Overview
Amplion on concrete pole
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
4,149
Faces
5,441
Textures
3
Materials
6
Size (X × Y × Z)
1.571 × 9.031 × 1.042 m

ODOL v56 · 152,235 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
1.571 m
size_y
9.031 m
size_z
1.042 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
4.520046234
geometrysphere
4.568943024
sbsource
Visual
shadowoffset
—
minshadow
2

Mass

mass
199.999969482
massreciprocal
0.005000001
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

class
pasreceiver
damage
no

Bounds

bboxminposition
-0.785561025, -4.515379906, -0.521175504
bboxmaxposition
0.785561025, 4.515379906, 0.521175504
bboxminvisual
-0.785561025, -4.515379906, -0.521175504
bboxmaxvisual
0.785561025, 4.515379906, 0.521175504

Centers

boundingcenter
-0.024079978, 3.515000105, 0.019646496
geometrycenter
0.024080485, -0.010980129, -0.034951046
centerofmass
0.024080057, 1.417472482, -0.062057801
aimingcenter
0.024080485, -0.010980129, -0.034951046

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
1.000 1,927 verts 2,536 faces 3 tex
Resolution
1
Vertices
1,927
Faces
2,536
Height
9.0308

Textures

  • dz\structures\data\alpha\leakings\gradient_ca.paa
  • dz\structures\data\alpha\leakings\leaking_metal_ca.paa
  • dz\structures\industrial\power\data\amplion_co.paa

Materials

  • dz\data\data\default.rvmat
  • dz\structures\industrial\power\data\amplion.rvmat
  • dz\structures\industrial\power\data\misc_amplion_wood.rvmat
2.000 1,007 verts 1,197 faces 1 tex
Resolution
2
Vertices
1,007
Faces
1,197
Height
9.0308

Textures

  • dz\structures\industrial\power\data\amplion_co.paa

Materials

  • dz\structures\industrial\power\data\amplion.rvmat
  • dz\structures\industrial\power\data\misc_amplion_wood.rvmat
3.000 382 verts 300 faces 1 tex
Resolution
3
Vertices
382
Faces
300
Height
9.0088

Textures

  • dz\structures\industrial\power\data\amplion_co.paa

Materials

  • dz\structures\industrial\power\data\amplion.rvmat
  • dz\structures\industrial\power\data\misc_amplion_wood.rvmat
4.000 22 verts 14 faces 0 tex
Resolution
4
Vertices
22
Faces
14
Height
9.0088

Materials

  • dz\structures\industrial\power\data\misc_amplion_wood.rvmat
Geometry 24 verts 40 faces 0 tex 2 sel
Resolution
9999999827968
Vertices
24
Faces
40
Height
9.0088

Named selections (2)

  • component01 8 pts · 12 faces
  • component02 16 pts · 28 faces

Named properties (2)

Name Value
damage no
class pasreceiver
Memory 1 verts 0 faces 0 tex 1 sel
Resolution
9.999999869911E+14
Vertices
1
Faces
0

Named selections (1)

View Geometry 150 verts 268 faces 0 tex 7 sel
Resolution
6.0000000561644E+15
Vertices
150
Faces
268
Height
9.0088

Named selections (7)

  • component01 8 pts · 12 faces
  • component02 16 pts · 28 faces
  • component03 1 pts
  • component04 8 pts · 6 faces
  • component05 39 pts · 74 faces
  • component06 39 pts · 74 faces
  • component07 39 pts · 74 faces
Fire Geometry 636 verts 1,086 faces 0 tex 48 sel
Resolution
6.9999999760466E+15
Vertices
636
Faces
1,086
Height
9.0088

Named selections (48)

  • component01 16 pts · 28 faces
  • component02 1 pts
  • component03 1 pts
  • component04 1 pts
  • component05 12 pts · 20 faces
  • component06 12 pts · 20 faces
  • component07 12 pts · 20 faces
  • component08 12 pts · 20 faces
  • component09 39 pts · 74 faces
  • component10 21 pts · 38 faces
  • component11 12 pts · 20 faces
  • component12 11 pts · 18 faces
  • component13 11 pts · 18 faces
  • component14 12 pts · 20 faces
  • component15 12 pts · 20 faces
  • component16 9 pts · 14 faces
  • component17 11 pts · 18 faces
  • component18 21 pts · 38 faces
  • component19 12 pts · 20 faces
  • component20 10 pts · 16 faces
  • component21 12 pts · 20 faces
  • component22 39 pts · 74 faces
  • component23 12 pts · 20 faces
  • component24 12 pts · 20 faces
  • component25 11 pts · 18 faces
  • component26 39 pts · 74 faces
  • component27 21 pts · 38 faces
  • component28 12 pts · 20 faces
  • component29 12 pts · 20 faces
  • component30 12 pts · 20 faces
  • component31 10 pts · 16 faces
  • component32 18 pts · 32 faces
  • component33 18 pts · 32 faces
  • component34 18 pts · 32 faces
  • component35 18 pts · 32 faces
  • component36 18 pts · 32 faces
  • component37 8 pts · 12 faces
  • component38 8 pts · 12 faces
  • component39 8 pts · 12 faces
  • component40 8 pts · 12 faces
  • component41 8 pts · 12 faces
  • component42 8 pts · 12 faces
  • component43 8 pts · 12 faces
  • component44 8 pts · 12 faces
  • component45 8 pts · 12 faces
  • component46 8 pts · 12 faces
  • component47 8 pts · 12 faces
  • component48 18 pts · 32 faces

Materials

  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\plastic.rvmat
model.cfg
class CfgModels
{
	class Power_Pole_Conc1_Amp
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Power_Pole_Conc1_Amp 0

No Sections in model.cfg.

Textures 3
  • dz\structures\data\alpha\leakings\gradient_ca.paa
  • dz\structures\data\alpha\leakings\leaking_metal_ca.paa
  • dz\structures\industrial\power\data\amplion_co.paa
Materials 6
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\plastic.rvmat
  • dz\structures\industrial\power\data\amplion.rvmat
  • dz\structures\industrial\power\data\misc_amplion_wood.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\industrial\power\power_pole_conc1_amp.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\industrial\Power\Power_Pole_Conc1_Amp.p3d — use the copy button in the page header to paste it elsewhere.