Overview
LODs
9
Vertices
5,460
Faces
8,998
Textures
1
Materials
2
Size (X × Y × Z)
1.507 × 0.478 × 1.506 m

ODOL v56 · 230,549 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
1.507 m
size_y
0.478 m
size_z
1.506 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.767957211
geometrysphere
1.028244257
sbsource
Visual
shadowoffset
—
minshadow
2

Mass

mass
25
massreciprocal
0.039999999
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-0.753726542, -0.239155248, -0.752870023
bboxmaxposition
0.753726542, 0.239155248, 0.752870023
bboxminvisual
-0.753726542, -0.239155248, -0.752870023
bboxmaxvisual
0.753726542, 0.239155248, 0.752870023

Centers

boundingcenter
0.004918516, 0.237721786, -0.000981987
geometrycenter
-0.004918516, -0.001156002, 0.000981987
centerofmass
-0.004918511, -0.001155996, 0.000981979
aimingcenter
-0.004918516, -0.001156002, 0.000981987

ByteIndices

memory
6
geometry
5
geometryfire
8
geometryview
7
Level of Detail 9
1.000 2,643 verts 4,560 faces 1 tex
Resolution
1
Vertices
2,643
Faces
4,560
Height
0.4783

Textures

  • dz\structures\industrial\misc\data\misc_tirepile_co.paa

Materials

  • dz\structures\industrial\misc\data\misc_tirepile.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 1,350 verts 2,240 faces 1 tex
Resolution
2
Vertices
1,350
Faces
2,240
Height
0.4783

Textures

  • dz\structures\industrial\misc\data\misc_tirepile_co.paa

Materials

  • dz\structures\industrial\misc\data\misc_tirepile.rvmat
3.000 556 verts 840 faces 1 tex
Resolution
3
Vertices
556
Faces
840
Height
0.4783

Textures

  • dz\structures\industrial\misc\data\misc_tirepile_co.paa

Materials

  • dz\structures\industrial\misc\data\misc_tirepile.rvmat
4.000 240 verts 270 faces 1 tex
Resolution
4
Vertices
240
Faces
270
Height
0.4769

Textures

  • dz\structures\industrial\misc\data\misc_tirepile_co.paa

Materials

  • dz\structures\industrial\misc\data\misc_tirepile.rvmat
5.000 100 verts 100 faces 1 tex
Resolution
5
Vertices
100
Faces
100
Height
0.4376

Textures

  • dz\structures\industrial\misc\data\misc_tirepile_co.paa

Materials

  • dz\structures\industrial\misc\data\misc_tirepile.rvmat
Geometry 20 verts 36 faces 0 tex 1 sel
Resolution
9999999827968
Vertices
20
Faces
36
Height
0.4760

Named selections (1)

  • component01 20 pts · 36 faces

Named properties (2)

Name Value
map hide
damage no
Memory 1 verts 0 faces 0 tex 1 sel
Resolution
9.999999869911E+14
Vertices
1
Faces
0

Named selections (1)

View Geometry 20 verts 36 faces 0 tex 1 sel
Resolution
6.0000000561644E+15
Vertices
20
Faces
36
Height
0.4760

Named selections (1)

  • component01 20 pts · 36 faces
Fire Geometry 530 verts 916 faces 0 tex 36 sel
Resolution
6.9999999760466E+15
Vertices
530
Faces
916
Height
0.4753

Named selections (36)

  • component01 12 pts · 20 faces
  • component02 12 pts · 20 faces
  • component03 12 pts · 20 faces
  • component04 12 pts · 20 faces
  • component05 12 pts · 20 faces
  • component06 12 pts · 20 faces
  • component07 12 pts · 20 faces
  • component08 16 pts · 28 faces
  • component09 16 pts · 28 faces
  • component10 16 pts · 28 faces
  • component11 16 pts · 28 faces
  • component12 16 pts · 28 faces
  • component13 16 pts · 28 faces
  • component14 16 pts · 28 faces
  • component15 16 pts · 28 faces
  • component16 16 pts · 28 faces
  • component17 16 pts · 28 faces
  • component18 16 pts · 28 faces
  • component19 16 pts · 28 faces
  • component20 16 pts · 28 faces
  • component21 16 pts · 28 faces
  • component22 16 pts · 28 faces
  • component23 16 pts · 28 faces
  • component24 16 pts · 28 faces
  • component25 16 pts · 28 faces
  • component26 16 pts · 28 faces
  • component27 16 pts · 28 faces
  • component28 30 pts · 56 faces
  • component29 12 pts · 20 faces
  • component30 12 pts · 20 faces
  • component31 12 pts · 20 faces
  • component32 12 pts · 20 faces
  • component33 12 pts · 20 faces
  • component34 12 pts · 20 faces
  • component35 12 pts · 20 faces
  • component36 12 pts · 20 faces

Materials

  • dz\data\data\penetration\rubberplate.rvmat
model.cfg
class CfgModels
{
	class Misc_Tire_Big
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Misc_Tire_Big 0

No Sections in model.cfg.

Textures 1
  • dz\structures\industrial\misc\data\misc_tirepile_co.paa
Materials 2
  • dz\data\data\penetration\rubberplate.rvmat
  • dz\structures\industrial\misc\data\misc_tirepile.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\industrial\misc\misc_tire_big.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\industrial\Misc\Misc_Tire_Big.p3d — use the copy button in the page header to paste it elsewhere.