Overview
c_concretegrass_bunch_summer.p3d
Preview courtesy of Sam's Object Finder
LODs
4
Vertices
143
Faces
77
Textures
2
Materials
2
Size (X × Y × Z)
0.754 × 0.518 × 0.754 m

ODOL v56 · 8,369 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
0.754 m
size_y
0.518 m
size_z
0.754 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
1

Model

viewdensity
-1.207947135
boundingsphere
0.576118469
geometrysphere
0
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.376785934, -0.258887231, -0.376785934
bboxmaxposition
0.376785934, 0.258887231, 0.376785934
bboxminvisual
-0.376785934, -0.258887231, -0.376785934
bboxmaxvisual
0.376785934, 0.258887231, 0.376785934

Centers

boundingcenter
-0.013783872, 0.215392172, -0.105692387
geometrycenter
0.013783872, -0.215392172, 0.105692387
centerofmass
0, 0, 0
aimingcenter
0.013783872, -0.215392172, 0.105692387

ByteIndices

geometry
3
geometryfire
3
geometryview
3
Level of Detail 4
0.000 79 verts 48 faces 2 tex 1 sel
Resolution
0
Vertices
79
Faces
48
Height
0.5178

Named selections (1)

  • plane007 15 pts · 19 faces

Textures

  • dz\plants_bliss\clutter\data\c_concretegrass_bunch_ca.paa
  • dz\plants_bliss\clutter\data\c_elytrigia_ca.paa

Materials

  • dz\plants_bliss\clutter\data\c_concretegrass_bunch.rvmat
  • dz\plants_bliss\clutter\data\c_concretegrass_bunch2.rvmat
1.000 60 verts 28 faces 1 tex
Resolution
1
Vertices
60
Faces
28
Height
0.5166

Textures

  • dz\plants_bliss\clutter\data\c_elytrigia_ca.paa

Materials

  • dz\plants_bliss\clutter\data\c_concretegrass_bunch2.rvmat
2.000 4 verts 1 faces 1 tex
Resolution
2
Vertices
4
Faces
1
Height
0.2543

Textures

  • dz\plants_bliss\clutter\data\c_elytrigia_ca.paa

Materials

  • dz\plants_bliss\clutter\data\c_concretegrass_bunch2.rvmat
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
model.cfg
class CfgModels
{
	class c_ConcreteGrass_bunch_summer
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · c_ConcreteGrass_bunch_summer 0

No Sections in model.cfg.

Textures 2
  • dz\plants_bliss\clutter\data\c_concretegrass_bunch_ca.paa
  • dz\plants_bliss\clutter\data\c_elytrigia_ca.paa
Materials 2
  • dz\plants_bliss\clutter\data\c_concretegrass_bunch.rvmat
  • dz\plants_bliss\clutter\data\c_concretegrass_bunch2.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\plants_bliss\clutter\c_concretegrass_bunch_summer.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\plants_bliss\Clutter\c_ConcreteGrass_bunch_summer.p3d — use the copy button in the page header to paste it elsewhere.