Overview
box_c.p3d
Preview courtesy of Sam's Object Finder
LODs
3
Vertices
40
Faces
18
Textures
1
Materials
2
Size (X × Y × Z)
0.887 × 0.606 × 0.483 m

ODOL v56 · 3,266 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
0.887 m
size_y
0.606 m
size_z
0.483 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.589000881
geometrysphere
0.589000821
sbsource
Visual
shadowoffset
—
minshadow
3

Mass

mass
50
massreciprocal
0.02
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.443541527, -0.303086996, -0.241518557
bboxmaxposition
0.443541527, 0.303086996, 0.241518483
bboxminvisual
-0.443541527, -0.303086996, -0.241518557
bboxmaxvisual
0.443541527, 0.303086996, 0.241518483

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 0, -0.000000037
centerofmass
0, -0.00000001, -0.000000048
aimingcenter
0, 0, -0.000000037

ByteIndices

geometry
1
geometryfire
2
geometryview
2
Level of Detail 3
1.000 24 verts 6 faces 1 tex
Resolution
1
Vertices
24
Faces
6
Height
0.6062

Textures

  • dz\structures\furniture\decoration\box_c\data\box_c01_co.paa

Materials

  • dz\structures\furniture\decoration\box_c\data\box.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 6 faces 0 tex 1 sel
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.6062

Named selections (1)

  • component01 8 pts · 6 faces

Named properties (2)

Name Value
autocenter 0
drawimportance 0.01
View Geometry 8 verts 6 faces 0 tex 1 sel
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.6062

Named selections (1)

  • component01 8 pts · 6 faces

Materials

  • dz\data\data\penetration\cloth.rvmat
model.cfg
class CfgModels
{
	class box_c
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · box_c 0

No Sections in model.cfg.

Textures 1
  • dz\structures\furniture\decoration\box_c\data\box_c01_co.paa
Materials 2
  • dz\data\data\penetration\cloth.rvmat
  • dz\structures\furniture\decoration\box_c\data\box.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\furniture\decoration\box_c\box_c.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\furniture\decoration\box_c\box_c.p3d — use the copy button in the page header to paste it elsewhere.