Overview
workshop4.p3d
Preview courtesy of Sam's Object Finder
LODs
12
Vertices
8,546
Faces
5,368
Textures
4
Materials
11
Proxies
1
Size (X × Y × Z)
9.044 × 5.150 × 15.399 m

ODOL v56 · 247,020 bytes · Skeleton bones: 4 · Sections: 0

ODOL Flags 42

Size

size_x
9.044 m
size_y
5.150 m
size_z
15.399 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
8.544981003
geometrysphere
8.520392418
sbsource
Visual
shadowoffset
—
minshadow
4

Mass

mass
103555.71875
massreciprocal
0.000009657
armor
200
armorreciprocal
0.005

Map

maptype
3
map
building

Properties

class
house
damage
no

Bounds

bboxminposition
-4.521957397, -2.575218916, -7.699520111
bboxmaxposition
4.521957397, 2.575218916, 7.699520111
bboxminvisual
-4.521957397, -2.575218916, -7.699520111
bboxmaxvisual
4.521957397, 2.575218916, 7.699520111

Centers

boundingcenter
0.138803959, 1.664571524, -0.964809656
geometrycenter
-0.327663898, 0.004703522, -0.018265724
centerofmass
-0.007302187, -0.003072775, 0.017587097
aimingcenter
-0.327663898, 0.004703522, -0.018265724

ByteIndices

memory
6
geometry
5
geometryfire
11
geometryview
10
roadway
7
paths
8
hitpoints
9
Level of Detail 12
0.000 3,724 verts 2,153 faces 1 tex 4 sel
Resolution
0
Vertices
3,724
Faces
2,153
Height
5.1398
Proxies
1

Named selections (4)

  • doors1 102 pts · 60 faces
  • doors2 103 pts · 60 faces
  • doors3 152 pts · 72 faces
  • doors4 112 pts · 52 faces

Other proxies (1)

Not linked to a parent selection by vertex membership.

  • dz\structures\furniture\cases\case_d\case_d

Textures

  • dz\structures\industrial\houses\data\workshop01_proxyokno_ca.paa

Materials

  • dz\structures\industrial\houses\data\ind_workshop01_04_multi1.rvmat
  • dz\structures\industrial\houses\data\ind_workshop01_04_multi2.rvmat
  • dz\structures\industrial\houses\data\ind_workshop01_04_multi3.rvmat
  • dz\structures\industrial\houses\data\workshop01_proxyokno.rvmat

Named properties (1)

Name Value
lodnoshadow 1
1.000 1,785 verts 941 faces 1 tex 4 sel
Resolution
1
Vertices
1,785
Faces
941
Height
5.1398

Named selections (4)

  • doors1 12 pts · 4 faces
  • doors2 12 pts · 4 faces
  • doors3 24 pts · 12 faces
  • doors4 24 pts · 12 faces

Textures

  • dz\structures\industrial\houses\data\workshop01_proxyokno_ca.paa

Materials

  • dz\structures\industrial\houses\data\ind_workshop01_04_multi1.rvmat
  • dz\structures\industrial\houses\data\ind_workshop01_04_multi2.rvmat
  • dz\structures\industrial\houses\data\ind_workshop01_04_multi3.rvmat
  • dz\structures\industrial\houses\data\workshop01_proxyokno.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 864 verts 455 faces 1 tex 4 sel
Resolution
2
Vertices
864
Faces
455
Height
5.1398

Named selections (4)

  • doors1 12 pts · 4 faces
  • doors2 12 pts · 4 faces
  • doors3 8 pts · 4 faces
  • doors4 8 pts · 4 faces

Textures

  • dz\structures\industrial\houses\data\workshop01_proxyokno_ca.paa

Materials

  • dz\structures\industrial\houses\data\ind_workshop01_04_multi1.rvmat
  • dz\structures\industrial\houses\data\ind_workshop01_04_multi2.rvmat
  • dz\structures\industrial\houses\data\ind_workshop01_04_multi3.rvmat
  • dz\structures\industrial\houses\data\workshop01_proxyokno.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 544 verts 263 faces 1 tex 4 sel
Resolution
3
Vertices
544
Faces
263
Height
5.1398

Named selections (4)

  • doors1 12 pts · 4 faces
  • doors2 12 pts · 4 faces
  • doors3 8 pts · 4 faces
  • doors4 8 pts · 4 faces

Textures

  • dz\structures\industrial\houses\data\workshop01_proxyokno_ca.paa

Materials

  • dz\structures\industrial\houses\data\ind_workshop01_04_multi1.rvmat
  • dz\structures\industrial\houses\data\ind_workshop01_04_multi2.rvmat
  • dz\structures\industrial\houses\data\ind_workshop01_04_multi3.rvmat
  • dz\structures\industrial\houses\data\workshop01_proxyokno.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 20 verts 5 faces 1 tex
Resolution
4
Vertices
20
Faces
5
Height
4.8260

Textures

  • dz\structures\industrial\houses\data\workshop01_04mlod_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 242 verts 341 faces 0 tex 33 sel
Resolution
9999999827968
Vertices
242
Faces
341
Height
5.1386
Proxies
1

Shared vertices (4)

Selections in a group cover the same vertex set on this LOD.

  • 8 verts · 6 faces
    • component01
    • doors1
  • 8 verts · 6 faces
    • component02
    • doors2
  • 8 verts · 12 faces
    • component03
    • doors3
  • 8 verts · 12 faces
    • component04
    • doors4

Named selections (33)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces
  • component10 8 pts · 12 faces
  • component11 8 pts · 12 faces
  • component12 8 pts · 12 faces
  • component13 8 pts · 12 faces
  • component14 8 pts · 12 faces
  • component15 8 pts · 12 faces
  • component16 9 pts · 14 faces
  • component17 8 pts · 12 faces
  • component18 8 pts · 12 faces
  • component19 8 pts · 12 faces
  • component20 8 pts · 12 faces
  • component21 8 pts · 12 faces
  • component22 8 pts · 12 faces
  • component23 8 pts · 12 faces
  • component24 8 pts · 12 faces
  • component25 8 pts · 12 faces
  • component26 8 pts · 12 faces
  • component27 8 pts · 12 faces
  • component28 8 pts · 12 faces
  • component29 8 pts · 12 faces
  • doors1 8 pts · 6 faces
  • doors2 8 pts · 6 faces
  • doors3 8 pts · 12 faces
  • doors4 8 pts · 12 faces

Other proxies (1)

Not linked to a parent selection by vertex membership.

  • dz\structures\furniture\cases\case_d\case_d

Named properties (4)

Name Value
class house
map building
damage no
lodnoshadow 1
Memory 373 verts 0 faces 0 tex 24 sel
Resolution
9.999999869911E+14
Vertices
373
Faces
0
Height
3.2317

Named properties (1)

Name Value
lodnoshadow 1
Roadway 24 verts 12 faces 2 tex
Resolution
3.0000000280822E+15
Vertices
24
Faces
12
Height
4.7006

Textures

  • dz\surfaces\data\roadway\concrete_int.paa
  • dz\surfaces\data\roadway\metal_thin_ext.paa
Paths 49 verts 35 faces 0 tex 12 sel
Resolution
3.9999999479644E+15
Vertices
49
Faces
35
Height
0.0261

Named selections (12)

  • actionbegin1 2 pts
  • actionbegin3 2 pts
  • actionbegin4 2 pts
  • actionend1 2 pts
  • actionend3 2 pts
  • actionend4 2 pts
  • in1 1 pts
  • in2 1 pts
  • in3 1 pts
  • pos1 1 pts
  • pos2 1 pts
  • pos3 1 pts
Hitpoints 16 verts 0 faces 0 tex 5 sel
Resolution
5.0000001362821E+15
Vertices
16
Faces
0
Height
0.8723

Named selections (5)

  • doors1 4 pts
  • doors2 4 pts
  • doors3 4 pts
  • doors4 4 pts
  • doorstwin1 8 pts
View Geometry 269 verts 229 faces 0 tex 39 sel
Resolution
6.0000000561644E+15
Vertices
269
Faces
229
Height
5.1492
Proxies
1

Shared vertices (4)

Selections in a group cover the same vertex set on this LOD.

  • 8 verts · 12 faces
    • component18
    • doors4
  • 8 verts · 12 faces
    • component22
    • doors3
  • 8 verts · 6 faces
    • component24
    • doors1
  • 8 verts · 6 faces
    • component25
    • doors2

Named selections (39)

  • component01 8 pts · 8 faces
  • component02 8 pts · 11 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 8 pts · 6 faces
  • component09 8 pts · 6 faces
  • component10 8 pts · 6 faces
  • component11 8 pts · 6 faces
  • component12 8 pts · 6 faces
  • component13 8 pts · 6 faces
  • component14 8 pts · 6 faces
  • component15 9 pts · 10 faces
  • component16 8 pts · 6 faces
  • component17 8 pts · 6 faces
  • component18 8 pts · 12 faces
  • component19 8 pts · 6 faces
  • component20 8 pts · 6 faces
  • component21 8 pts · 6 faces
  • component22 8 pts · 12 faces
  • component23 8 pts · 6 faces
  • component24 8 pts · 6 faces
  • component25 8 pts · 6 faces
  • component26 8 pts · 12 faces
  • component27 8 pts · 12 faces
  • component28 8 pts · 12 faces
  • doors1 8 pts · 6 faces
  • doors2 8 pts · 6 faces
  • doors3 8 pts · 12 faces
  • doors4 8 pts · 12 faces
  • doorstwin1 16 pts · 12 faces
  • occluder_01 8 pts · 6 faces
  • occluder_02 4 pts · 1 faces
  • occluder_03 4 pts · 1 faces
  • occluder_04 4 pts · 1 faces
  • occluder_05 4 pts · 1 faces
  • proxyoccluder_01 8 pts · 6 faces

Other proxies (1)

Not linked to a parent selection by vertex membership.

  • dz\structures\furniture\cases\case_d\case_d

Named properties (1)

Name Value
lodnoshadow 1
Fire Geometry 636 verts 934 faces 0 tex 75 sel
Resolution
6.9999999760466E+15
Vertices
636
Faces
934
Height
5.1398
Proxies
1

Shared vertices (4)

Selections in a group cover the same vertex set on this LOD.

  • 8 verts · 6 faces
    • component31
    • doors1
  • 8 verts · 6 faces
    • component32
    • doors2
  • 8 verts · 12 faces
    • component33
    • doors4
  • 8 verts · 12 faces
    • component34
    • doors3

Named selections (75)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces
  • component10 8 pts · 12 faces
  • component11 8 pts · 12 faces
  • component12 8 pts · 12 faces
  • component13 8 pts · 12 faces
  • component14 8 pts · 12 faces
  • component15 8 pts · 12 faces
  • component16 8 pts · 12 faces
  • component17 8 pts · 12 faces
  • component18 8 pts · 12 faces
  • component19 8 pts · 12 faces
  • component20 8 pts · 12 faces
  • component21 9 pts · 14 faces
  • component22 8 pts · 12 faces
  • component23 8 pts · 12 faces
  • component24 8 pts · 12 faces
  • component25 8 pts · 12 faces
  • component26 8 pts · 12 faces
  • component27 8 pts · 12 faces
  • component28 8 pts · 12 faces
  • component29 8 pts · 12 faces
  • component30 8 pts · 12 faces
  • component31 8 pts · 6 faces
  • component32 8 pts · 6 faces
  • component33 8 pts · 12 faces
  • component34 8 pts · 12 faces
  • component35 8 pts · 12 faces
  • component36 8 pts · 12 faces
  • component37 8 pts · 12 faces
  • component38 16 pts · 28 faces
  • component39 7 pts · 10 faces
  • component40 8 pts · 12 faces
  • component41 8 pts · 12 faces
  • component42 9 pts · 14 faces
  • component43 8 pts · 12 faces
  • component44 8 pts · 12 faces
  • component45 10 pts · 16 faces
  • component46 9 pts · 14 faces
  • component47 8 pts · 12 faces
  • component48 8 pts · 12 faces
  • component49 8 pts · 12 faces
  • component50 8 pts · 12 faces
  • component51 8 pts · 12 faces
  • component52 8 pts · 12 faces
  • component53 8 pts · 12 faces
  • component54 8 pts · 12 faces
  • component55 8 pts · 12 faces
  • component56 10 pts · 16 faces
  • component57 16 pts · 28 faces
  • component58 16 pts · 28 faces
  • component59 16 pts · 28 faces
  • component60 16 pts · 28 faces
  • component61 16 pts · 28 faces
  • component62 16 pts · 28 faces
  • component63 10 pts · 16 faces
  • component64 16 pts · 28 faces
  • component65 8 pts · 6 faces
  • component66 8 pts · 6 faces
  • component67 8 pts · 6 faces
  • component68 8 pts · 6 faces
  • component69 8 pts · 6 faces
  • doors1 8 pts · 6 faces
  • doors2 8 pts · 6 faces
  • doors3 8 pts · 12 faces
  • doors4 8 pts · 12 faces
  • doorstwin1 16 pts · 12 faces
  • object003 311 pts · 502 faces

Other proxies (1)

Not linked to a parent selection by vertex membership.

  • dz\structures\furniture\cases\case_d\case_d

Materials

  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\glass.rvmat
  • dz\data\data\penetration\glass_house.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\wood.rvmat

Named properties (1)

Name Value
lodnoshadow 1
model.cfg
class CfgSkeletons
{
	class Skeleton4Doors
	{
		IsDiscrete=1;
		SkeletonInherit="";
		SkeletonBones[]={"doors1","","doors2","","doors3","","doors4",""};
	};
};
class CfgModels
{
	class Workshop4
	{
		SkeletonName="Skeleton4Doors";
		class Animations
		{
			class Doors1
			{
				type="rotation";
				source="doorstwin1";
				minValue=0.0;
				maxValue=1.0;
				selection="doors1";
				memory=1;
				axis="doors1_axis";
				angle0=0.0;
				angle1=1.5708;
			};
			class Doors2
			{
				type="rotation";
				source="doorstwin1";
				minValue=0.0;
				maxValue=1.0;
				selection="doors2";
				memory=1;
				axis="doors2_axis";
				angle0=0.0;
				angle1=-1.5708;
			};
			class Doors3
			{
				type="rotation";
				source="doors3";
				minValue=0.0;
				maxValue=1.0;
				selection="doors3";
				memory=1;
				axis="doors3_axis";
				angle0=0.0;
				angle1=-1.5708;
			};
			class Doors4
			{
				type="rotation";
				source="doors4";
				minValue=0.0;
				maxValue=1.0;
				selection="doors4";
				memory=1;
				axis="doors4_axis";
				angle0=0.0;
				angle1=-1.5708;
			};
		};
	};
};
CfgSkeletons · Skeleton4Doors 4
BoneParent
doors1 —
doors2 —
doors3 —
doors4 —
CfgModels · Workshop4 0

No Sections in model.cfg.

Proxies 1
  • dz\structures\furniture\cases\case_d\case_d
Textures 4
  • dz\structures\industrial\houses\data\workshop01_04mlod_co.paa
  • dz\structures\industrial\houses\data\workshop01_proxyokno_ca.paa
  • dz\surfaces\data\roadway\concrete_int.paa
  • dz\surfaces\data\roadway\metal_thin_ext.paa
Materials 11
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\glass.rvmat
  • dz\data\data\penetration\glass_house.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\structures\industrial\houses\data\ind_workshop01_04_multi1.rvmat
  • dz\structures\industrial\houses\data\ind_workshop01_04_multi2.rvmat
  • dz\structures\industrial\houses\data\ind_workshop01_04_multi3.rvmat
  • dz\structures\industrial\houses\data\workshop01_proxyokno.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\industrial\houses\workshop4.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\industrial\Houses\Workshop4.p3d — use the copy button in the page header to paste it elsewhere.