Overview
Turntable preview of pult.p3d
Experimental preview — Resolution1.000 · 92 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
3
Vertices
140
Faces
84
Textures
1
Materials
2
Size (X × Y × Z)
1.650 × 1.007 × 0.770 m

ODOL v56 · 6,066 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
1.650 m
size_y
1.007 m
size_z
0.770 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.040291548
geometrysphere
1.038218737
sbsource
ShadowVolume
shadowoffset
—
minshadow
3

Mass

mass
200
massreciprocal
0.005
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.825000107, -0.503345132, -0.38500002
bboxmaxposition
0.825000107, 0.503345132, 0.38500002
bboxminvisual
-0.825000107, -0.503345132, -0.38500002
bboxmaxvisual
0.825000107, 0.503345132, 0.38500002

Centers

boundingcenter
0, 0.503345132, 0
geometrycenter
0, -0.003691494, 0
centerofmass
0, -0.003691511, 0
aimingcenter
0, -0.003691494, 0

ByteIndices

geometry
1
geometryfire
2
geometryview
2
Level of Detail 3
1.000 92 verts 48 faces 1 tex
Resolution
1
Vertices
92
Faces
48
Height
1.0067

Textures

  • dz\structures\furniture\generalstore\data\pult_co.paa

Materials

  • dz\structures\furniture\generalstore\data\pult.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 6 faces 0 tex 1 sel
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.9981

Named selections (1)

  • component01 8 pts · 6 faces

Named properties (3)

Name Value
sbsource shadowvolume
prefershadowvolume 0
drawimportance 0.01
View Geometry 40 verts 30 faces 0 tex 5 sel
Resolution
6.0000000561644E+15
Vertices
40
Faces
30
Height
1.0067

Named selections (5)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component06 8 pts · 6 faces

Materials

  • dz\data\data\penetration\wood_desk.rvmat
model.cfg
class CfgModels
{
	class pult
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · pult 0

No Sections in model.cfg.

Textures 1
  • dz\structures\furniture\generalstore\data\pult_co.paa
Materials 2
  • dz\data\data\penetration\wood_desk.rvmat
  • dz\structures\furniture\generalstore\data\pult.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\furniture\generalstore\pult.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\furniture\generalstore\pult.p3d — use the copy button in the page header to paste it elsewhere.