Overview
power_hv_line_turnr.p3d
Preview courtesy of Sam's Object Finder
LODs
6
Vertices
1,225
Faces
993
Textures
1
Materials
1
Size (X × Y × Z)
98.543 × 17.405 × 22.242 m

ODOL v56 · 35,555 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
98.543 m
size_y
17.405 m
size_z
22.242 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
50.8008461
geometrysphere
0
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
34
map
power lines

Bounds

bboxminposition
-49.271541595, -8.702662468, -11.120837212
bboxmaxposition
49.271541595, 8.702662468, 11.120836258
bboxminvisual
-49.271541595, -8.702662468, -11.120837212
bboxmaxvisual
49.271541595, 8.702662468, 11.120836258

Centers

boundingcenter
49.271541595, 8.679238319, 8.572856903
geometrycenter
-49.271541595, -8.679238319, -8.572856903
centerofmass
0, 0, 0
aimingcenter
-49.271541595, -8.679238319, -8.572856903

ByteIndices

memory
4
geometry
3
geometryfire
3
geometryview
3
landcontact
5
Level of Detail 6
1.000 686 verts 588 faces 1 tex
Resolution
1
Vertices
686
Faces
588
Height
9.7896

Textures

  • dz\structures\industrial\power\data\cables_7_100_co.paa

Materials

  • dz\data\data\default.rvmat
2.000 392 verts 294 faces 1 tex
Resolution
2
Vertices
392
Faces
294
Height
9.7796

Textures

  • dz\structures\industrial\power\data\cables_7_100_co.paa

Materials

  • dz\data\data\default.rvmat
3.000 139 verts 111 faces 1 tex
Resolution
3
Vertices
139
Faces
111
Height
9.4663

Textures

  • dz\structures\industrial\power\data\cables_7_100_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
Memory 6 verts 0 faces 0 tex 2 sel
Resolution
9.999999869911E+14
Vertices
6
Faces
0
Height
0.0167

Named selections (2)

LandContact 2 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
2
Faces
0
model.cfg
class CfgModels
{
	class Power_HV_Line_TurnR
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Power_HV_Line_TurnR 0

No Sections in model.cfg.

Textures 1
  • dz\structures\industrial\power\data\cables_7_100_co.paa
Materials 1
  • dz\data\data\default.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\industrial\power\power_hv_line_turnr.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\industrial\Power\Power_HV_Line_TurnR.p3d — use the copy button in the page header to paste it elsewhere.