Overview
Turntable preview of c_GreenGrass_Tall.p3d
Experimental preview — Resolution1.000 · 140 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
7
Vertices
303
Faces
215
Textures
1
Materials
1
Size (X × Y × Z)
1.179 × 1.955 × 1.351 m

ODOL v56 · 14,933 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
1.179 m
size_y
1.955 m
size_z
1.351 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
1

Model

viewdensity
-0.289212584
boundingsphere
1.215603828
geometrysphere
0
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.589518309, -0.977707505, -0.675547719
bboxmaxposition
0.589518309, 0.977707446, 0.675547719
bboxminvisual
-0.589518309, -0.977707505, -0.675547719
bboxmaxvisual
0.589518309, 0.977707446, 0.675547719

Centers

boundingcenter
-0.082976937, 0.960093319, 0.072497249
geometrycenter
0.082976937, -0.960093319, -0.072497249
centerofmass
0, 0, 0
aimingcenter
0.082976937, -0.960093319, -0.072497249

ByteIndices

memory
6
geometry
5
geometryfire
5
geometryview
5
Level of Detail 7
1.000 140 verts 116 faces 1 tex 1 sel
Resolution
1
Vertices
140
Faces
116
Height
1.9550

Named selections (1)

  • drygrass_straight 140 pts · 116 faces

Textures

  • dz\plants_sakhal\clutter\data\c_greengrass_tall_ca.paa

Materials

  • dz\plants_sakhal\clutter\data\c_greengrass_tall.rvmat
2.000 80 verts 55 faces 1 tex 1 sel
Resolution
2
Vertices
80
Faces
55
Height
1.9554

Named selections (1)

  • drygrass_straight 80 pts · 55 faces

Textures

  • dz\plants_sakhal\clutter\data\c_greengrass_tall_ca.paa

Materials

  • dz\plants_sakhal\clutter\data\c_greengrass_tall.rvmat
3.000 54 verts 30 faces 1 tex 1 sel
Resolution
3
Vertices
54
Faces
30
Height
1.9550

Named selections (1)

  • drygrass_straight 54 pts · 30 faces

Textures

  • dz\plants_sakhal\clutter\data\c_greengrass_tall_ca.paa

Materials

  • dz\plants_sakhal\clutter\data\c_greengrass_tall.rvmat
4.000 28 verts 14 faces 1 tex 1 sel
Resolution
4
Vertices
28
Faces
14
Height
1.9550

Named selections (1)

  • drygrass_straight 28 pts · 14 faces

Textures

  • dz\plants_sakhal\clutter\data\c_greengrass_tall_ca.paa

Materials

  • dz\plants_sakhal\clutter\data\c_greengrass_tall.rvmat
5.000 0 verts 0 faces 0 tex
Resolution
5
Vertices
0
Faces
0
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
Memory 1 verts 0 faces 0 tex 1 sel
Resolution
9.999999869911E+14
Vertices
1
Faces
0

Named selections (1)

model.cfg
class CfgModels
{
	class c_GreenGrass_Tall
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · c_GreenGrass_Tall 0

No Sections in model.cfg.

Textures 1
  • dz\plants_sakhal\clutter\data\c_greengrass_tall_ca.paa
Materials 1
  • dz\plants_sakhal\clutter\data\c_greengrass_tall.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\plants_sakhal\clutter\c_greengrass_tall.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\plants_sakhal\clutter\c_GreenGrass_Tall.p3d — use the copy button in the page header to paste it elsewhere.