Overview
workshop1.p3d
Preview courtesy of Sam's Object Finder
LODs
12
Vertices
5,741
Faces
3,316
Textures
3
Materials
6
Proxies
2
Size (X × Y × Z)
8.184 × 4.740 × 8.388 m

CfgModels · Workshop1 — Sections

  • damt1

ODOL v56 · 164,449 bytes · Skeleton bones: 3 · Sections: 1

ODOL Flags 42

Size

size_x
8.184 m
size_y
4.740 m
size_z
8.388 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
5.518755913
geometrysphere
5.563148499
sbsource
Visual
shadowoffset
—
minshadow
1

Mass

mass
120040.2265625
massreciprocal
0.000008331
armor
200
armorreciprocal
0.005

Map

maptype
3
map
building

Properties

class
house
damage
no

Bounds

bboxminposition
-4.09209156, -2.370019436, -4.194176674
bboxmaxposition
4.09209156, 2.370019197, 4.194176674
bboxminvisual
-4.09209156, -2.370019436, -4.194176674
bboxmaxvisual
4.09209156, 2.370019197, 4.194176674

Centers

boundingcenter
-0.27992928, 1.438574553, 0.592066526
geometrycenter
0.441248178, -0.101284981, -0.618968606
centerofmass
-0.156210303, 0.306339651, -1.428139925
aimingcenter
0.441248178, -0.101284981, -0.618968606

ByteIndices

memory
6
geometry
5
geometryfire
11
geometryview
10
roadway
7
paths
8
hitpoints
9
Level of Detail 12
0.000 2,216 verts 1,143 faces 0 tex 5 sel
Resolution
0
Vertices
2,216
Faces
1,143
Height
4.7086
Proxies
2

Named selections (5)

  • -- multi_1 0 pts · 848 faces
  • damt1 3 pts · 1 faces
    • dz\structures\industrial\houses\proxy\ind_workshop_window
  • doors1 80 pts · 60 faces
  • doors2 80 pts · 60 faces
  • doors3 152 pts · 72 faces

Other proxies (1)

Not linked to a parent selection by vertex membership.

  • dz\structures\furniture\decoration\box_c\box_c

Materials

  • dz\structures\industrial\houses\data\ind_workshop01_01_multi1.rvmat
  • dz\structures\industrial\houses\data\ind_workshop01_01_multi2.rvmat

Named properties (1)

Name Value
lodnoshadow 1
1.000 1,363 verts 667 faces 0 tex 4 sel
Resolution
1
Vertices
1,363
Faces
667
Height
4.7086
Proxies
2

Named selections (4)

  • damt1 3 pts · 1 faces
    • dz\structures\industrial\houses\proxy\ind_workshop_window
  • doors1 24 pts · 12 faces
  • doors2 24 pts · 12 faces
  • doors3 24 pts · 12 faces

Other proxies (1)

Not linked to a parent selection by vertex membership.

  • dz\structures\furniture\decoration\box_c\box_c

Materials

  • dz\structures\industrial\houses\data\ind_workshop01_01_multi1.rvmat
  • dz\structures\industrial\houses\data\ind_workshop01_01_multi2.rvmat
2.000 784 verts 361 faces 0 tex 5 sel
Resolution
2
Vertices
784
Faces
361
Height
4.7086
Proxies
2

Named selections (5)

  • doors1 0 pts · 12 faces
  • * cannot generate st coordinates 0 pts · 1 faces
  • damt1 3 pts · 1 faces
    • dz\structures\industrial\houses\proxy\ind_workshop_window
  • doors2 24 pts · 12 faces
  • doors3 24 pts · 12 faces

Other proxies (1)

Not linked to a parent selection by vertex membership.

  • dz\structures\furniture\decoration\box_c\box_c

Materials

  • dz\structures\industrial\houses\data\ind_workshop01_01_multi1.rvmat
  • dz\structures\industrial\houses\data\ind_workshop01_01_multi2.rvmat
3.000 434 verts 183 faces 0 tex 4 sel
Resolution
3
Vertices
434
Faces
183
Height
4.7086
Proxies
1

Named selections (4)

  • damt1 3 pts · 1 faces
    • dz\structures\industrial\houses\proxy\ind_workshop_window
  • doors1 24 pts · 12 faces
  • doors2 24 pts · 12 faces
  • doors3 24 pts · 12 faces

Materials

  • dz\structures\industrial\houses\data\ind_workshop01_01_multi1.rvmat
  • dz\structures\industrial\houses\data\ind_workshop01_01_multi2.rvmat
4.000 30 verts 14 faces 1 tex
Resolution
4
Vertices
30
Faces
14
Height
4.4537

Textures

  • dz\structures\industrial\houses\data\workshop01_01mlod_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 211 verts 266 faces 0 tex 26 sel
Resolution
9999999827968
Vertices
211
Faces
266
Height
4.4347
Proxies
1

Shared vertices (3)

Selections in a group cover the same vertex set on this LOD.

  • 8 verts · 12 faces
    • component01
    • doors3
  • 8 verts · 12 faces
    • component02
    • doors2
  • 8 verts · 12 faces
    • component03
    • doors1

Named selections (26)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces
  • component10 8 pts · 12 faces
  • component11 8 pts · 12 faces
  • component12 10 pts · 9 faces
  • component13 8 pts · 12 faces
  • component14 6 pts · 8 faces
  • component15 8 pts · 12 faces
  • component16 8 pts · 12 faces
  • component17 8 pts · 12 faces
  • component18 8 pts · 6 faces
  • component19 8 pts · 6 faces
  • component20 8 pts · 12 faces
  • component21 8 pts · 12 faces
  • component22 8 pts · 12 faces
  • component23 8 pts · 12 faces
  • doors1 8 pts · 12 faces
  • doors2 8 pts · 12 faces
  • doors3 8 pts · 12 faces

Other proxies (1)

Not linked to a parent selection by vertex membership.

  • dz\structures\furniture\decoration\box_c\box_c

Named properties (3)

Name Value
class house
map building
damage no
Memory 39 verts 0 faces 0 tex 12 sel
Resolution
9.999999869911E+14
Vertices
39
Faces
0
Height
3.1128

Named selections (12)

Roadway 24 verts 14 faces 2 tex
Resolution
3.0000000280822E+15
Vertices
24
Faces
14
Height
4.3702

Textures

  • dz\surfaces\data\roadway\ceramic_tiles_roof_ext.paa
  • dz\surfaces\data\roadway\concrete_int.paa
Paths 32 verts 23 faces 0 tex 8 sel
Resolution
3.9999999479644E+15
Vertices
32
Faces
23
Height
0.0381

Named selections (8)

  • actionbegin1 2 pts
  • actionbegin3 2 pts
  • actionend1 2 pts
  • actionend3 2 pts
  • in1 1 pts
  • in2 1 pts
  • pos1 1 pts
  • pos2 1 pts
Hitpoints 12 verts 0 faces 0 tex 4 sel
Resolution
5.0000001362821E+15
Vertices
12
Faces
0
Height
0.8723

Named selections (4)

  • doors1 4 pts
  • doors2 4 pts
  • doors3 4 pts
  • doorstwin1 8 pts
View Geometry 181 verts 126 faces 0 tex 22 sel
Resolution
6.0000000561644E+15
Vertices
181
Faces
126
Height
4.7400
Proxies
2

Shared vertices (3)

Selections in a group cover the same vertex set on this LOD.

  • 8 verts · 6 faces
    • component11
    • doors3
  • 8 verts · 6 faces
    • component14
    • doors1
  • 8 verts · 6 faces
    • component15
    • doors2

Named selections (22)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 8 pts · 6 faces
  • component09 8 pts · 6 faces
  • component10 6 pts · 5 faces
  • component11 8 pts · 6 faces
  • component12 8 pts · 6 faces
  • component13 8 pts · 6 faces
  • component14 8 pts · 6 faces
  • component15 8 pts · 6 faces
  • component16 8 pts · 6 faces
  • component17 8 pts · 6 faces
  • doors1 8 pts · 6 faces
  • doors2 8 pts · 6 faces
  • doors3 8 pts · 6 faces
  • doorstwin1 16 pts · 12 faces
  • proxyoccluder_01 8 pts · 6 faces

Other proxies (2)

Not linked to a parent selection by vertex membership.

  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\industrial\houses\proxy\ind_workshop_window
Fire Geometry 415 verts 519 faces 0 tex 52 sel
Resolution
6.9999999760466E+15
Vertices
415
Faces
519
Height
4.6887
Proxies
2

Named selections (52)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces
  • component10 6 pts · 8 faces
  • component11 8 pts · 12 faces
  • component12 8 pts · 12 faces
  • component13 6 pts · 8 faces
  • component14 6 pts · 8 faces
  • component15 6 pts · 8 faces
  • component16 8 pts · 12 faces
  • component17 8 pts · 12 faces
  • component18 6 pts · 8 faces
  • component19 8 pts · 12 faces
  • component20 8 pts · 12 faces
  • component21 8 pts · 12 faces
  • component22 8 pts · 12 faces
  • component23 8 pts · 12 faces
  • component24 8 pts · 12 faces
  • component25 6 pts · 8 faces
  • component26 8 pts · 12 faces
  • component27 8 pts · 12 faces
  • component28 8 pts · 12 faces
  • component29 8 pts · 12 faces
  • component30 8 pts · 12 faces
  • component31 8 pts · 12 faces
  • component32 8 pts · 12 faces
  • component33 8 pts · 12 faces
  • component34 8 pts · 12 faces
  • component35 8 pts · 12 faces
  • component36 10 pts · 16 faces
  • component37 8 pts · 12 faces
  • component38 10 pts · 16 faces
  • component39 8 pts · 12 faces
  • component40 8 pts · 6 faces
  • component41 8 pts · 6 faces
  • component42 8 pts · 6 faces
  • component43 8 pts · 6 faces
  • component44 8 pts · 6 faces
  • component45 8 pts · 6 faces
  • component46 8 pts · 6 faces
  • component47 8 pts · 6 faces
  • component48 8 pts · 6 faces
  • doors1 40 pts · 36 faces
  • doors2 40 pts · 36 faces
  • doors3 16 pts · 18 faces
  • doorstwin1 80 pts · 72 faces

Other proxies (2)

Not linked to a parent selection by vertex membership.

  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\industrial\houses\proxy\ind_workshop_window

Materials

  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\wood_desk.rvmat
model.cfg
class CfgSkeletons
{
	class Skeleton3Doors
	{
		IsDiscrete=1;
		SkeletonInherit="";
		SkeletonBones[]={"doors1","","doors2","","doors3",""};
	};
};
class CfgModels
{
	class Workshop1
	{
		SkeletonName="Skeleton3Doors";
		Sections[]={"damt1"};
		class Animations
		{
			class Doors1
			{
				type="rotation";
				source="doorstwin1";
				minValue=0.0;
				maxValue=1.0;
				selection="doors1";
				memory=1;
				axis="doors1_axis";
				angle0=0.0;
				angle1=1.5708;
			};
			class Doors2
			{
				type="rotation";
				source="doorstwin1";
				minValue=0.0;
				maxValue=1.0;
				selection="doors2";
				memory=1;
				axis="doors2_axis";
				angle0=0.0;
				angle1=-1.5708;
			};
			class Doors3
			{
				type="rotation";
				source="doors3";
				minValue=0.0;
				maxValue=1.0;
				selection="doors3";
				memory=1;
				axis="doors3_axis";
				angle0=0.0;
				angle1=-1.5708;
			};
		};
	};
};
CfgSkeletons · Skeleton3Doors 3
BoneParent
doors1 —
doors2 —
doors3 —
CfgModels · Workshop1 1
  • damt1
Proxies 2
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\industrial\houses\proxy\ind_workshop_window
Textures 3
  • dz\structures\industrial\houses\data\workshop01_01mlod_co.paa
  • dz\surfaces\data\roadway\ceramic_tiles_roof_ext.paa
  • dz\surfaces\data\roadway\concrete_int.paa
Materials 6
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\wood_desk.rvmat
  • dz\structures\industrial\houses\data\ind_workshop01_01_multi1.rvmat
  • dz\structures\industrial\houses\data\ind_workshop01_01_multi2.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    dz\structures\industrial\houses\proxy\ind_workshop_window
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\industrial\Houses\Workshop1.p3d — use the copy button in the page header to paste it elsewhere.