Overview
Turntable preview of Boathouse_PierL.p3d
Experimental preview — Resolution1.000 · 4,577 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
10
Vertices
9,716
Faces
6,316
Textures
4
Materials
5
Size (X × Y × Z)
13.020 × 12.692 × 3.192 m

ODOL v56 · 243,040 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
13.020 m
size_y
12.692 m
size_z
3.192 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
8.803896904
geometrysphere
8.834310532
sbsource
Visual
shadowoffset
—
minshadow
3

Mass

mass
1875
massreciprocal
0.000533333
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-6.509945393, -6.345785141, -1.595965385
bboxmaxposition
6.509945393, 6.345785618, 1.595965385
bboxminvisual
-6.509945393, -6.345785141, -1.595965385
bboxmaxvisual
6.509945393, 6.345785618, 1.595965385

Centers

boundingcenter
-1.042655468, -4.230615616, 0.056535661
geometrycenter
0.492589951, -0.003804684, -0.003005266
centerofmass
-0.421650618, 1.473765016, -0.020635108
aimingcenter
0.492589951, -0.003804684, -0.003005266

ByteIndices

memory
6
geometry
5
geometryfire
9
geometryview
8
roadway
7
Level of Detail 10
1.000 4,577 verts 2,582 faces 1 tex 1 sel
Resolution
1
Vertices
4,577
Faces
2,582
Height
12.6320

Named selections (1)

  • damt1 4,577 pts · 2,582 faces

Textures

  • dz\structures\data\metal\metal_red_dirty_co.paa

Materials

  • dz\structures\industrial\harbour\data\nav_boathouse_pier_metal_plates.rvmat
  • dz\structures\industrial\harbour\data\nav_boathouse_pier_multi.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 1,639 verts 960 faces 1 tex 1 sel
Resolution
2
Vertices
1,639
Faces
960
Height
12.6354

Named selections (1)

  • damt1 1,639 pts · 960 faces

Textures

  • dz\structures\data\metal\metal_red_dirty_co.paa

Materials

  • dz\structures\industrial\harbour\data\nav_boathouse_pier_metal_plates.rvmat
  • dz\structures\industrial\harbour\data\nav_boathouse_pier_multi.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 531 verts 276 faces 0 tex
Resolution
3
Vertices
531
Faces
276
Height
12.6410

Materials

  • dz\structures\industrial\harbour\data\nav_boathouse_pier_multi.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 402 verts 138 faces 0 tex
Resolution
4
Vertices
402
Faces
138
Height
12.6355

Materials

  • dz\structures\industrial\harbour\data\nav_boathouse_pier_multi.rvmat
5.000 142 verts 70 faces 1 tex
Resolution
5
Vertices
142
Faces
70
Height
12.6437

Textures

  • dz\structures\industrial\harbour\data\nav_boathouse_mlod_co.paa

Materials

  • dz\structures\industrial\harbour\data\nav_boathouse_pier_mlod.rvmat
Geometry 96 verts 72 faces 0 tex 12 sel
Resolution
9999999827968
Vertices
96
Faces
72
Height
12.6840

Named selections (12)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 8 pts · 6 faces
  • component09 8 pts · 6 faces
  • component10 8 pts · 6 faces
  • component11 8 pts · 6 faces
  • component12 8 pts · 6 faces

Named properties (2)

Name Value
map hide
damage no
Memory 96 verts 72 faces 0 tex 12 sel
Resolution
9.999999869911E+14
Vertices
96
Faces
72
Height
12.6840

Named selections (12)

Named properties (2)

Name Value
map hide
damage no
Roadway 7 verts 5 faces 2 tex
Resolution
3.0000000280822E+15
Vertices
7
Faces
5
Height
2.9711

Textures

  • dz\surfaces\data\roadway\wood_planks_ext.paa
  • dz\surfaces\data\roadway\wood_planks_stairs_ext.paa
View Geometry 184 verts 139 faces 0 tex 23 sel
Resolution
6.0000000561644E+15
Vertices
184
Faces
139
Height
12.6840

Named selections (23)

  • component01 8 pts · 6 faces
  • component02 8 pts · 7 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 8 pts · 6 faces
  • component09 8 pts · 6 faces
  • component10 8 pts · 6 faces
  • component11 8 pts · 6 faces
  • component12 8 pts · 6 faces
  • component13 8 pts · 6 faces
  • component14 8 pts · 6 faces
  • component15 8 pts · 6 faces
  • component16 8 pts · 6 faces
  • component17 8 pts · 6 faces
  • component18 8 pts · 6 faces
  • component19 8 pts · 6 faces
  • component20 8 pts · 6 faces
  • component21 8 pts · 6 faces
  • component22 8 pts · 6 faces
  • component23 8 pts · 6 faces
Fire Geometry 2,042 verts 2,002 faces 0 tex 127 sel
Resolution
6.9999999760466E+15
Vertices
2,042
Faces
2,002
Height
12.6320

Named selections (127)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 36 pts · 36 faces
  • component04 36 pts · 36 faces
  • component05 54 pts · 68 faces
  • component06 36 pts · 36 faces
  • component07 36 pts · 36 faces
  • component08 36 pts · 36 faces
  • component09 36 pts · 37 faces
  • component10 54 pts · 68 faces
  • component100 8 pts · 6 faces
  • component101 8 pts · 6 faces
  • component102 8 pts · 6 faces
  • component103 12 pts · 11 faces
  • component104 8 pts · 6 faces
  • component105 8 pts · 6 faces
  • component106 12 pts · 11 faces
  • component107 8 pts · 6 faces
  • component108 8 pts · 6 faces
  • component109 8 pts · 6 faces
  • component11 36 pts · 37 faces
  • component110 8 pts · 6 faces
  • component111 8 pts · 6 faces
  • component112 8 pts · 6 faces
  • component113 8 pts · 6 faces
  • component114 8 pts · 8 faces
  • component115 8 pts · 6 faces
  • component116 8 pts · 6 faces
  • component117 8 pts · 6 faces
  • component118 8 pts · 6 faces
  • component119 12 pts · 11 faces
  • component12 36 pts · 53 faces
  • component120 8 pts · 6 faces
  • component121 8 pts · 6 faces
  • component122 8 pts · 6 faces
  • component123 8 pts · 6 faces
  • component124 8 pts · 6 faces
  • component125 36 pts · 36 faces
  • component126 8 pts · 6 faces
  • component127 8 pts · 6 faces
  • component13 36 pts · 36 faces
  • component14 36 pts · 37 faces
  • component15 12 pts · 11 faces
  • component16 8 pts · 6 faces
  • component17 8 pts · 6 faces
  • component18 8 pts · 6 faces
  • component19 12 pts · 11 faces
  • component20 8 pts · 6 faces
  • component21 8 pts · 6 faces
  • component22 8 pts · 6 faces
  • component23 12 pts · 10 faces
  • component24 8 pts · 6 faces
  • component25 8 pts · 6 faces
  • component26 12 pts · 11 faces
  • component27 8 pts · 6 faces
  • component28 8 pts · 6 faces
  • component29 8 pts · 6 faces
  • component30 8 pts · 6 faces
  • component31 12 pts · 11 faces
  • component32 8 pts · 6 faces
  • component33 36 pts · 36 faces
  • component34 36 pts · 36 faces
  • component35 8 pts · 7 faces
  • component36 12 pts · 11 faces
  • component37 8 pts · 6 faces
  • component38 36 pts · 37 faces
  • component39 54 pts · 68 faces
  • component40 8 pts · 6 faces
  • component41 8 pts · 6 faces
  • component42 8 pts · 6 faces
  • component43 8 pts · 6 faces
  • component44 8 pts · 6 faces
  • component45 8 pts · 6 faces
  • component46 8 pts · 6 faces
  • component47 8 pts · 6 faces
  • component48 8 pts · 7 faces
  • component49 8 pts · 8 faces
  • component50 6 pts · 7 faces
  • component51 8 pts · 7 faces
  • component52 8 pts · 6 faces
  • component53 54 pts · 68 faces
  • component54 36 pts · 36 faces
  • component55 36 pts · 36 faces
  • component56 54 pts · 69 faces
  • component57 36 pts · 36 faces
  • component58 54 pts · 69 faces
  • component59 36 pts · 36 faces
  • component60 8 pts · 6 faces
  • component61 8 pts · 6 faces
  • component62 12 pts · 11 faces
  • component63 36 pts · 36 faces
  • component64 36 pts · 36 faces
  • component65 36 pts · 36 faces
  • component66 12 pts · 12 faces
  • component67 8 pts · 6 faces
  • component68 8 pts · 6 faces
  • component69 12 pts · 12 faces
  • component70 8 pts · 6 faces
  • component71 12 pts · 11 faces
  • component72 8 pts · 6 faces
  • component73 8 pts · 6 faces
  • component74 8 pts · 6 faces
  • component75 8 pts · 6 faces
  • component76 8 pts · 6 faces
  • component77 12 pts · 11 faces
  • component78 8 pts · 6 faces
  • component79 8 pts · 6 faces
  • component80 8 pts · 6 faces
  • component81 12 pts · 10 faces
  • component82 12 pts · 11 faces
  • component83 8 pts · 6 faces
  • component84 8 pts · 6 faces
  • component85 36 pts · 36 faces
  • component86 36 pts · 53 faces
  • component87 36 pts · 36 faces
  • component88 12 pts · 11 faces
  • component89 8 pts · 6 faces
  • component90 8 pts · 6 faces
  • component91 12 pts · 11 faces
  • component92 8 pts · 6 faces
  • component93 8 pts · 6 faces
  • component94 12 pts · 11 faces
  • component95 12 pts · 11 faces
  • component96 8 pts · 6 faces
  • component97 8 pts · 6 faces
  • component98 8 pts · 6 faces
  • component99 8 pts · 6 faces

Materials

  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Boathouse_PierL
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Boathouse_PierL 0

No Sections in model.cfg.

Textures 4
  • dz\structures\data\metal\metal_red_dirty_co.paa
  • dz\structures\industrial\harbour\data\nav_boathouse_mlod_co.paa
  • dz\surfaces\data\roadway\wood_planks_ext.paa
  • dz\surfaces\data\roadway\wood_planks_stairs_ext.paa
Materials 5
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\structures\industrial\harbour\data\nav_boathouse_pier_metal_plates.rvmat
  • dz\structures\industrial\harbour\data\nav_boathouse_pier_mlod.rvmat
  • dz\structures\industrial\harbour\data\nav_boathouse_pier_multi.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\industrial\harbour\boathouse_pierl.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\industrial\Harbour\Boathouse_PierL.p3d — use the copy button in the page header to paste it elsewhere.