Overview
wall_board.p3d
Preview courtesy of Sam's Object Finder
LODs
4
Vertices
104
Faces
41
Textures
2
Materials
4
Size (X × Y × Z)
0.954 × 0.709 × 0.092 m

ODOL v56 · 10,521 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
0.954 m
size_y
0.709 m
size_z
0.092 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.773247838
geometrysphere
0.594469428
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
15
massreciprocal
0.06666667
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.476862192, 0.998673081, -0.032865938
bboxmaxposition
0.476862192, 1.707565904, 0.05873017
bboxminvisual
-0.476862192, 0.998673081, -0.032865938
bboxmaxvisual
0.476862192, 1.707565904, 0.05873017

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 1.352211118, 0.000957083
centerofmass
-0.000000024, 1.352211237, 0.000957072
aimingcenter
0, 1.352211118, 0.000957083

ByteIndices

geometry
2
geometryfire
3
geometryview
3
Level of Detail 4
1.000 52 verts 16 faces 2 tex
Resolution
1
Vertices
52
Faces
16
Height
0.7067

Textures

  • dz\structures\furniture\decoration\wallboards\wall_board\data\glass_ca.paa
  • dz\structures\furniture\decoration\wallboards\wall_board\data\wall_board01_co.paa

Materials

  • dz\structures\furniture\decoration\wallboards\wall_board\data\glass.rvmat
  • dz\structures\furniture\decoration\wallboards\wall_board\data\wall_board01.rvmat
2.000 28 verts 7 faces 2 tex
Resolution
2
Vertices
28
Faces
7
Height
0.7068

Textures

  • dz\structures\furniture\decoration\wallboards\wall_board\data\glass_ca.paa
  • dz\structures\furniture\decoration\wallboards\wall_board\data\wall_board01_co.paa

Materials

  • dz\structures\furniture\decoration\wallboards\wall_board\data\glass.rvmat
  • dz\structures\furniture\decoration\wallboards\wall_board\data\wall_board01.rvmat
Geometry 8 verts 6 faces 0 tex 1 sel
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.7067

Named selections (1)

  • component01 8 pts · 6 faces

Named properties (1)

Name Value
autocenter 0
View Geometry 16 verts 12 faces 0 tex 2 sel
Resolution
6.0000000561644E+15
Vertices
16
Faces
12
Height
0.7067

Named selections (2)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces

Materials

  • dz\data\data\penetration\glass_house.rvmat
  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class wall_board
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · wall_board 0

No Sections in model.cfg.

Textures 2
  • dz\structures\furniture\decoration\wallboards\wall_board\data\glass_ca.paa
  • dz\structures\furniture\decoration\wallboards\wall_board\data\wall_board01_co.paa
Materials 4
  • dz\data\data\penetration\glass_house.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\structures\furniture\decoration\wallboards\wall_board\data\glass.rvmat
  • dz\structures\furniture\decoration\wallboards\wall_board\data\wall_board01.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\furniture\decoration\wallboards\wall_board\wall_board.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\furniture\decoration\wallboards\wall_board\wall_board.p3d — use the copy button in the page header to paste it elsewhere.