Overview
misc_timbers_log5.p3d
Preview courtesy of Sam's Object Finder
LODs
6
Vertices
215
Faces
240
Textures
1
Materials
2
Size (X × Y × Z)
0.258 × 3.156 × 0.295 m

ODOL v56 · 13,921 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
0.258 m
size_y
3.156 m
size_z
0.295 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.590246558
geometrysphere
1.590246558
sbsource
Visual
shadowoffset
—
minshadow
6

Mass

mass
100
massreciprocal
0.01
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-0.12897858, -1.578118563, -0.147615612
bboxmaxposition
0.12897858, 1.578118563, 0.147615612
bboxminvisual
-0.12897858, -1.578118563, -0.147615612
bboxmaxvisual
0.12897858, 1.578118563, 0.147615612

Centers

boundingcenter
0.007062912, -0.036910832, 0.012007922
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0

ByteIndices

geometry
3
geometryfire
5
geometryview
4
Level of Detail 6
1.000 83 verts 92 faces 1 tex
Resolution
1
Vertices
83
Faces
92
Height
3.0868

Textures

  • dz\structures\industrial\misc\data\logs_co.paa

Materials

  • dz\structures\industrial\misc\data\logs.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 50 verts 46 faces 1 tex
Resolution
2
Vertices
50
Faces
46
Height
3.0868

Textures

  • dz\structures\industrial\misc\data\logs_co.paa

Materials

  • dz\structures\industrial\misc\data\logs.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 34 verts 28 faces 1 tex
Resolution
3
Vertices
34
Faces
28
Height
3.0827

Textures

  • dz\structures\industrial\misc\data\logs_co.paa

Materials

  • dz\structures\industrial\misc\data\logs.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 6 faces 0 tex 1 sel
Resolution
9999999827968
Vertices
8
Faces
6
Height
3.1562

Named selections (1)

  • component01 8 pts · 6 faces

Named properties (1)

Name Value
damage no
View Geometry 8 verts 12 faces 0 tex 1 sel
Resolution
6.0000000561644E+15
Vertices
8
Faces
12
Height
3.0636

Named selections (1)

  • component01 8 pts · 12 faces
Fire Geometry 32 verts 56 faces 0 tex 2 sel
Resolution
6.9999999760466E+15
Vertices
32
Faces
56
Height
3.0867

Named selections (2)

  • component01 16 pts · 28 faces
  • component02 16 pts · 28 faces

Materials

  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Misc_Timbers_Log5
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Misc_Timbers_Log5 0

No Sections in model.cfg.

Textures 1
  • dz\structures\industrial\misc\data\logs_co.paa
Materials 2
  • dz\data\data\penetration\wood.rvmat
  • dz\structures\industrial\misc\data\logs.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\industrial\misc\misc_timbers_log5.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\industrial\Misc\Misc_Timbers_Log5.p3d — use the copy button in the page header to paste it elsewhere.