Overview
pipe_medl_buildr.p3d
Preview courtesy of Sam's Object Finder
LODs
9
Vertices
4,036
Faces
3,455
Textures
2
Materials
5
Size (X × Y × Z)
3.895 × 6.571 × 8.692 m

ODOL v56 · 106,535 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
3.895 m
size_y
6.571 m
size_z
8.692 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
5.545308113
geometrysphere
5.29397583
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
9811.639648438
massreciprocal
0.00010192
armor
200
armorreciprocal
0.005

Map

maptype
3
map
building

Properties

damage
no

Bounds

bboxminposition
-1.947516918, -3.285451412, -4.345761299
bboxmaxposition
1.947516918, 3.285451412, 4.345761299
bboxminvisual
-1.947516918, -3.285451412, -4.345761299
bboxmaxvisual
1.947516918, 3.285451412, 4.345761299

Centers

boundingcenter
-0.106195927, 2.683148861, -0.509848356
geometrycenter
0.000045776, -0.000002146, 0.679419875
centerofmass
0.517535031, 1.900800467, 2.786662102
aimingcenter
0.000045776, -0.000002146, 0.679419875

ByteIndices

memory
5
geometry
4
geometryfire
8
geometryview
7
roadway
6
Level of Detail 9
0.000 1,434 verts 942 faces 0 tex
Resolution
0
Vertices
1,434
Faces
942
Height
6.5709

Materials

  • dz\structures\industrial\pipes\data\indpipe_multi_16.rvmat
1.000 855 verts 525 faces 0 tex
Resolution
1
Vertices
855
Faces
525
Height
6.5709

Materials

  • dz\structures\industrial\pipes\data\indpipe_multi_16.rvmat
2.000 391 verts 246 faces 0 tex
Resolution
2
Vertices
391
Faces
246
Height
6.5709

Materials

  • dz\structures\industrial\pipes\data\indpipe_multi_16.rvmat
3.000 20 verts 10 faces 1 tex
Resolution
3
Vertices
20
Faces
10
Height
6.4755

Textures

  • dz\structures\industrial\pipes\data\indpipe_mlod_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 206 verts 155 faces 0 tex 26 sel
Resolution
9999999827968
Vertices
206
Faces
155
Height
6.5709

Named selections (26)

  • component01 6 pts · 5 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 8 pts · 6 faces
  • component09 8 pts · 6 faces
  • component10 8 pts · 6 faces
  • component11 8 pts · 6 faces
  • component12 8 pts · 6 faces
  • component13 8 pts · 6 faces
  • component14 8 pts · 6 faces
  • component15 8 pts · 6 faces
  • component16 8 pts · 6 faces
  • component17 8 pts · 6 faces
  • component18 8 pts · 6 faces
  • component19 8 pts · 6 faces
  • component20 8 pts · 6 faces
  • component21 8 pts · 6 faces
  • component22 8 pts · 6 faces
  • component23 8 pts · 6 faces
  • component24 8 pts · 6 faces
  • component25 8 pts · 6 faces
  • component26 8 pts · 6 faces

Named properties (2)

Name Value
damage no
map building
Memory 2 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
2
Faces
0
Roadway 4 verts 1 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
4
Faces
1

Textures

  • dz\surfaces\data\roadway\metal_thin_ext.paa
View Geometry 342 verts 288 faces 0 tex 43 sel
Resolution
6.0000000561644E+15
Vertices
342
Faces
288
Height
6.5709

Named selections (43)

  • component01 6 pts · 5 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 8 pts · 6 faces
  • component09 8 pts · 6 faces
  • component10 8 pts · 6 faces
  • component11 8 pts · 6 faces
  • component12 8 pts · 6 faces
  • component13 8 pts · 6 faces
  • component14 8 pts · 6 faces
  • component15 8 pts · 6 faces
  • component16 8 pts · 6 faces
  • component17 8 pts · 6 faces
  • component18 8 pts · 6 faces
  • component19 8 pts · 6 faces
  • component20 8 pts · 6 faces
  • component21 8 pts · 6 faces
  • component22 8 pts · 6 faces
  • component23 8 pts · 6 faces
  • component24 8 pts · 6 faces
  • component25 8 pts · 8 faces
  • component26 8 pts · 8 faces
  • component27 8 pts · 8 faces
  • component28 8 pts · 8 faces
  • component29 8 pts · 8 faces
  • component30 8 pts · 8 faces
  • component31 8 pts · 7 faces
  • component32 8 pts · 7 faces
  • component33 8 pts · 7 faces
  • component34 8 pts · 7 faces
  • component35 8 pts · 7 faces
  • component36 8 pts · 8 faces
  • component37 8 pts · 8 faces
  • component38 8 pts · 8 faces
  • component39 8 pts · 8 faces
  • component40 8 pts · 8 faces
  • component41 8 pts · 8 faces
  • component42 8 pts · 8 faces
  • component43 8 pts · 6 faces
Fire Geometry 782 verts 1,288 faces 0 tex 69 sel
Resolution
6.9999999760466E+15
Vertices
782
Faces
1,288
Height
6.5709

Named selections (69)

  • component01 16 pts · 28 faces
  • component02 16 pts · 28 faces
  • component03 16 pts · 28 faces
  • component04 16 pts · 28 faces
  • component05 20 pts · 36 faces
  • component06 16 pts · 28 faces
  • component07 16 pts · 28 faces
  • component08 20 pts · 36 faces
  • component09 20 pts · 36 faces
  • component10 20 pts · 36 faces
  • component11 20 pts · 36 faces
  • component12 20 pts · 36 faces
  • component13 20 pts · 36 faces
  • component14 20 pts · 36 faces
  • component15 20 pts · 36 faces
  • component16 15 pts · 26 faces
  • component17 15 pts · 26 faces
  • component18 16 pts · 28 faces
  • component19 16 pts · 28 faces
  • component20 16 pts · 28 faces
  • component21 16 pts · 28 faces
  • component22 16 pts · 28 faces
  • component23 16 pts · 28 faces
  • component24 16 pts · 28 faces
  • component25 8 pts · 12 faces
  • component26 8 pts · 12 faces
  • component27 8 pts · 12 faces
  • component28 8 pts · 12 faces
  • component29 8 pts · 12 faces
  • component30 8 pts · 12 faces
  • component31 8 pts · 12 faces
  • component32 8 pts · 12 faces
  • component33 8 pts · 12 faces
  • component34 8 pts · 12 faces
  • component35 8 pts · 12 faces
  • component36 8 pts · 12 faces
  • component37 8 pts · 12 faces
  • component38 8 pts · 12 faces
  • component39 8 pts · 12 faces
  • component40 8 pts · 12 faces
  • component41 8 pts · 12 faces
  • component42 8 pts · 12 faces
  • component43 8 pts · 12 faces
  • component44 8 pts · 12 faces
  • component45 8 pts · 12 faces
  • component46 8 pts · 12 faces
  • component47 8 pts · 12 faces
  • component48 8 pts · 12 faces
  • component49 8 pts · 12 faces
  • component50 8 pts · 12 faces
  • component51 8 pts · 12 faces
  • component52 8 pts · 12 faces
  • component53 8 pts · 12 faces
  • component54 8 pts · 12 faces
  • component55 8 pts · 12 faces
  • component56 8 pts · 12 faces
  • component57 8 pts · 12 faces
  • component58 8 pts · 12 faces
  • component59 8 pts · 12 faces
  • component60 8 pts · 12 faces
  • component61 8 pts · 12 faces
  • component62 8 pts · 12 faces
  • component63 8 pts · 12 faces
  • component64 8 pts · 12 faces
  • component65 8 pts · 12 faces
  • component66 8 pts · 12 faces
  • component67 8 pts · 12 faces
  • component68 8 pts · 12 faces
  • component69 12 pts · 20 faces

Materials

  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\rubber.rvmat
model.cfg
class CfgModels
{
	class Pipe_MedL_BuildR
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Pipe_MedL_BuildR 0

No Sections in model.cfg.

Textures 2
  • dz\structures\industrial\pipes\data\indpipe_mlod_co.paa
  • dz\surfaces\data\roadway\metal_thin_ext.paa
Materials 5
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\rubber.rvmat
  • dz\structures\industrial\pipes\data\indpipe_multi_16.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\industrial\pipes\pipe_medl_buildr.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\industrial\Pipes\Pipe_MedL_BuildR.p3d — use the copy button in the page header to paste it elsewhere.