Overview
Turntable preview of Farm_WaterTower.p3d
Experimental preview — Resolution1.000 · 4,759 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
8
Vertices
9,429
Faces
10,108
Textures
1
Materials
4
Size (X × Y × Z)
18.526 × 34.326 × 20.710 m

ODOL v56 · 259,963 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
18.526 m
size_y
34.326 m
size_z
20.710 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
20.100675583
geometrysphere
21.875101089
sbsource
Visual
shadowoffset
—
minshadow
2

Mass

mass
100000.15625
massreciprocal
0.00001
armor
200
armorreciprocal
0.005

Map

maptype
30
map
watertower

Properties

class
tower
damage
no

Bounds

bboxminposition
-9.262755394, -17.162754059, -10.354892731
bboxmaxposition
9.262755394, 17.162754059, 10.354892731
bboxminvisual
-9.262755394, -17.162754059, -10.354892731
bboxmaxvisual
9.262755394, 17.162754059, 10.354892731

Centers

boundingcenter
0.000481606, 16.16021347, -0.061851025
geometrycenter
0, -0.266077995, 0
centerofmass
0.007032801, -5.087972641, 0.057967301
aimingcenter
0, -0.266077995, 0

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
1.000 4,759 verts 5,131 faces 1 tex
Resolution
1
Vertices
4,759
Faces
5,131
Height
34.2860

Textures

  • dz\structures\industrial\farms\data\farm_wtower_co.paa

Materials

  • dz\structures\industrial\farms\data\farm_wtower.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 2,217 verts 1,855 faces 1 tex
Resolution
2
Vertices
2,217
Faces
1,855
Height
34.2860

Textures

  • dz\structures\industrial\farms\data\farm_wtower_co.paa

Materials

  • dz\structures\industrial\farms\data\farm_wtower.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 602 verts 386 faces 1 tex
Resolution
3
Vertices
602
Faces
386
Height
33.8015

Textures

  • dz\structures\industrial\farms\data\farm_wtower_co.paa

Materials

  • dz\structures\industrial\farms\data\farm_wtower.rvmat
4.000 238 verts 110 faces 1 tex
Resolution
4
Vertices
238
Faces
110
Height
33.3557

Textures

  • dz\structures\industrial\farms\data\farm_wtower_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 215 verts 222 faces 0 tex 20 sel
Resolution
9999999827968
Vertices
215
Faces
222
Height
33.7933

Named selections (20)

  • component01 51 pts · 94 faces
  • component02 20 pts · 20 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 8 pts · 6 faces
  • component09 8 pts · 6 faces
  • component10 8 pts · 6 faces
  • component11 8 pts · 6 faces
  • component12 8 pts · 6 faces
  • component13 8 pts · 6 faces
  • component14 8 pts · 6 faces
  • component15 8 pts · 6 faces
  • component16 8 pts · 6 faces
  • component17 8 pts · 6 faces
  • component18 8 pts · 6 faces
  • component19 8 pts · 6 faces
  • component20 8 pts · 6 faces

Named properties (3)

Name Value
damage no
map watertower
class tower
Memory 2 verts 0 faces 0 tex 2 sel
Resolution
9.999999869911E+14
Vertices
2
Faces
0
Height
4.0784

Named selections (2)

View Geometry 91 verts 130 faces 0 tex 3 sel
Resolution
6.0000000561644E+15
Vertices
91
Faces
130
Height
33.3659

Named selections (3)

  • component01 51 pts · 94 faces
  • component02 20 pts · 18 faces
  • component03 20 pts · 18 faces
Fire Geometry 1,305 verts 2,274 faces 0 tex 84 sel
Resolution
6.9999999760466E+15
Vertices
1,305
Faces
2,274
Height
34.2860

Named selections (84)

  • component01 8 pts · 12 faces
  • component02 16 pts · 28 faces
  • component03 6 pts · 8 faces
  • component04 6 pts · 8 faces
  • component05 6 pts · 8 faces
  • component06 6 pts · 8 faces
  • component07 6 pts · 8 faces
  • component08 6 pts · 8 faces
  • component09 6 pts · 8 faces
  • component10 6 pts · 8 faces
  • component11 6 pts · 8 faces
  • component12 6 pts · 8 faces
  • component13 6 pts · 8 faces
  • component14 6 pts · 8 faces
  • component15 6 pts · 8 faces
  • component16 6 pts · 8 faces
  • component17 6 pts · 8 faces
  • component18 6 pts · 8 faces
  • component19 6 pts · 8 faces
  • component20 6 pts · 8 faces
  • component21 6 pts · 8 faces
  • component22 6 pts · 8 faces
  • component23 40 pts · 76 faces
  • component24 24 pts · 44 faces
  • component25 24 pts · 44 faces
  • component26 24 pts · 44 faces
  • component27 24 pts · 44 faces
  • component28 24 pts · 44 faces
  • component29 24 pts · 44 faces
  • component30 12 pts · 20 faces
  • component31 24 pts · 44 faces
  • component32 12 pts · 20 faces
  • component33 24 pts · 44 faces
  • component34 24 pts · 44 faces
  • component35 24 pts · 44 faces
  • component36 12 pts · 20 faces
  • component37 24 pts · 44 faces
  • component38 12 pts · 20 faces
  • component39 24 pts · 44 faces
  • component40 12 pts · 20 faces
  • component41 12 pts · 20 faces
  • component42 12 pts · 20 faces
  • component43 12 pts · 20 faces
  • component44 8 pts · 12 faces
  • component45 8 pts · 12 faces
  • component46 8 pts · 12 faces
  • component47 16 pts · 28 faces
  • component48 16 pts · 28 faces
  • component49 16 pts · 28 faces
  • component50 16 pts · 28 faces
  • component51 16 pts · 28 faces
  • component52 16 pts · 28 faces
  • component53 16 pts · 28 faces
  • component54 16 pts · 28 faces
  • component55 16 pts · 28 faces
  • component56 8 pts · 12 faces
  • component57 12 pts · 20 faces
  • component58 8 pts · 12 faces
  • component59 8 pts · 12 faces
  • component60 8 pts · 12 faces
  • component61 16 pts · 28 faces
  • component62 16 pts · 28 faces
  • component63 8 pts · 12 faces
  • component64 8 pts · 12 faces
  • component65 12 pts · 20 faces
  • component66 8 pts · 12 faces
  • component67 12 pts · 20 faces
  • component68 8 pts · 12 faces
  • component69 8 pts · 12 faces
  • component70 12 pts · 20 faces
  • component71 6 pts · 8 faces
  • component72 5 pts · 6 faces
  • component73 5 pts · 6 faces
  • component74 5 pts · 6 faces
  • component75 5 pts · 6 faces
  • component76 5 pts · 6 faces
  • component77 20 pts · 36 faces
  • component78 300 pts · 596 faces
  • component79 11 pts · 18 faces
  • component80 11 pts · 18 faces
  • component81 11 pts · 18 faces
  • component82 11 pts · 18 faces
  • component83 11 pts · 18 faces
  • component84 11 pts · 18 faces

Materials

  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\ironplate.rvmat
model.cfg
class CfgModels
{
	class Farm_WaterTower
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Farm_WaterTower 0

No Sections in model.cfg.

Textures 1
  • dz\structures\industrial\farms\data\farm_wtower_co.paa
Materials 4
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\ironplate.rvmat
  • dz\structures\industrial\farms\data\farm_wtower.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\industrial\farms\farm_watertower.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\industrial\Farms\Farm_WaterTower.p3d — use the copy button in the page header to paste it elsewhere.