Overview
Turntable preview of t_PiceaAbies_2sb_dark.p3d
Experimental preview — Resolution1.000 · 11,418 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
8
Vertices
18,455
Faces
11,055
Textures
3
Materials
5
Size (X × Y × Z)
9.383 × 19.881 × 9.297 m

ODOL v56 · 625,062 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
9.383 m
size_y
19.881 m
size_z
9.297 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
1
isfrequent
1

Model

viewdensity
-1.941684484
boundingsphere
10.597130775
geometrysphere
8.121359825
sbsource
Visual
shadowoffset
—
minshadow
3

Mass

mass
9999.998046875
massreciprocal
0.0001
armor
200
armorreciprocal
0.005

Map

maptype
0
map
tree

Properties

class
treesoft
damage
tree

Bounds

bboxminposition
-4.691630363, -9.940395355, -4.648349762
bboxmaxposition
4.691630363, 9.940394402, 4.648349762
bboxminvisual
-4.691630363, -9.940395355, -4.648349762
bboxmaxvisual
4.691630363, 9.940394402, 4.648349762

Centers

boundingcenter
0.159164667, 8.879405022, -0.136711359
geometrycenter
-0.141830981, -1.949467659, 0.069116473
centerofmass
-0.229430318, -5.030273438, 0.084925458
aimingcenter
-0.141830981, -1.949467659, 0.069116473

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
1.000 11,418 verts 6,811 faces 2 tex
Resolution
1
Vertices
11,418
Faces
6,811
Height
17.8859

Textures

  • dz\plants_sakhal\dark\data\t_piceaabies_dark_leaves_ca.paa
  • dz\plants_sakhal\dark\data\t_piceaabies_dark_trunk_co.paa

Materials

  • dz\plants_sakhal\dark\data\t_piceaabies_2s_dark_leaves.rvmat
  • dz\plants_sakhal\dark\data\t_piceaabies_2sb_dark_trunk.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 4,139 verts 2,412 faces 2 tex
Resolution
2
Vertices
4,139
Faces
2,412
Height
17.8773

Textures

  • dz\plants_sakhal\dark\data\t_piceaabies_dark_leaves_ca.paa
  • dz\plants_sakhal\dark\data\t_piceaabies_dark_trunk_co.paa

Materials

  • dz\plants_sakhal\dark\data\t_piceaabies_2s_dark_leaves.rvmat
  • dz\plants_sakhal\dark\data\t_piceaabies_2sb_dark_trunk.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 2,556 verts 1,326 faces 2 tex
Resolution
3
Vertices
2,556
Faces
1,326
Height
17.0311

Textures

  • dz\plants_sakhal\dark\data\t_piceaabies_dark_leaves_ca.paa
  • dz\plants_sakhal\dark\data\t_piceaabies_dark_trunk_co.paa

Materials

  • dz\plants_sakhal\dark\data\t_piceaabies_2s_dark_leaves.rvmat
  • dz\plants_sakhal\dark\data\t_piceaabies_2sb_dark_trunk.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 20 verts 6 faces 1 tex 1 sel
Resolution
4
Vertices
20
Faces
6
Height
19.4636

Named selections (1)

  • lod4 8 pts · 2 faces

Textures

  • dz\plants_sakhal\dark\data\t_piceaabies_2sb_dark_lod4_ca.paa

Materials

  • dz\plants_sakhal\dark\data\t_piceaabies_2sb_dark_lod4.rvmat
Geometry 26 verts 33 faces 0 tex 2 sel
Resolution
9999999827968
Vertices
26
Faces
33
Height
15.9819

Named selections (2)

  • component01 12 pts · 20 faces
  • component02 14 pts · 13 faces

Named properties (7)

Name Value
canocclude 0
dammage tree
map tree
class treesoft
frequent 1
style plant
drawimportance 0.9
Memory 2 verts 0 faces 0 tex 2 sel
Resolution
9.999999869911E+14
Vertices
2
Faces
0
Height
1.6049

Named selections (2)

Named properties (1)

Name Value
lodnoshadow 1
View Geometry 16 verts 14 faces 0 tex 1 sel
Resolution
6.0000000561644E+15
Vertices
16
Faces
14
Height
14.8552

Named selections (1)

  • component01 16 pts · 14 faces
Fire Geometry 278 verts 453 faces 0 tex 23 sel
Resolution
6.9999999760466E+15
Vertices
278
Faces
453
Height
16.2601

Named selections (23)

  • component01 12 pts · 20 faces
  • component02 12 pts · 20 faces
  • component03 12 pts · 20 faces
  • component04 12 pts · 20 faces
  • component05 12 pts · 20 faces
  • component06 12 pts · 20 faces
  • component07 12 pts · 20 faces
  • component08 12 pts · 20 faces
  • component09 12 pts · 20 faces
  • component10 12 pts · 20 faces
  • component11 12 pts · 20 faces
  • component12 12 pts · 20 faces
  • component13 12 pts · 20 faces
  • component14 12 pts · 20 faces
  • component15 12 pts · 20 faces
  • component16 12 pts · 20 faces
  • component17 12 pts · 20 faces
  • component18 12 pts · 20 faces
  • component19 12 pts · 20 faces
  • component20 12 pts · 20 faces
  • component21 12 pts · 20 faces
  • component22 12 pts · 20 faces
  • component23 14 pts · 13 faces

Materials

  • dz\data\data\penetration\coniferfoliage.rvmat
  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class t_PiceaAbies_2sb_dark
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · t_PiceaAbies_2sb_dark 0

No Sections in model.cfg.

Textures 3
  • dz\plants_sakhal\dark\data\t_piceaabies_2sb_dark_lod4_ca.paa
  • dz\plants_sakhal\dark\data\t_piceaabies_dark_leaves_ca.paa
  • dz\plants_sakhal\dark\data\t_piceaabies_dark_trunk_co.paa
Materials 5
  • dz\data\data\penetration\coniferfoliage.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\plants_sakhal\dark\data\t_piceaabies_2s_dark_leaves.rvmat
  • dz\plants_sakhal\dark\data\t_piceaabies_2sb_dark_lod4.rvmat
  • dz\plants_sakhal\dark\data\t_piceaabies_2sb_dark_trunk.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\plants_sakhal\dark\t_piceaabies_2sb_dark.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\plants_sakhal\dark\t_PiceaAbies_2sb_dark.p3d — use the copy button in the page header to paste it elsewhere.