Overview
Turntable preview of t_Populus_2s.p3d
Experimental preview — Resolution1.000 · 10,890 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
8
Vertices
25,939
Faces
18,148
Textures
3
Materials
5
Size (X × Y × Z)
10.182 × 17.719 × 10.013 m

ODOL v56 · 844,337 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
10.182 m
size_y
17.719 m
size_z
10.013 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
1
isfrequent
0

Model

viewdensity
-1.941684484
boundingsphere
10.228955269
geometrysphere
8.047105789
sbsource
Visual
shadowoffset
—
minshadow
8

Mass

mass
1000
massreciprocal
0.001
armor
200
armorreciprocal
0.005

Map

maptype
0
map
tree

Properties

class
treesoft
damage
tree

Bounds

bboxminposition
-5.090764046, -8.859429359, -5.006308079
bboxmaxposition
5.090764046, 8.859428406, 5.006308079
bboxminvisual
-5.090764046, -8.859429359, -5.006308079
bboxmaxvisual
5.090764046, 8.859428406, 5.006308079

Centers

boundingcenter
0.096821785, 7.310233593, 0.163204193
geometrycenter
0.192481995, -0.301344633, -0.292225361
centerofmass
-0.005078711, -1.655911565, -0.043430559
aimingcenter
0.192481995, -0.301344633, -0.292225361

ByteIndices

geometry
5
geometryfire
7
geometryview
6
Level of Detail 8
1.000 10,890 verts 9,348 faces 2 tex 3 sel
Resolution
1
Vertices
10,890
Faces
9,348
Height
17.5212

Named selections (3)

  • branchtips 437 pts · 154 faces
  • doubledfaces 3,492 pts · 2,328 faces
  • mysteriousmergeduvs 432 pts · 288 faces

Textures

  • dz\plants_takistan\tree\data\t_populus_2s_polyplane_ca.paa
  • dz\plants_takistan\tree\data\t_populus_bark_co.paa

Materials

  • dz\plants_takistan\tree\data\t_populus_2s_crown.rvmat
  • dz\plants_takistan\tree\data\t_populus_2s_trunk.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 7,114 verts 4,877 faces 2 tex 5 sel
Resolution
2
Vertices
7,114
Faces
4,877
Height
17.5236

Named selections (5)

  • branchtips 68 pts · 3 faces
  • decimatebranches 1,484 pts · 1,562 faces
  • decimateroots 133 pts · 138 faces
  • doubledfaces 2,347 pts · 1,185 faces
  • mysteriousmergeduvs

Textures

  • dz\plants_takistan\tree\data\t_populus_2s_polyplane_ca.paa
  • dz\plants_takistan\tree\data\t_populus_bark_co.paa

Materials

  • dz\plants_takistan\tree\data\t_populus_2s_crown.rvmat
  • dz\plants_takistan\tree\data\t_populus_2s_trunk.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 4,467 verts 2,257 faces 2 tex 5 sel
Resolution
3
Vertices
4,467
Faces
2,257
Height
17.5236

Named selections (5)

  • branchtips 55 pts · 2 faces
  • decimatebranches 688 pts · 507 faces
  • decimateroots 122 pts · 123 faces
  • doubledfaces 1,532 pts · 558 faces
  • mysteriousmergeduvs

Textures

  • dz\plants_takistan\tree\data\t_populus_2s_polyplane_ca.paa
  • dz\plants_takistan\tree\data\t_populus_bark_co.paa

Materials

  • dz\plants_takistan\tree\data\t_populus_2s_crown.rvmat
  • dz\plants_takistan\tree\data\t_populus_2s_trunk.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 3,092 verts 1,132 faces 2 tex 4 sel
Resolution
4
Vertices
3,092
Faces
1,132
Height
17.6855

Named selections (4)

  • decimatebranches
  • decimateroots
  • doubledfaces 1,532 pts · 558 faces
  • mysteriousmergeduvs

Textures

  • dz\plants_takistan\tree\data\t_populus_2s_mlod_ca.paa
  • dz\plants_takistan\tree\data\t_populus_2s_polyplane_ca.paa

Materials

  • dz\plants_takistan\tree\data\t_populus_2s_crown.rvmat
  • dz\plants_takistan\tree\data\t_populus_2s_mlod.rvmat

Named properties (1)

Name Value
lodnoshadow 1
5.000 64 verts 24 faces 1 tex
Resolution
5
Vertices
64
Faces
24
Height
17.6871

Textures

  • dz\plants_takistan\tree\data\t_populus_2s_mlod_ca.paa

Materials

  • dz\plants_takistan\tree\data\t_populus_2s_mlod.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 40 verts 65 faces 0 tex 3 sel
Resolution
9999999827968
Vertices
40
Faces
65
Height
14.5758

Named selections (3)

  • component01 6 pts · 8 faces
  • component02 9 pts · 14 faces
  • component03 25 pts · 43 faces

Named properties (3)

Name Value
damage tree
map tree
class treesoft
View Geometry 135 verts 238 faces 0 tex 8 sel
Resolution
6.0000000561644E+15
Vertices
135
Faces
238
Height
15.5767

Named selections (8)

  • component01 6 pts · 8 faces
  • component02 9 pts · 14 faces
  • component03 17 pts · 30 faces
  • component04 24 pts · 44 faces
  • component06 16 pts · 28 faces
  • component07 22 pts · 40 faces
  • component08 23 pts · 42 faces
  • component09 18 pts · 32 faces
Fire Geometry 137 verts 207 faces 0 tex 16 sel
Resolution
6.9999999760466E+15
Vertices
137
Faces
207
Height
15.2911

Named selections (16)

  • component01 6 pts · 8 faces
  • component02 9 pts · 14 faces
  • component03 6 pts · 8 faces
  • component04 6 pts · 8 faces
  • component05 6 pts · 8 faces
  • component06 13 pts · 22 faces
  • component07 9 pts · 14 faces
  • component08 9 pts · 14 faces
  • component09 6 pts · 8 faces
  • component10 9 pts · 14 faces
  • component11 6 pts · 8 faces
  • component12 6 pts · 8 faces
  • component13 9 pts · 14 faces
  • component14 7 pts · 10 faces
  • component15 5 pts · 6 faces
  • component16 25 pts · 43 faces

Materials

  • dz\data\data\penetration\foliage_green.rvmat
  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class t_Populus_2s
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · t_Populus_2s 0

No Sections in model.cfg.

Textures 3
  • dz\plants_takistan\tree\data\t_populus_2s_mlod_ca.paa
  • dz\plants_takistan\tree\data\t_populus_2s_polyplane_ca.paa
  • dz\plants_takistan\tree\data\t_populus_bark_co.paa
Materials 5
  • dz\data\data\penetration\foliage_green.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\plants_takistan\tree\data\t_populus_2s_crown.rvmat
  • dz\plants_takistan\tree\data\t_populus_2s_mlod.rvmat
  • dz\plants_takistan\tree\data\t_populus_2s_trunk.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\plants_takistan\tree\t_populus_2s.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\plants_takistan\Tree\t_Populus_2s.p3d — use the copy button in the page header to paste it elsewhere.