Overview
Turntable preview of radar_rack.p3d
Experimental preview — Resolution0.000 · 5,484 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
7
Vertices
9,223
Faces
8,754
Textures
1
Materials
2
Size (X × Y × Z)
0.770 × 1.991 × 0.664 m

ODOL v56 · 219,787 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
0.770 m
size_y
1.991 m
size_z
0.664 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
2.054220915
geometrysphere
1.085162997
sbsource
ShadowVolume
shadowoffset
—
minshadow
2

Mass

mass
333.333343506
massreciprocal
0.003
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.390047669, -0.000016785, -0.331741035
bboxmaxposition
0.380075634, 1.991151333, 0.332689434
bboxminvisual
-0.390047669, -0.000016785, -0.331741035
bboxmaxvisual
0.380075634, 1.991151333, 0.332689434

Centers

boundingcenter
0, 0, 0
geometrycenter
0.022144392, 0.995575666, 0.091250166
centerofmass
0.022144385, 0.995575607, 0.091250166
aimingcenter
0.022144392, 0.995575666, 0.091250166

ByteIndices

geometry
4
geometryfire
6
geometryview
5
Level of Detail 7
0.000 5,484 verts 5,495 faces 1 tex
Resolution
0
Vertices
5,484
Faces
5,495
Height
1.9880

Textures

  • dz\structures\furniture\radar_equipment\data\radar_rack_co.paa

Materials

  • dz\structures\furniture\radar_equipment\data\radar_rack.rvmat
1.000 3,165 verts 2,762 faces 1 tex
Resolution
1
Vertices
3,165
Faces
2,762
Height
1.9880

Textures

  • dz\structures\furniture\radar_equipment\data\radar_rack_co.paa

Materials

  • dz\structures\furniture\radar_equipment\data\radar_rack.rvmat
2.000 518 verts 437 faces 1 tex
Resolution
2
Vertices
518
Faces
437
Height
1.9880

Textures

  • dz\structures\furniture\radar_equipment\data\radar_rack_co.paa

Materials

  • dz\structures\furniture\radar_equipment\data\radar_rack.rvmat
3.000 24 verts 12 faces 1 tex
Resolution
3
Vertices
24
Faces
12
Height
1.9626

Textures

  • dz\structures\furniture\radar_equipment\data\radar_rack_co.paa

Materials

  • dz\structures\furniture\radar_equipment\data\radar_rack.rvmat
Geometry 8 verts 12 faces 0 tex 1 sel
Resolution
9999999827968
Vertices
8
Faces
12
Height
1.9912

Named selections (1)

  • component01 8 pts · 12 faces

Named properties (4)

Name Value
prefershadowvolume 0
sbsource shadowvolume
autocenter 0
drawimportance 0.05
View Geometry 8 verts 12 faces 0 tex 1 sel
Resolution
6.0000000561644E+15
Vertices
8
Faces
12
Height
1.9912

Named selections (1)

  • component01 8 pts · 12 faces
Fire Geometry 16 verts 24 faces 0 tex 2 sel
Resolution
6.9999999760466E+15
Vertices
16
Faces
24
Height
1.9900

Named selections (2)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces

Materials

  • dz\data\data\penetration\armor_3mm_plate.rvmat
model.cfg
class CfgModels
{
	class radar_rack
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · radar_rack 0

No Sections in model.cfg.

Textures 1
  • dz\structures\furniture\radar_equipment\data\radar_rack_co.paa
Materials 2
  • dz\data\data\penetration\armor_3mm_plate.rvmat
  • dz\structures\furniture\radar_equipment\data\radar_rack.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\furniture\radar_equipment\radar_rack.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\furniture\radar_equipment\radar_rack.p3d — use the copy button in the page header to paste it elsewhere.