Overview
Turntable preview of b_PiceaAbies_1f_dark.p3d
Experimental preview — Resolution1.000 · 1,873 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
8
Vertices
3,595
Faces
1,846
Textures
3
Materials
8
Size (X × Y × Z)
2.032 × 2.847 × 1.988 m

ODOL v56 · 122,271 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
2.032 m
size_y
2.847 m
size_z
1.988 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
1
isfrequent
1

Model

viewdensity
-1.749668241
boundingsphere
1.423693538
geometrysphere
1.258277774
sbsource
Visual
shadowoffset
—
minshadow
3

Mass

mass
9999.998046875
massreciprocal
0.0001
armor
200
armorreciprocal
0.005

Map

maptype
2
map
bush

Properties

class
bushsoft
damage
tree

Bounds

bboxminposition
-1.016045094, -1.423460722, -0.994177938
bboxmaxposition
1.016045094, 1.423460722, 0.994177938
bboxminvisual
-1.016045094, -1.423460722, -0.994177938
bboxmaxvisual
1.016045094, 1.423460722, 0.994177938

Centers

boundingcenter
0.009640932, 0.729059219, 0.034177929
geometrycenter
-0.009640932, -0.18132323, -0.034177929
centerofmass
-0.009640932, -0.066200294, -0.03417794
aimingcenter
-0.009640932, -0.18132323, -0.034177929

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
1.000 1,873 verts 925 faces 2 tex
Resolution
1
Vertices
1,873
Faces
925
Height
2.4544

Textures

  • dz\plants_sakhal\dark\data\t_piceaabies_dark_leaves_2_ca.paa
  • dz\plants_sakhal\dark\data\t_piceaabies_dark_trunk_co.paa

Materials

  • dz\plants_sakhal\dark\data\b_piceaabies_1f_dark_leaves.rvmat
  • dz\plants_sakhal\dark\data\b_piceaabies_1f_dark_leaves_nofade.rvmat
  • dz\plants_sakhal\dark\data\b_piceaabies_1f_dark_trunk.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 1,073 verts 562 faces 2 tex
Resolution
2
Vertices
1,073
Faces
562
Height
2.4542

Textures

  • dz\plants_sakhal\dark\data\t_piceaabies_dark_leaves_2_ca.paa
  • dz\plants_sakhal\dark\data\t_piceaabies_dark_trunk_co.paa

Materials

  • dz\plants_sakhal\dark\data\b_piceaabies_1f_dark_trunk.rvmat
  • dz\plants_sakhal\winter\data\b_piceaabies_1f_winter_leaves.rvmat
  • dz\plants_sakhal\winter\data\b_piceaabies_1f_winter_leaves_nofade.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 565 verts 239 faces 2 tex
Resolution
3
Vertices
565
Faces
239
Height
2.4542

Textures

  • dz\plants_sakhal\dark\data\t_piceaabies_dark_leaves_2_ca.paa
  • dz\plants_sakhal\dark\data\t_piceaabies_dark_trunk_co.paa

Materials

  • dz\plants_sakhal\dark\data\b_piceaabies_1f_dark_trunk.rvmat
  • dz\plants_sakhal\winter\data\b_piceaabies_1f_winter_leaves_nofade.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 16 verts 8 faces 1 tex 1 sel
Resolution
4
Vertices
16
Faces
8
Height
2.8469

Named selections (1)

  • lod4 16 pts · 8 faces

Textures

  • dz\plants_sakhal\dark\data\b_piceaabies_1f_dark_lod4_ca.paa

Materials

  • dz\plants_sakhal\dark\data\b_piceaabies_1f_dark_lod4.rvmat
Geometry 26 verts 44 faces 0 tex 2 sel
Resolution
9999999827968
Vertices
26
Faces
44
Height
2.2052

Named selections (2)

  • component01 12 pts · 20 faces
  • component02 14 pts · 24 faces

Named properties (7)

Name Value
canocclude 0
dammage tree
map bush
class bushsoft
frequent 1
style plant
drawimportance 0.1
Memory 2 verts 0 faces 0 tex 2 sel
Resolution
9.999999869911E+14
Vertices
2
Faces
0
Height
0.3263

Named selections (2)

Named properties (1)

Name Value
lodnoshadow 1
View Geometry 14 verts 24 faces 0 tex 1 sel
Resolution
6.0000000561644E+15
Vertices
14
Faces
24
Height
1.5961

Named selections (1)

  • component01 14 pts · 24 faces
Fire Geometry 26 verts 44 faces 0 tex 2 sel
Resolution
6.9999999760466E+15
Vertices
26
Faces
44
Height
2.2052

Named selections (2)

  • component01 12 pts · 20 faces
  • component02 14 pts · 24 faces

Materials

  • dz\data\data\penetration\coniferfoliage.rvmat
  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class b_PiceaAbies_1f_dark
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · b_PiceaAbies_1f_dark 0

No Sections in model.cfg.

Textures 3
  • dz\plants_sakhal\dark\data\b_piceaabies_1f_dark_lod4_ca.paa
  • dz\plants_sakhal\dark\data\t_piceaabies_dark_leaves_2_ca.paa
  • dz\plants_sakhal\dark\data\t_piceaabies_dark_trunk_co.paa
Materials 8
  • dz\data\data\penetration\coniferfoliage.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\plants_sakhal\dark\data\b_piceaabies_1f_dark_leaves.rvmat
  • dz\plants_sakhal\dark\data\b_piceaabies_1f_dark_leaves_nofade.rvmat
  • dz\plants_sakhal\dark\data\b_piceaabies_1f_dark_lod4.rvmat
  • dz\plants_sakhal\dark\data\b_piceaabies_1f_dark_trunk.rvmat
  • dz\plants_sakhal\winter\data\b_piceaabies_1f_winter_leaves.rvmat
  • dz\plants_sakhal\winter\data\b_piceaabies_1f_winter_leaves_nofade.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\plants_sakhal\dark\b_piceaabies_1f_dark.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\plants_sakhal\dark\b_PiceaAbies_1f_dark.p3d — use the copy button in the page header to paste it elsewhere.