Overview
Turntable preview of Kicthen_desk_C.p3d
Experimental preview — Resolution1.000 · 1,423 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
6
Vertices
3,420
Faces
3,527
Textures
1
Materials
4
Size (X × Y × Z)
0.638 × 2.126 × 1.846 m

ODOL v56 · 73,447 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
0.638 m
size_y
2.126 m
size_z
1.846 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.440310001
geometrysphere
1.423093557
sbsource
Visual
shadowoffset
—
minshadow
1

Mass

mass
100
massreciprocal
0.01
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.318985999, -1.062850118, -0.922814608
bboxmaxposition
0.318985999, 1.062850237, 0.922814548
bboxminvisual
-0.318985999, -1.062850118, -0.922814608
bboxmaxvisual
0.318985999, 1.062850237, 0.922814548

Centers

boundingcenter
0, 1.06284976, -0.517575502
geometrycenter
-0.06439501, -0.000004768, 0.007227957
centerofmass
-0.111193262, 0.078460045, 0.006862986
aimingcenter
-0.06439501, -0.000004768, 0.007227957

ByteIndices

geometry
3
geometryfire
5
geometryview
4
Level of Detail 6
1.000 1,423 verts 1,548 faces 1 tex
Resolution
1
Vertices
1,423
Faces
1,548
Height
2.1257

Textures

  • dz\structures\furniture\kitchen\kitchendesk\data\kicthen_desk_co.paa
2.000 855 verts 465 faces 1 tex
Resolution
2
Vertices
855
Faces
465
Height
2.1257

Textures

  • dz\structures\furniture\kitchen\kitchendesk\data\kicthen_desk_co.paa
3.000 301 verts 192 faces 1 tex
Resolution
3
Vertices
301
Faces
192
Height
2.1257

Textures

  • dz\structures\furniture\kitchen\kitchendesk\data\kicthen_desk_co.paa
Geometry 16 verts 12 faces 0 tex 2 sel
Resolution
9999999827968
Vertices
16
Faces
12
Height
2.1257

Named selections (2)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
View Geometry 26 verts 24 faces 0 tex 3 sel
Resolution
6.0000000561644E+15
Vertices
26
Faces
24
Height
2.1257

Named selections (3)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 10 pts
Fire Geometry 799 verts 1,286 faces 0 tex 78 sel
Resolution
6.9999999760466E+15
Vertices
799
Faces
1,286
Height
2.1257

Named selections (78)

  • component01 8 pts · 12 faces
  • component09 6 pts · 8 faces
  • component11 8 pts · 12 faces
  • component12 8 pts · 12 faces
  • component13 8 pts · 12 faces
  • component14 8 pts · 12 faces
  • component15 8 pts · 12 faces
  • component16 12 pts · 20 faces
  • component19 8 pts · 12 faces
  • component20 8 pts · 12 faces
  • component21 8 pts · 12 faces
  • component22 8 pts · 12 faces
  • component23 8 pts · 12 faces
  • component24 12 pts · 20 faces
  • component25 8 pts · 12 faces
  • component26 8 pts · 12 faces
  • component27 8 pts · 12 faces
  • component28 8 pts · 12 faces
  • component29 8 pts · 12 faces
  • component30 8 pts · 12 faces
  • component31 8 pts · 12 faces
  • component32 8 pts · 12 faces
  • component33 8 pts · 12 faces
  • component34 8 pts · 12 faces
  • component41 8 pts · 12 faces
  • component42 12 pts · 20 faces
  • component43 8 pts · 12 faces
  • component44 8 pts · 12 faces
  • component45 12 pts · 20 faces
  • component46 8 pts · 12 faces
  • component47 8 pts · 12 faces
  • component48 12 pts · 20 faces
  • component49 8 pts · 12 faces
  • component50 8 pts · 12 faces
  • component51 12 pts · 20 faces
  • component52 8 pts · 12 faces
  • component53 8 pts · 12 faces
  • component54 12 pts · 20 faces
  • component55 8 pts · 12 faces
  • component56 8 pts · 12 faces
  • component57 12 pts · 20 faces
  • component58 8 pts · 12 faces
  • component59 8 pts · 12 faces
  • component60 12 pts · 20 faces
  • component61 8 pts · 12 faces
  • component62 8 pts · 12 faces
  • component63 12 pts · 20 faces
  • component64 8 pts · 12 faces
  • component65 8 pts · 12 faces
  • component66 8 pts · 12 faces
  • component67 7 pts · 10 faces
  • component68 5 pts · 6 faces
  • component69 5 pts · 6 faces
  • component70 10 pts · 16 faces
  • component71 5 pts · 6 faces
  • component72 5 pts · 6 faces
  • component73 8 pts · 12 faces
  • component74 16 pts · 28 faces
  • component75 16 pts · 28 faces
  • component76 16 pts · 28 faces
  • component77 17 pts · 30 faces
  • component78 18 pts · 32 faces
  • component79 26 pts · 48 faces
  • component80 22 pts · 40 faces
  • component81 19 pts · 34 faces
  • component82 19 pts · 34 faces
  • component83 18 pts · 32 faces
  • component84 17 pts · 30 faces
  • component85 16 pts · 28 faces
  • component86 15 pts · 26 faces
  • component87 8 pts · 12 faces
  • component88 12 pts · 20 faces
  • component89 9 pts · 14 faces
  • component90 12 pts · 20 faces
  • component91 10 pts · 16 faces
  • component92 10 pts · 16 faces
  • component93 12 pts · 20 faces
  • component94 8 pts · 12 faces

Materials

  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\plastic.rvmat
  • dz\data\data\penetration\plastic_material.rvmat
  • dz\data\data\penetration\wood_desk.rvmat
model.cfg
class CfgModels
{
	class Kicthen_desk_C
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Kicthen_desk_C 0

No Sections in model.cfg.

Textures 1
  • dz\structures\furniture\kitchen\kitchendesk\data\kicthen_desk_co.paa
Materials 4
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\plastic.rvmat
  • dz\data\data\penetration\plastic_material.rvmat
  • dz\data\data\penetration\wood_desk.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\furniture\kitchen\kitchendesk\kicthen_desk_c.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\furniture\kitchen\KitchenDesk\Kicthen_desk_C.p3d — use the copy button in the page header to paste it elsewhere.