Overview
misc_woodpile_forest1
Preview courtesy of Sam's Object Finder
LODs
9
Vertices
7,211
Faces
8,632
Textures
2
Materials
3
Size (X × Y × Z)
2.994 × 1.650 × 2.013 m

ODOL v56 · 256,624 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
2.994 m
size_y
1.650 m
size_z
2.013 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.913087487
geometrysphere
1.949568629
sbsource
Visual
shadowoffset
—
minshadow
9

Mass

mass
1500
massreciprocal
0.000666667
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-1.496790051, -0.82508719, -1.006522059
bboxmaxposition
1.496790051, 0.82508719, 1.006522059
bboxminvisual
-1.496790051, -0.82508719, -1.006522059
bboxmaxvisual
1.496790051, 0.82508719, 1.006522059

Centers

boundingcenter
-0.022469997, 0.807682872, 0.22884801
geometrycenter
0, -0.001837552, -0.019860029
centerofmass
-0.544918358, -0.066166185, -0.041356038
aimingcenter
0, -0.001837552, -0.019860029

ByteIndices

geometry
4
geometryfire
8
geometryview
7
landcontact
5
roadway
6
Level of Detail 9
1.000 3,166 verts 4,020 faces 1 tex
Resolution
1
Vertices
3,166
Faces
4,020
Height
1.5935

Textures

  • dz\structures\industrial\misc\data\misc_woodpile_forest_co.paa

Materials

  • dz\structures\industrial\misc\data\misc_woodpile_forest_1.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 1,896 verts 1,778 faces 1 tex
Resolution
2
Vertices
1,896
Faces
1,778
Height
1.5931

Textures

  • dz\structures\industrial\misc\data\misc_woodpile_forest_co.paa

Materials

  • dz\structures\industrial\misc\data\misc_woodpile_forest_1.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 820 verts 600 faces 1 tex
Resolution
3
Vertices
820
Faces
600
Height
1.5757

Textures

  • dz\structures\industrial\misc\data\misc_woodpile_forest_co.paa

Materials

  • dz\structures\industrial\misc\data\misc_woodpile_forest_1.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 226 verts 144 faces 1 tex
Resolution
4
Vertices
226
Faces
144
Height
1.5572

Textures

  • dz\structures\industrial\misc\data\misc_woodpile_forest_co.paa

Materials

  • dz\structures\industrial\misc\data\misc_woodpile_forest.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 12 faces 0 tex 1 sel
Resolution
9999999827968
Vertices
8
Faces
12
Height
1.6097

Named selections (1)

  • component01 8 pts · 12 faces

Named properties (2)

Name Value
placement slopelandcontact
damage no
LandContact 8 verts 12 faces 0 tex 1 sel
Resolution
1.9999999739822E+15
Vertices
8
Faces
12
Height
1.6097

Named selections (1)

  • component01 8 pts · 12 faces

Named properties (2)

Name Value
placement slopelandcontact
damage no
Roadway 6 verts 4 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
6
Faces
4
Height
1.6097

Textures

  • dz\surfaces\data\roadway\wood_planks_ext.paa
View Geometry 8 verts 12 faces 0 tex 1 sel
Resolution
6.0000000561644E+15
Vertices
8
Faces
12
Height
1.6097

Named selections (1)

  • component01 8 pts · 12 faces
Fire Geometry 1,073 verts 2,050 faces 0 tex 24 sel
Resolution
6.9999999760466E+15
Vertices
1,073
Faces
2,050
Height
1.5935

Named selections (24)

  • component01 64 pts · 124 faces
  • component02 40 pts · 76 faces
  • component03 19 pts · 34 faces
  • component04 32 pts · 60 faces
  • component05 40 pts · 76 faces
  • component06 49 pts · 94 faces
  • component07 48 pts · 92 faces
  • component08 50 pts · 96 faces
  • component09 41 pts · 78 faces
  • component10 51 pts · 98 faces
  • component11 52 pts · 100 faces
  • component12 48 pts · 92 faces
  • component13 51 pts · 98 faces
  • component14 40 pts · 76 faces
  • component15 52 pts · 100 faces
  • component16 19 pts · 34 faces
  • component17 40 pts · 76 faces
  • component18 42 pts · 80 faces
  • component19 32 pts · 60 faces
  • component20 50 pts · 96 faces
  • component21 51 pts · 98 faces
  • component22 64 pts · 124 faces
  • component23 48 pts · 92 faces
  • component24 50 pts · 96 faces

Materials

  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Misc_WoodPile_Forest1
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Misc_WoodPile_Forest1 0

No Sections in model.cfg.

Textures 2
  • dz\structures\industrial\misc\data\misc_woodpile_forest_co.paa
  • dz\surfaces\data\roadway\wood_planks_ext.paa
Materials 3
  • dz\data\data\penetration\wood.rvmat
  • dz\structures\industrial\misc\data\misc_woodpile_forest.rvmat
  • dz\structures\industrial\misc\data\misc_woodpile_forest_1.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\industrial\misc\misc_woodpile_forest1.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\industrial\Misc\Misc_WoodPile_Forest1.p3d — use the copy button in the page header to paste it elsewhere.