Overview
Turntable preview of t_piceaabies_2d.p3d
Experimental preview — Resolution1.000 · 7,281 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
8
Vertices
14,294
Faces
10,424
Textures
3
Materials
4
Size (X × Y × Z)
3.073 × 17.030 × 2.475 m

ODOL v56 · 518,487 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
3.073 m
size_y
17.030 m
size_z
2.475 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
1
isfrequent
1

Model

viewdensity
-10
boundingsphere
8.651064873
geometrysphere
8.006178856
sbsource
Visual
shadowoffset
—
minshadow
3

Mass

mass
2219.980224609
massreciprocal
0.000450454
armor
200
armorreciprocal
0.005

Map

maptype
0
map
tree

Properties

class
treehard
damage
tree

Bounds

bboxminposition
-1.536660194, -8.514970779, -1.237305164
bboxmaxposition
1.536660194, 8.514970779, 1.237305164
bboxminvisual
-1.536660194, -8.514970779, -1.237305164
bboxmaxvisual
1.536660194, 8.514970779, 1.237305164

Centers

boundingcenter
-0.129890025, 7.073330402, 0.124424994
geometrycenter
0.037680507, 0.381332159, -0.116319001
centerofmass
-0.009749623, 0.492006183, -0.150872916
aimingcenter
0.037680507, 0.381332159, -0.116319001

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
1.000 7,281 verts 4,698 faces 2 tex
Resolution
1
Vertices
7,281
Faces
4,698
Height
16.9467

Textures

  • dz\plants\tree\data\t_piceaabies_trunk1_co.paa
  • dz\plants\tree\data\t_piceaabies_trunk_co.paa

Materials

  • dz\plants\tree\data\t_piceaabies_2d_trunk.rvmat
  • dz\plants\tree\data\t_piceaabies_2d_trunk1.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 4,040 verts 2,358 faces 2 tex
Resolution
2
Vertices
4,040
Faces
2,358
Height
16.9379

Textures

  • dz\plants\tree\data\t_piceaabies_trunk1_co.paa
  • dz\plants\tree\data\t_piceaabies_trunk_co.paa

Materials

  • dz\plants\tree\data\t_piceaabies_2d_trunk.rvmat
  • dz\plants\tree\data\t_piceaabies_2d_trunk1.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 1,655 verts 1,050 faces 2 tex
Resolution
3
Vertices
1,655
Faces
1,050
Height
16.7838

Textures

  • dz\plants\tree\data\t_piceaabies_trunk1_co.paa
  • dz\plants\tree\data\t_piceaabies_trunk_co.paa

Materials

  • dz\plants\tree\data\t_piceaabies_2d_trunk.rvmat
  • dz\plants\tree\data\t_piceaabies_2d_trunk1.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 8 verts 2 faces 1 tex
Resolution
4
Vertices
8
Faces
2
Height
17.0299

Textures

  • dz\plants\tree\data\t_piceaabies_2d_lod4_ca.paa

Materials

  • dz\plants\tree\data\t_piceaabies_2d_lod4.rvmat
Geometry 220 verts 396 faces 0 tex 11 sel
Resolution
9999999827968
Vertices
220
Faces
396
Height
15.9403

Named selections (11)

  • component01 20 pts · 36 faces
  • component02 20 pts · 36 faces
  • component03 20 pts · 36 faces
  • component04 20 pts · 36 faces
  • component05 20 pts · 36 faces
  • component06 20 pts · 36 faces
  • component07 20 pts · 36 faces
  • component08 20 pts · 36 faces
  • component09 20 pts · 36 faces
  • component10 20 pts · 36 faces
  • component11 20 pts · 36 faces

Named properties (8)

Name Value
canocclude 0
dammage tree
map tree
class treehard
frequent 1
style plant
drawimportance 0.1
canclimb 0
Memory 2 verts 0 faces 0 tex 2 sel
Resolution
9.999999869911E+14
Vertices
2
Faces
0
Height
4.4399

Named selections (2)

Named properties (1)

Name Value
lodnoshadow 1
View Geometry 544 verts 960 faces 0 tex 32 sel
Resolution
6.0000000561644E+15
Vertices
544
Faces
960
Height
16.4099

Named selections (32)

  • component01 20 pts · 36 faces
  • component02 20 pts · 36 faces
  • component03 20 pts · 36 faces
  • component04 20 pts · 36 faces
  • component05 20 pts · 36 faces
  • component06 20 pts · 36 faces
  • component07 20 pts · 36 faces
  • component08 20 pts · 36 faces
  • component09 17 pts · 30 faces
  • component10 11 pts · 18 faces
  • component11 12 pts · 20 faces
  • component12 17 pts · 30 faces
  • component13 11 pts · 18 faces
  • component14 12 pts · 20 faces
  • component15 12 pts · 20 faces
  • component16 20 pts · 36 faces
  • component17 12 pts · 20 faces
  • component18 16 pts · 28 faces
  • component19 16 pts · 28 faces
  • component20 19 pts · 34 faces
  • component21 12 pts · 20 faces
  • component22 12 pts · 20 faces
  • component23 18 pts · 32 faces
  • component24 20 pts · 36 faces
  • component25 20 pts · 36 faces
  • component26 18 pts · 32 faces
  • component27 16 pts · 28 faces
  • component28 19 pts · 34 faces
  • component29 16 pts · 28 faces
  • component30 19 pts · 34 faces
  • component31 20 pts · 36 faces
  • component32 19 pts · 34 faces
Fire Geometry 544 verts 960 faces 0 tex 32 sel
Resolution
6.9999999760466E+15
Vertices
544
Faces
960
Height
16.4099

Named selections (32)

  • component01 20 pts · 36 faces
  • component02 20 pts · 36 faces
  • component03 20 pts · 36 faces
  • component04 20 pts · 36 faces
  • component05 20 pts · 36 faces
  • component06 20 pts · 36 faces
  • component07 20 pts · 36 faces
  • component08 20 pts · 36 faces
  • component09 17 pts · 30 faces
  • component10 11 pts · 18 faces
  • component11 12 pts · 20 faces
  • component12 17 pts · 30 faces
  • component13 11 pts · 18 faces
  • component14 12 pts · 20 faces
  • component15 12 pts · 20 faces
  • component16 20 pts · 36 faces
  • component17 12 pts · 20 faces
  • component18 16 pts · 28 faces
  • component19 16 pts · 28 faces
  • component20 19 pts · 34 faces
  • component21 12 pts · 20 faces
  • component22 12 pts · 20 faces
  • component23 18 pts · 32 faces
  • component24 20 pts · 36 faces
  • component25 20 pts · 36 faces
  • component26 18 pts · 32 faces
  • component27 16 pts · 28 faces
  • component28 19 pts · 34 faces
  • component29 16 pts · 28 faces
  • component30 19 pts · 34 faces
  • component31 20 pts · 36 faces
  • component32 19 pts · 34 faces

Materials

  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class t_piceaabies_2d
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · t_piceaabies_2d 0

No Sections in model.cfg.

Textures 3
  • dz\plants\tree\data\t_piceaabies_2d_lod4_ca.paa
  • dz\plants\tree\data\t_piceaabies_trunk1_co.paa
  • dz\plants\tree\data\t_piceaabies_trunk_co.paa
Materials 4
  • dz\data\data\penetration\wood.rvmat
  • dz\plants\tree\data\t_piceaabies_2d_lod4.rvmat
  • dz\plants\tree\data\t_piceaabies_2d_trunk.rvmat
  • dz\plants\tree\data\t_piceaabies_2d_trunk1.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\plants\tree\t_piceaabies_2d.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\plants\tree\t_piceaabies_2d.p3d — use the copy button in the page header to paste it elsewhere.