Overview
misc_gcontainer_big.p3d
Preview courtesy of Sam's Object Finder
LODs
7
Vertices
3,060
Faces
2,260
Textures
2
Materials
4
Size (X × Y × Z)
6.340 × 1.452 × 3.124 m

ODOL v56 · 79,483 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
6.340 m
size_y
1.452 m
size_z
3.124 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
3.606518269
geometrysphere
3.57747674
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
2000
massreciprocal
0.0005
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-3.169995308, -0.726129591, -1.561855078
bboxmaxposition
3.169995308, 0.726129591, 1.561855078
bboxminvisual
-3.169995308, -0.726129591, -1.561855078
bboxmaxvisual
3.169995308, 0.726129591, 1.561855078

Centers

boundingcenter
0.098744988, 0.725140512, 0.061375022
geometrycenter
-0.011684895, -0.102990031, -0.001370013
centerofmass
-0.011684937, -0.102990009, -0.001369995
aimingcenter
-0.011684895, -0.102990031, -0.001370013

ByteIndices

geometry
3
geometryfire
6
geometryview
5
roadway
4
Level of Detail 7
1.000 1,425 verts 814 faces 0 tex
Resolution
1
Vertices
1,425
Faces
814
Height
1.4368

Materials

  • dz\structures\industrial\misc\data\misc_multi.rvmat
2.000 758 verts 405 faces 0 tex
Resolution
2
Vertices
758
Faces
405
Height
1.4180

Materials

  • dz\structures\industrial\misc\data\misc_multi.rvmat
3.000 326 verts 197 faces 1 tex
Resolution
3
Vertices
326
Faces
197
Height
1.4180

Textures

  • dz\structures\industrial\misc\data\misc_gcontainer_big_lod3_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 8 verts 6 faces 0 tex 1 sel
Resolution
9999999827968
Vertices
8
Faces
6
Height
1.2463

Named selections (1)

  • component01 8 pts · 6 faces

Named properties (1)

Name Value
damage no
Roadway 4 verts 2 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
4
Faces
2

Textures

  • dz\surfaces\data\roadway\rubble_small_ext.paa
View Geometry 20 verts 26 faces 0 tex 2 sel
Resolution
6.0000000561644E+15
Vertices
20
Faces
26
Height
1.2248

Named selections (2)

  • component01 12 pts · 20 faces
  • occluder_01 8 pts · 6 faces

Materials

  • dz\data\data\penetration\metalplate.rvmat
Fire Geometry 519 verts 810 faces 0 tex 57 sel
Resolution
6.9999999760466E+15
Vertices
519
Faces
810
Height
1.4377

Named selections (57)

  • component01 8 pts · 12 faces
  • component02 10 pts · 16 faces
  • component03 8 pts · 12 faces
  • component04 11 pts · 18 faces
  • component05 12 pts · 20 faces
  • component06 8 pts · 12 faces
  • component07 11 pts · 18 faces
  • component08 12 pts · 20 faces
  • component09 12 pts · 20 faces
  • component10 8 pts · 12 faces
  • component11 12 pts · 20 faces
  • component12 10 pts · 16 faces
  • component13 6 pts · 8 faces
  • component14 4 pts · 4 faces
  • component15 9 pts · 14 faces
  • component16 5 pts · 6 faces
  • component17 5 pts · 6 faces
  • component18 7 pts · 10 faces
  • component19 17 pts · 30 faces
  • component20 10 pts · 16 faces
  • component21 8 pts · 12 faces
  • component22 8 pts · 12 faces
  • component23 8 pts · 12 faces
  • component24 8 pts · 12 faces
  • component25 10 pts · 16 faces
  • component26 8 pts · 12 faces
  • component27 8 pts · 12 faces
  • component28 8 pts · 12 faces
  • component29 8 pts · 12 faces
  • component30 8 pts · 12 faces
  • component31 8 pts · 12 faces
  • component32 8 pts · 12 faces
  • component33 10 pts · 16 faces
  • component34 10 pts · 16 faces
  • component35 10 pts · 16 faces
  • component36 10 pts · 16 faces
  • component37 10 pts · 16 faces
  • component38 10 pts · 16 faces
  • component39 10 pts · 16 faces
  • component40 10 pts · 16 faces
  • component41 10 pts · 16 faces
  • component42 10 pts · 16 faces
  • component43 8 pts · 12 faces
  • component44 8 pts · 12 faces
  • component45 8 pts · 12 faces
  • component46 8 pts · 12 faces
  • component47 12 pts · 20 faces
  • component48 8 pts · 12 faces
  • component49 10 pts · 16 faces
  • component50 10 pts · 16 faces
  • component51 14 pts · 24 faces
  • component52 8 pts · 12 faces
  • component53 8 pts · 12 faces
  • component54 8 pts · 12 faces
  • component55 8 pts · 12 faces
  • component56 8 pts · 12 faces
  • component57 10 pts · 16 faces

Materials

  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Misc_GContainer_Big
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Misc_GContainer_Big 0

No Sections in model.cfg.

Textures 2
  • dz\structures\industrial\misc\data\misc_gcontainer_big_lod3_co.paa
  • dz\surfaces\data\roadway\rubble_small_ext.paa
Materials 4
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\structures\industrial\misc\data\misc_multi.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\industrial\misc\misc_gcontainer_big.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\industrial\Misc\Misc_GContainer_Big.p3d — use the copy button in the page header to paste it elsewhere.