textures

  • dz\plants\tree\data\d_pinussylvestris_fallen_trunk2_ca.paa
  • dz\plants\tree\data\d_pinussylvestris_fallen_trunk_co.paa

Materials

  • dz\plants\tree\data\d_pinussylvestris_fallen_trunk.rvmat
  • dz\plants\tree\data\d_pinussylvestris_fallen_trunk2.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 8 verts 2 faces 1 tex
Resolution
4
Vertices
8
Faces
2
Height
1.6450

Textures

  • dz\plants\tree\data\d_pinussylvestris_stumpb_lod4_ca.paa

Materials

  • dz\plants\tree\data\d_pinussylvestris_stumpb_lod4.rvmat
Geometry 12 verts 20 faces 0 tex 1 sel
Resolution
9999999827968
Vertices
12
Faces
20
Height
1.0639

Named selections (1)

  • component00 12 pts · 20 faces

Named properties (5)

Name Value
canocclude 0
dammage no
frequent 1
style plant
drawimportance 0.1
Memory 2 verts 0 faces 0 tex 2 sel
Resolution
9.999999869911E+14
Vertices
2
Faces
0
Height
0.4951

Named selections (2)

Named properties (1)

Name Value
lodnoshadow 1
View Geometry 180 verts 284 faces 0 tex 19 sel
Resolution
6.0000000561644E+15
Vertices
180
Faces
284
Height
1.2879

Named selections (19)

  • component00 8 pts · 12 faces
  • component01 8 pts · 12 faces
  • component02 12 pts · 20 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 12 pts · 20 faces
  • component09 12 pts · 20 faces
  • component10 8 pts · 12 faces
  • component11 8 pts · 12 faces
  • component12 12 pts · 20 faces
  • component13 8 pts · 12 faces
  • component14 8 pts · 12 faces
  • component15 12 pts · 20 faces
  • component16 12 pts · 20 faces
  • component17 12 pts · 20 faces
  • component18 8 pts · 12 faces
Fire Geometry 1,464 verts 2,540 faces 0 tex 97 sel
Resolution
6.9999999760466E+15
Vertices
1,464
Faces
2,540
Height
1.6119

Named selections (97)

  • component01 10 pts · 16 faces
  • component02 31 pts · 58 faces
  • component03 13 pts · 22 faces
  • component04 28 pts · 52 faces
  • component05 41 pts · 78 faces
  • component06 34 pts · 64 faces
  • component07 38 pts · 72 faces
  • component08 33 pts · 62 faces
  • component09 35 pts · 66 faces
  • component10 34 pts · 64 faces
  • component11 29 pts · 54 faces
  • component12 11 pts · 18 faces
  • component13 29 pts · 54 faces
  • component14 32 pts · 60 faces
  • component15 23 pts · 42 faces
  • component16 20 pts · 36 faces
  • component17 10 pts · 16 faces
  • component18 11 pts · 18 faces
  • component19 11 pts · 18 faces
  • component20 10 pts · 16 faces
  • component21 11 pts · 18 faces
  • component22 10 pts · 16 faces
  • component23 11 pts · 18 faces
  • component24 8 pts · 12 faces
  • component25 8 pts · 12 faces
  • component26 8 pts · 12 faces
  • component27 14 pts · 24 faces
  • component28 13 pts · 22 faces
  • component29 11 pts · 18 faces
  • component30 5 pts · 6 faces
  • component31 15 pts · 26 faces
  • component32 8 pts · 12 faces
  • component33 10 pts · 16 faces
  • component34 11 pts · 18 faces
  • component35 10 pts · 16 faces
  • component36 8 pts · 12 faces
  • component37 10 pts · 16 faces
  • component38 11 pts · 18 faces
  • component39 8 pts · 12 faces
  • component40 11 pts · 18 faces
  • component41 11 pts · 18 faces
  • component42 13 pts · 22 faces
  • component43 12 pts · 20 faces
  • component44 13 pts · 22 faces
  • component45 11 pts · 18 faces
  • component46 13 pts · 22 faces
  • component47 15 pts · 26 faces
  • component48 8 pts · 12 faces
  • component49 6 pts · 8 faces
  • component50 11 pts · 18 faces
  • component51 10 pts · 16 faces
  • component52 12 pts · 20 faces
  • component53 6 pts · 8 faces
  • component54 8 pts · 12 faces
  • component55 12 pts · 20 faces
  • component56 8 pts · 12 faces
  • component57 11 pts · 18 faces
  • component58 9 pts · 14 faces
  • component59 15 pts · 26 faces
  • component60 12 pts · 20 faces
  • component61 18 pts · 32 faces
  • component62 21 pts · 38 faces
  • component63 11 pts · 18 faces
  • component64 12 pts · 20 faces
  • component65 12 pts · 20 faces
  • component66 12 pts · 20 faces
  • component67 13 pts · 22 faces
  • component68 15 pts · 26 faces
  • component69 16 pts · 28 faces
  • component70 14 pts · 24 faces
  • component71 12 pts · 20 faces
  • component72 12 pts · 20 faces
  • component73 19 pts · 34 faces
  • component74 12 pts · 20 faces
  • component75 17 pts · 30 faces
  • component76 14 pts · 24 faces
  • component77 14 pts · 24 faces
  • component78 15 pts · 26 faces
  • component79 9 pts · 14 faces
  • component80 17 pts · 30 faces
  • component81 15 pts · 26 faces
  • component82 12 pts · 20 faces
  • component83 5 pts · 6 faces
  • component84 5 pts · 6 faces
  • component85 15 pts · 26 faces
  • component86 18 pts · 32 faces
  • component87 10 pts · 16 faces
  • component88 24 pts · 44 faces
  • component89 9 pts · 14 faces
  • component90 14 pts · 24 faces
  • component91 22 pts · 40 faces
  • component92 10 pts · 16 faces
  • component93 24 pts · 44 faces
  • component94 24 pts · 44 faces
  • component95 11 pts · 18 faces
  • component96 26 pts · 48 faces
  • component97 35 pts · 66 faces

Materials

  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class d_PinusSylvestris_stumpb
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · d_PinusSylvestris_stumpb 0

No Sections in model.cfg.

Textures 3
  • dz\plants\tree\data\d_pinussylvestris_fallen_trunk2_ca.paa
  • dz\plants\tree\data\d_pinussylvestris_fallen_trunk_co.paa
  • dz\plants\tree\data\d_pinussylvestris_stumpb_lod4_ca.paa
Materials 5
  • dz\data\data\penetration\wood.rvmat
  • dz\plants\tree\data\d_pinussylvestris_fallen_trunk.rvmat
  • dz\plants\tree\data\d_pinussylvestris_fallen_trunk2.rvmat
  • dz\plants\tree\data\d_pinussylvestris_stump_trunk2.rvmat
  • dz\plants\tree\data\d_pinussylvestris_stumpb_lod4.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\plants\tree\d_pinussylvestris_stumpb.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\plants\tree\d_PinusSylvestris_stumpb.p3d — use the copy button in the page header to paste it elsewhere.