Overview
misc_timbers3
Preview courtesy of Sam's Object Finder
LODs
9
Vertices
6,387
Faces
7,006
Textures
2
Materials
2
Size (X × Y × Z)
2.173 × 1.641 × 11.998 m

ODOL v56 · 225,251 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
2.173 m
size_y
1.641 m
size_z
11.998 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
6.091070652
geometrysphere
3.391204596
sbsource
Visual
shadowoffset
—
minshadow
9

Mass

mass
1999.99987793
massreciprocal
0.0005
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-1.08653903, -0.820309579, -5.999181271
bboxmaxposition
1.08653903, 0.820309579, 5.999181271
bboxminvisual
-1.08653903, -0.820309579, -5.999181271
bboxmaxvisual
1.08653903, 0.820309579, 5.999181271

Centers

boundingcenter
0.129945993, 0.784530461, -2.782511234
geometrycenter
-0.117505461, -0.020704031, 2.784096241
centerofmass
-0.010015137, 0.07755392, 2.784096241
aimingcenter
-0.117505461, -0.020704031, 2.784096241

ByteIndices

geometry
4
geometryfire
8
geometryview
7
landcontact
5
roadway
6
Level of Detail 9
1.000 3,127 verts 3,808 faces 1 tex
Resolution
1
Vertices
3,127
Faces
3,808
Height
1.5932

Textures

  • dz\structures\industrial\misc\data\logs_co.paa

Materials

  • dz\structures\industrial\misc\data\logs3.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 1,746 verts 1,730 faces 1 tex
Resolution
2
Vertices
1,746
Faces
1,730
Height
1.5851

Textures

  • dz\structures\industrial\misc\data\logs_co.paa

Materials

  • dz\structures\industrial\misc\data\logs3.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 808 verts 612 faces 1 tex
Resolution
3
Vertices
808
Faces
612
Height
1.5684

Textures

  • dz\structures\industrial\misc\data\logs_co.paa

Materials

  • dz\structures\industrial\misc\data\logs3.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 286 verts 188 faces 1 tex
Resolution
4
Vertices
286
Faces
188
Height
1.5404

Textures

  • dz\structures\industrial\misc\data\logs_co.paa

Materials

  • dz\structures\industrial\misc\data\logs3.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 12 verts 10 faces 0 tex 1 sel
Resolution
9999999827968
Vertices
12
Faces
10
Height
1.5581

Named selections (1)

  • component01 12 pts · 10 faces

Named properties (2)

Name Value
placement slopelandcontact
damage no
LandContact 12 verts 10 faces 0 tex 1 sel
Resolution
1.9999999739822E+15
Vertices
12
Faces
10
Height
1.5581

Named selections (1)

  • component01 12 pts · 10 faces

Named properties (2)

Name Value
placement slopelandcontact
damage no
Roadway 6 verts 4 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
6
Faces
4
Height
0.2312

Textures

  • dz\surfaces\data\roadway\wood_planks_ext.paa
View Geometry 20 verts 32 faces 0 tex 2 sel
Resolution
6.0000000561644E+15
Vertices
20
Faces
32
Height
1.5627

Named selections (2)

  • component01 12 pts · 20 faces
  • occluder_01 8 pts · 12 faces
Fire Geometry 370 verts 612 faces 0 tex 32 sel
Resolution
6.9999999760466E+15
Vertices
370
Faces
612
Height
1.5684

Named selections (32)

  • component01 16 pts · 28 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 9 pts · 14 faces
  • component07 8 pts · 12 faces
  • component08 16 pts · 28 faces
  • component09 8 pts · 12 faces
  • component10 16 pts · 28 faces
  • component11 8 pts · 12 faces
  • component12 16 pts · 28 faces
  • component13 16 pts · 28 faces
  • component14 8 pts · 12 faces
  • component15 16 pts · 28 faces
  • component16 16 pts · 28 faces
  • component17 8 pts · 12 faces
  • component18 8 pts · 12 faces
  • component19 16 pts · 28 faces
  • component20 8 pts · 12 faces
  • component21 8 pts · 12 faces
  • component22 8 pts · 12 faces
  • component23 8 pts · 12 faces
  • component24 16 pts · 28 faces
  • component25 17 pts · 30 faces
  • component26 16 pts · 28 faces
  • component27 16 pts · 28 faces
  • component28 16 pts · 28 faces
  • component29 8 pts · 12 faces
  • component30 16 pts · 28 faces
  • component31 8 pts · 12 faces
  • component32 8 pts · 12 faces

Materials

  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Misc_Timbers3
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Misc_Timbers3 0

No Sections in model.cfg.

Textures 2
  • dz\structures\industrial\misc\data\logs_co.paa
  • dz\surfaces\data\roadway\wood_planks_ext.paa
Materials 2
  • dz\data\data\penetration\wood.rvmat
  • dz\structures\industrial\misc\data\logs3.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\industrial\misc\misc_timbers3.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\industrial\Misc\Misc_Timbers3.p3d — use the copy button in the page header to paste it elsewhere.