Overview
metalcase_02.p3d
Preview courtesy of Sam's Object Finder
LODs
6
Vertices
516
Faces
342
Textures
1
Materials
2
Size (X × Y × Z)
0.456 × 1.900 × 0.842 m

ODOL v56 · 21,215 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
0.456 m
size_y
1.900 m
size_z
0.842 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.981732965
geometrysphere
1.033611059
sbsource
Visual
shadowoffset
—
minshadow
6

Mass

mass
80
massreciprocal
0.0125
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.200535014, -0.00104395, -0.581413984
bboxmaxposition
0.255654752, 1.898959994, 0.260633022
bboxminvisual
-0.200535014, -0.00104395, -0.581413984
bboxmaxvisual
0.255654752, 1.898959994, 0.260633022

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 0.949110031, -0.096196711
centerofmass
0, 0.949110031, -0.043211363
aimingcenter
0, 0.949110031, -0.096196711

ByteIndices

geometry
3
geometryfire
5
geometryview
4
Level of Detail 6
1.000 222 verts 154 faces 1 tex
Resolution
1
Vertices
222
Faces
154
Height
1.9000

Textures

  • dz\structures\furniture\cases\metalcase\data\metalcase_co.paa

Materials

  • dz\structures\furniture\cases\metalcase\data\metalcase.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 118 verts 66 faces 1 tex
Resolution
2
Vertices
118
Faces
66
Height
1.9000

Textures

  • dz\structures\furniture\cases\metalcase\data\metalcase_co.paa

Materials

  • dz\structures\furniture\cases\metalcase\data\metalcase.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 56 verts 32 faces 1 tex
Resolution
3
Vertices
56
Faces
32
Height
1.9000

Textures

  • dz\structures\furniture\cases\metalcase\data\metalcase_co.paa

Materials

  • dz\structures\furniture\cases\metalcase\data\metalcase.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 6 faces 0 tex 1 sel
Resolution
9999999827968
Vertices
8
Faces
6
Height
1.8982

Named selections (1)

  • component01 8 pts · 6 faces

Named properties (2)

Name Value
autocenter 0
drawimportance 0.01
View Geometry 56 verts 42 faces 0 tex 7 sel
Resolution
6.0000000561644E+15
Vertices
56
Faces
42
Height
1.8971

Named selections (7)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
Fire Geometry 56 verts 42 faces 0 tex 7 sel
Resolution
6.9999999760466E+15
Vertices
56
Faces
42
Height
1.8974

Named selections (7)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class metalcase_02
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · metalcase_02 0

No Sections in model.cfg.

Textures 1
  • dz\structures\furniture\cases\metalcase\data\metalcase_co.paa
Materials 2
  • dz\data\data\penetration\metalplate.rvmat
  • dz\structures\furniture\cases\metalcase\data\metalcase.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\furniture\cases\metalcase\metalcase_02.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\furniture\cases\metalcase\metalcase_02.p3d — use the copy button in the page header to paste it elsewhere.