Overview
Turntable preview of Farm_WaterTower_Small.p3d
Experimental preview — Resolution1.000 · 1,516 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
10
Vertices
3,944
Faces
3,268
Textures
2
Materials
5
Size (X × Y × Z)
4.231 × 11.083 × 6.768 m

ODOL v56 · 87,706 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 41

Size

size_x
4.231 m
size_y
11.083 m
size_z
6.768 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
6.829201698
geometrysphere
6.349347115
sbsource
Visual
shadowoffset
—
minshadow
10

Mass

mass
99999.90625
massreciprocal
0.00001
armor
200
armorreciprocal
0.005

Map

maptype
3
map
building

Properties

class
house
damage
no

Bounds

bboxminposition
-2.115448713, -5.541748524, -3.384065151
bboxmaxposition
2.115448713, 5.541749001, 3.384065151
bboxminvisual
-2.115448713, -5.541748524, -3.384065151
bboxmaxvisual
2.115448713, 5.541749001, 3.384065151

Centers

boundingcenter
0.121398509, 5.427850723, 1.390015125
geometrycenter
-0.121398568, -0.002349138, -1.006455064
centerofmass
-0.078588463, -1.159056902, -1.163969159
aimingcenter
-0.121398568, -0.002349138, -1.006455064

ByteIndices

memory
5
geometry
4
geometryfire
9
geometryview
8
roadway
6
paths
7
Level of Detail 10
1.000 1,516 verts 960 faces 1 tex
Resolution
1
Vertices
1,516
Faces
960
Height
11.0835

Textures

  • dz\structures\industrial\farms\data\water_tank_co.paa

Materials

  • dz\structures\industrial\farms\data\water_tank.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 981 verts 596 faces 1 tex
Resolution
2
Vertices
981
Faces
596
Height
11.0805

Textures

  • dz\structures\industrial\farms\data\water_tank_co.paa

Materials

  • dz\structures\industrial\farms\data\water_tank.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 353 verts 212 faces 1 tex
Resolution
3
Vertices
353
Faces
212
Height
11.0805

Textures

  • dz\structures\industrial\farms\data\water_tank_co.paa

Materials

  • dz\structures\industrial\farms\data\water_tank.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 165 verts 92 faces 1 tex
Resolution
4
Vertices
165
Faces
92
Height
11.0805

Textures

  • dz\structures\industrial\farms\data\water_tank_co.paa

Materials

  • dz\structures\industrial\farms\data\water_tank.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 109 verts 174 faces 0 tex 11 sel
Resolution
9999999827968
Vertices
109
Faces
174
Height
11.0788

Named selections (11)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 25 pts · 46 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces
  • component10 8 pts · 12 faces
  • component11 12 pts · 20 faces

Named properties (3)

Name Value
damage no
class house
map building
Memory 7 verts 0 faces 0 tex 7 sel
Resolution
9.999999869911E+14
Vertices
7
Faces
0
Height
8.0060

Named properties (1)

Name Value
lodnoshadow 1
Roadway 4 verts 2 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
4
Faces
2

Textures

  • dz\surfaces\data\roadway\wood_planks_ext.paa
Paths 21 verts 16 faces 0 tex 6 sel
Resolution
3.9999999479644E+15
Vertices
21
Faces
16
Height
6.9775

Named selections (6)

  • in1 1 pts
  • pos1 1 pts
  • pos2 1 pts
  • pos3 1 pts
  • pos4 1 pts
  • pos5 1 pts
View Geometry 77 verts 126 faces 0 tex 8 sel
Resolution
6.0000000561644E+15
Vertices
77
Faces
126
Height
11.0788

Shared vertices (1)

Selections in a group cover the same vertex set on this LOD.

  • 8 verts · 12 faces
    • component01
    • ladder1

Named selections (8)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 25 pts · 46 faces
  • component07 12 pts · 20 faces
  • ladder1 8 pts · 12 faces
Fire Geometry 711 verts 1,090 faces 0 tex 83 sel
Resolution
6.9999999760466E+15
Vertices
711
Faces
1,090
Height
11.0788

Named selections (83)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 25 pts · 46 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces
  • component10 8 pts · 12 faces
  • component11 8 pts · 12 faces
  • component12 8 pts · 12 faces
  • component13 8 pts · 12 faces
  • component14 8 pts · 12 faces
  • component15 8 pts · 12 faces
  • component16 8 pts · 12 faces
  • component17 8 pts · 12 faces
  • component18 8 pts · 12 faces
  • component19 8 pts · 12 faces
  • component20 8 pts · 12 faces
  • component21 8 pts · 12 faces
  • component22 8 pts · 12 faces
  • component23 8 pts · 12 faces
  • component24 8 pts · 12 faces
  • component25 8 pts · 12 faces
  • component26 8 pts · 12 faces
  • component27 8 pts · 12 faces
  • component28 8 pts · 12 faces
  • component29 8 pts · 12 faces
  • component30 8 pts · 12 faces
  • component31 8 pts · 12 faces
  • component32 8 pts · 12 faces
  • component33 8 pts · 12 faces
  • component34 8 pts · 12 faces
  • component35 8 pts · 12 faces
  • component36 8 pts · 12 faces
  • component37 8 pts · 12 faces
  • component38 8 pts · 12 faces
  • component39 8 pts · 12 faces
  • component40 8 pts · 12 faces
  • component41 8 pts · 12 faces
  • component42 8 pts · 12 faces
  • component43 8 pts · 12 faces
  • component44 8 pts · 12 faces
  • component45 8 pts · 12 faces
  • component46 8 pts · 12 faces
  • component47 8 pts · 12 faces
  • component48 8 pts · 12 faces
  • component49 8 pts · 12 faces
  • component50 8 pts · 12 faces
  • component51 8 pts · 12 faces
  • component52 8 pts · 12 faces
  • component53 8 pts · 12 faces
  • component54 8 pts · 12 faces
  • component55 8 pts · 12 faces
  • component56 8 pts · 12 faces
  • component57 8 pts · 12 faces
  • component58 8 pts · 12 faces
  • component59 8 pts · 12 faces
  • component60 8 pts · 12 faces
  • component61 8 pts · 12 faces
  • component62 8 pts · 12 faces
  • component63 8 pts · 12 faces
  • component64 8 pts · 12 faces
  • component65 8 pts · 12 faces
  • component66 8 pts · 12 faces
  • component67 8 pts · 12 faces
  • component68 8 pts · 12 faces
  • component69 8 pts · 12 faces
  • component70 11 pts · 18 faces
  • component71 11 pts · 18 faces
  • component72 11 pts · 18 faces
  • component73 11 pts · 18 faces
  • component74 11 pts · 18 faces
  • component75 11 pts · 18 faces
  • component76 11 pts · 18 faces
  • component77 11 pts · 18 faces
  • component78 11 pts · 18 faces
  • component79 11 pts · 18 faces
  • component80 8 pts · 12 faces
  • component81 8 pts · 12 faces
  • component82 8 pts · 12 faces
  • component83 8 pts · 12 faces

Materials

  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\wood_desk.rvmat
model.cfg
class CfgModels
{
	class Farm_WaterTower_Small
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Farm_WaterTower_Small 0

No Sections in model.cfg.

Textures 2
  • dz\structures\industrial\farms\data\water_tank_co.paa
  • dz\surfaces\data\roadway\wood_planks_ext.paa
Materials 5
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\wood_desk.rvmat
  • dz\structures\industrial\farms\data\water_tank.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\industrial\farms\farm_watertower_small.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\industrial\Farms\Farm_WaterTower_Small.p3d — use the copy button in the page header to paste it elsewhere.