Overview
pipe_med_ground1.p3d
Preview courtesy of Sam's Object Finder
LODs
9
Vertices
3,003
Faces
2,289
Textures
3
Materials
5
Size (X × Y × Z)
5.298 × 6.747 × 4.094 m

ODOL v56 · 79,675 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
5.298 m
size_y
6.747 m
size_z
4.094 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
4.358142376
geometrysphere
4.675848961
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
10000.008789062
massreciprocal
0.0001
armor
200
armorreciprocal
0.005

Map

maptype
3
map
building

Properties

damage
no

Bounds

bboxminposition
-2.648782492, -3.373250246, -2.046975613
bboxmaxposition
2.648782492, 3.373250008, 2.046975613
bboxminvisual
-2.648782492, -3.373250246, -2.046975613
bboxmaxvisual
2.648782492, 3.373250008, 2.046975613

Centers

boundingcenter
0.595027685, 2.62069416, -0.211478233
geometrycenter
-0.000002146, -0.000000119, 0.00593257
centerofmass
0.597380936, 1.285778999, 0.094741233
aimingcenter
-0.000002146, -0.000000119, 0.00593257

ByteIndices

memory
5
geometry
4
geometryfire
8
geometryview
7
roadway
6
Level of Detail 9
0.000 1,152 verts 640 faces 0 tex
Resolution
0
Vertices
1,152
Faces
640
Height
6.6629

Materials

  • dz\structures\industrial\pipes\data\indpipe_multi_14.rvmat
1.000 620 verts 348 faces 0 tex
Resolution
1
Vertices
620
Faces
348
Height
6.6629

Materials

  • dz\structures\industrial\pipes\data\indpipe_multi_14.rvmat
2.000 362 verts 182 faces 0 tex
Resolution
2
Vertices
362
Faces
182
Height
6.6629

Materials

  • dz\structures\industrial\pipes\data\indpipe_multi_14.rvmat
3.000 20 verts 10 faces 1 tex
Resolution
3
Vertices
20
Faces
10
Height
6.4755

Textures

  • dz\structures\industrial\pipes\data\indpipe_mlod_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 134 verts 103 faces 0 tex 17 sel
Resolution
9999999827968
Vertices
134
Faces
103
Height
6.7465

Named selections (17)

  • component01 8 pts · 6 faces
  • component02 8 pts · 8 faces
  • component03 6 pts · 5 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 8 pts · 6 faces
  • component09 8 pts · 6 faces
  • component10 8 pts · 6 faces
  • component11 8 pts · 6 faces
  • component12 8 pts · 6 faces
  • component13 8 pts · 6 faces
  • component14 8 pts · 6 faces
  • component15 8 pts · 6 faces
  • component16 8 pts · 6 faces
  • component17 8 pts · 6 faces

Named properties (2)

Name Value
damage no
map building
Memory 2 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
2
Faces
0
Roadway 12 verts 7 faces 2 tex
Resolution
3.0000000280822E+15
Vertices
12
Faces
7
Height
6.2442

Textures

  • dz\surfaces\data\roadway\concrete_ext.paa
  • dz\surfaces\data\roadway\metal_thin_ext.paa
View Geometry 230 verts 245 faces 0 tex 29 sel
Resolution
6.0000000561644E+15
Vertices
230
Faces
245
Height
6.7465

Named selections (29)

  • component01 8 pts · 6 faces
  • component02 8 pts · 8 faces
  • component03 6 pts · 5 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 8 pts · 6 faces
  • component09 8 pts · 6 faces
  • component10 8 pts · 6 faces
  • component11 8 pts · 6 faces
  • component12 8 pts · 6 faces
  • component13 8 pts · 6 faces
  • component14 8 pts · 6 faces
  • component15 8 pts · 6 faces
  • component16 8 pts · 6 faces
  • component17 8 pts · 8 faces
  • component18 8 pts · 8 faces
  • component19 8 pts · 12 faces
  • component20 8 pts · 12 faces
  • component21 8 pts · 12 faces
  • component22 8 pts · 12 faces
  • component23 8 pts · 12 faces
  • component24 8 pts · 12 faces
  • component25 8 pts · 12 faces
  • component26 8 pts · 12 faces
  • component27 8 pts · 12 faces
  • component28 8 pts · 12 faces
  • component29 8 pts · 12 faces
Fire Geometry 471 verts 754 faces 0 tex 47 sel
Resolution
6.9999999760466E+15
Vertices
471
Faces
754
Height
6.6629

Named selections (47)

  • component01 15 pts · 26 faces
  • component02 12 pts · 20 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces
  • component10 8 pts · 12 faces
  • component11 8 pts · 12 faces
  • component12 8 pts · 12 faces
  • component13 8 pts · 12 faces
  • component14 8 pts · 12 faces
  • component15 8 pts · 12 faces
  • component16 8 pts · 12 faces
  • component17 8 pts · 12 faces
  • component18 8 pts · 12 faces
  • component19 8 pts · 12 faces
  • component20 8 pts · 12 faces
  • component21 8 pts · 12 faces
  • component22 8 pts · 12 faces
  • component23 8 pts · 12 faces
  • component24 8 pts · 12 faces
  • component25 8 pts · 12 faces
  • component26 8 pts · 12 faces
  • component27 8 pts · 12 faces
  • component28 8 pts · 12 faces
  • component29 8 pts · 12 faces
  • component30 8 pts · 12 faces
  • component31 8 pts · 12 faces
  • component32 8 pts · 12 faces
  • component33 8 pts · 12 faces
  • component34 8 pts · 12 faces
  • component35 8 pts · 12 faces
  • component36 8 pts · 12 faces
  • component37 8 pts · 12 faces
  • component38 8 pts · 12 faces
  • component39 20 pts · 36 faces
  • component40 20 pts · 36 faces
  • component41 20 pts · 36 faces
  • component42 16 pts · 28 faces
  • component43 16 pts · 28 faces
  • component44 16 pts · 28 faces
  • component45 16 pts · 28 faces
  • component46 16 pts · 28 faces
  • component47 16 pts · 28 faces

Materials

  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\rubber.rvmat
model.cfg
class CfgModels
{
	class Pipe_Med_Ground1
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Pipe_Med_Ground1 0

No Sections in model.cfg.

Textures 3
  • dz\structures\industrial\pipes\data\indpipe_mlod_co.paa
  • dz\surfaces\data\roadway\concrete_ext.paa
  • dz\surfaces\data\roadway\metal_thin_ext.paa
Materials 5
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\rubber.rvmat
  • dz\structures\industrial\pipes\data\indpipe_multi_14.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\industrial\pipes\pipe_med_ground1.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\industrial\Pipes\Pipe_Med_Ground1.p3d — use the copy button in the page header to paste it elsewhere.