Overview
Turntable preview of cashier.p3d
Experimental preview — Resolution1.000 · 1,523 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
5
Vertices
1,831
Faces
1,138
Textures
1
Materials
2
Size (X × Y × Z)
0.468 × 0.270 × 0.614 m

ODOL v56 · 40,528 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
0.468 m
size_y
0.270 m
size_z
0.614 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.443618864
geometrysphere
0.352746546
sbsource
Visual
shadowoffset
—
minshadow
1

Mass

mass
0
massreciprocal
1
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.212282702, 0.00000007, -0.25180319
bboxmaxposition
0.256192923, 0.269909203, 0.362521619
bboxminvisual
-0.212282702, 0.00000007, -0.25180319
bboxmaxvisual
0.256192923, 0.269909203, 0.362521619

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.000663236, 0.133108139, -0.00294669
centerofmass
0, 0, 0
aimingcenter
-0.000663236, 0.133108139, -0.00294669

ByteIndices

geometry
3
geometryfire
4
geometryview
3
Level of Detail 5
1.000 1,523 verts 986 faces 1 tex
Resolution
1
Vertices
1,523
Faces
986
Height
0.2699

Textures

  • dz\structures\furniture\generalstore\data\kasa_co.paa

Materials

  • dz\structures\furniture\generalstore\data\kasa.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 186 verts 88 faces 1 tex
Resolution
2
Vertices
186
Faces
88
Height
0.2699

Textures

  • dz\structures\furniture\generalstore\data\kasa_co.paa

Materials

  • dz\structures\furniture\generalstore\data\kasa.rvmat
3.000 102 verts 42 faces 1 tex
Resolution
3
Vertices
102
Faces
42
Height
0.2697

Textures

  • dz\structures\furniture\generalstore\data\kasa_co.paa

Materials

  • dz\structures\furniture\generalstore\data\kasa.rvmat
Geometry 10 verts 11 faces 0 tex 1 sel
Resolution
9999999827968
Vertices
10
Faces
11
Height
0.2662

Named selections (1)

  • component01 10 pts · 11 faces

Named properties (2)

Name Value
autocenter 0
drawimportance 0.01
Fire Geometry 10 verts 11 faces 0 tex 1 sel
Resolution
6.9999999760466E+15
Vertices
10
Faces
11
Height
0.2662

Named selections (1)

  • component05 10 pts · 11 faces

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class cashier
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · cashier 0

No Sections in model.cfg.

Textures 1
  • dz\structures\furniture\generalstore\data\kasa_co.paa
Materials 2
  • dz\data\data\penetration\metalplate.rvmat
  • dz\structures\furniture\generalstore\data\kasa.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\furniture\generalstore\cashier.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\furniture\generalstore\cashier.p3d — use the copy button in the page header to paste it elsewhere.