Overview
c_grassflowerswhiteshort_summer.p3d
Preview courtesy of Sam's Object Finder
LODs
4
Vertices
524
Faces
145
Textures
2
Materials
2
Size (X × Y × Z)
2.487 × 0.649 × 2.338 m

ODOL v56 · 17,426 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
2.487 m
size_y
0.649 m
size_z
2.338 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
1

Model

viewdensity
-1.338861227
boundingsphere
1.399175048
geometrysphere
0
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

class
clutter

Bounds

bboxminposition
-1.243461609, -0.324718297, -1.169038773
bboxmaxposition
1.243461609, 0.324718326, 1.169038773
bboxminvisual
-1.243461609, -0.324718297, -1.169038773
bboxmaxvisual
1.243461609, 0.324718326, 1.169038773

Centers

boundingcenter
-0.00965029, 0.206800908, -0.003471673
geometrycenter
0.00965029, -0.206800908, 0.003471673
centerofmass
0, 0, 0
aimingcenter
0.00965029, -0.206800908, 0.003471673

ByteIndices

geometry
3
geometryfire
3
geometryview
3
Level of Detail 4
1.000 300 verts 89 faces 2 tex 2 sel
Resolution
1
Vertices
300
Faces
89
Height
0.6494

Named selections (2)

  • grass2 108 pts · 41 faces
  • white 192 pts · 48 faces

Textures

  • dz\plants_bliss\clutter\data\c_grass_ca.paa
  • dz\plants_bliss\clutter\data\c_grassdry_ca.paa

Materials

  • dz\plants_bliss\clutter\data\c_flowersgrass.rvmat
  • dz\plants_bliss\clutter\data\c_flowerswhiteshort.rvmat

Named properties (2)

Name Value
frequent 1
class clutter
2.000 224 verts 56 faces 2 tex 2 sel
Resolution
2
Vertices
224
Faces
56
Height
0.6397

Named selections (2)

  • grass2 32 pts · 8 faces
  • white 192 pts · 48 faces

Textures

  • dz\plants_bliss\clutter\data\c_grass_ca.paa
  • dz\plants_bliss\clutter\data\c_grassdry_ca.paa

Materials

  • dz\plants_bliss\clutter\data\c_flowersgrass.rvmat
  • dz\plants_bliss\clutter\data\c_flowerswhiteshort.rvmat

Named properties (2)

Name Value
frequent 1
class clutter
3.000 0 verts 0 faces 0 tex
Resolution
3
Vertices
0
Faces
0
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
model.cfg
class CfgModels
{
	class c_GrassFlowersWhiteShort_summer
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · c_GrassFlowersWhiteShort_summer 0

No Sections in model.cfg.

Textures 2
  • dz\plants_bliss\clutter\data\c_grass_ca.paa
  • dz\plants_bliss\clutter\data\c_grassdry_ca.paa
Materials 2
  • dz\plants_bliss\clutter\data\c_flowersgrass.rvmat
  • dz\plants_bliss\clutter\data\c_flowerswhiteshort.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\plants_bliss\clutter\c_grassflowerswhiteshort_summer.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\plants_bliss\Clutter\c_GrassFlowersWhiteShort_summer.p3d — use the copy button in the page header to paste it elsewhere.