Overview
LODs
6
Vertices
1,603
Faces
1,174
Textures
2
Materials
3
Size (X × Y × Z)
2.299 × 11.133 × 0.644 m

ODOL v56 · 47,153 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
2.299 m
size_y
11.133 m
size_z
0.644 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
5.680085182
geometrysphere
5.501813889
sbsource
Visual
shadowoffset
—
minshadow
2

Mass

mass
200
massreciprocal
0.005
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-1.149617672, -5.566680431, -0.322111517
bboxmaxposition
1.149617672, 5.566680431, 0.322111517
bboxminvisual
-1.149617672, -5.566680431, -0.322111517
bboxmaxvisual
1.149617672, 5.566680431, 0.322111517

Centers

boundingcenter
0.768972456, 4.575488567, -0.000000507
geometrycenter
1.023807645, -0.066684246, -0.011775695
centerofmass
1.023807645, -0.066684112, -0.011775694
aimingcenter
1.023807645, -0.066684246, -0.011775695

ByteIndices

memory
4
geometry
3
geometryfire
5
geometryview
5
Level of Detail 6
1.000 928 verts 651 faces 2 tex
Resolution
1
Vertices
928
Faces
651
Height
11.1081

Textures

  • dz\structures\data\alpha\leakings\leaking_metal_ca.paa
  • dz\structures\signs\tourist\data\touristtrail_colormarkers_ca.paa

Materials

  • dz\structures\industrial\power\data\powlin_alpha_faces.rvmat
  • dz\structures\industrial\power\data\powlines_multi2.rvmat
  • dz\structures\signs\tourist\data\wooden_pole_marker.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 507 verts 344 faces 0 tex
Resolution
2
Vertices
507
Faces
344
Height
11.0967

Materials

  • dz\structures\industrial\power\data\powlines_multi2.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 89 verts 51 faces 0 tex 1 sel
Resolution
3
Vertices
89
Faces
51
Height
10.1334

Named selections (1)

  • * cannot generate st coordinates 8 pts

Materials

  • dz\structures\industrial\power\data\powlines_multi2.rvmat
Geometry 8 verts 12 faces 0 tex 1 sel
Resolution
9999999827968
Vertices
8
Faces
12
Height
11.0000

Named selections (1)

  • component01 8 pts · 12 faces

Named properties (1)

Name Value
damage no
Memory 1 verts 0 faces 0 tex 1 sel
Resolution
9.999999869911E+14
Vertices
1
Faces
0

Named selections (1)

View Geometry 70 verts 116 faces 0 tex 6 sel
Resolution
6.0000000561644E+15
Vertices
70
Faces
116
Height
11.1081

Named selections (6)

  • component01 8 pts · 12 faces
  • component02 16 pts · 28 faces
  • component03 16 pts · 28 faces
  • component04 8 pts · 12 faces
  • component05 14 pts · 24 faces
  • component06 8 pts · 12 faces
model.cfg
class CfgModels
{
	class Power_Pole_Conc4_Lamp_Trail_R
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Power_Pole_Conc4_Lamp_Trail_R 0

No Sections in model.cfg.

Textures 2
  • dz\structures\data\alpha\leakings\leaking_metal_ca.paa
  • dz\structures\signs\tourist\data\touristtrail_colormarkers_ca.paa
Materials 3
  • dz\structures\industrial\power\data\powlin_alpha_faces.rvmat
  • dz\structures\industrial\power\data\powlines_multi2.rvmat
  • dz\structures\signs\tourist\data\wooden_pole_marker.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\industrial\power\power_pole_conc4_lamp_trail_r.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\industrial\Power\Power_Pole_Conc4_Lamp_Trail_R.p3d — use the copy button in the page header to paste it elsewhere.