Overview
power_transformer_small.p3d
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
8,959
Faces
6,800
Textures
2
Materials
5
Size (X × Y × Z)
2.348 × 9.446 × 0.909 m

ODOL v56 · 217,810 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
2.348 m
size_y
9.446 m
size_z
0.909 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
4.811229229
geometrysphere
4.786746502
sbsource
Visual
shadowoffset
—
minshadow
2

Mass

mass
500.000183105
massreciprocal
0.001999999
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-1.174195051, -4.722840309, -0.454475522
bboxmaxposition
1.174195051, 4.722840786, 0.454475522
bboxminvisual
-1.174195051, -4.722840309, -0.454475522
bboxmaxvisual
1.174195051, 4.722840786, 0.454475522

Centers

boundingcenter
0.007505, 3.535060406, -0.011107519
geometrycenter
-0.007505059, 0.092940092, 0.070453525
centerofmass
0.040760081, 1.31842804, -0.030564258
aimingcenter
-0.007505059, 0.092940092, 0.070453525

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
1.000 3,970 verts 2,854 faces 1 tex
Resolution
1
Vertices
3,970
Faces
2,854
Height
9.4434

Textures

  • dz\structures\data\alpha\leakings\leaking_metal_ca.paa

Materials

  • dz\structures\industrial\power\data\powlin_alpha_faces.rvmat
  • dz\structures\industrial\power\data\powlines_multi3.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 2,397 verts 1,626 faces 1 tex
Resolution
2
Vertices
2,397
Faces
1,626
Height
9.4434

Textures

  • dz\structures\data\alpha\leakings\leaking_metal_ca.paa

Materials

  • dz\structures\industrial\power\data\powlin_alpha_faces.rvmat
  • dz\structures\industrial\power\data\powlines_multi3.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 1,390 verts 826 faces 0 tex
Resolution
3
Vertices
1,390
Faces
826
Height
9.2552

Materials

  • dz\structures\industrial\power\data\powlines_multi3.rvmat
4.000 360 verts 180 faces 1 tex
Resolution
4
Vertices
360
Faces
180
Height
9.2750

Textures

  • dz\structures\industrial\power\data\powline_t1_mlod_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 109 verts 178 faces 0 tex 10 sel
Resolution
9999999827968
Vertices
109
Faces
178
Height
9.2552

Named selections (10)

  • component01 12 pts · 20 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 10 pts · 16 faces
  • component05 16 pts · 28 faces
  • component06 16 pts · 28 faces
  • component07 10 pts · 16 faces
  • component08 10 pts · 16 faces
  • component09 8 pts · 12 faces
  • component10 11 pts · 18 faces

Named properties (1)

Name Value
damage no
Memory 1 verts 0 faces 0 tex 1 sel
Resolution
9.999999869911E+14
Vertices
1
Faces
0

Named selections (1)

View Geometry 142 verts 228 faces 0 tex 14 sel
Resolution
6.0000000561644E+15
Vertices
142
Faces
228
Height
9.2552

Named selections (14)

  • component01 12 pts · 20 faces
  • component02 12 pts · 20 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 10 pts · 16 faces
  • component06 16 pts · 28 faces
  • component07 16 pts · 28 faces
  • component08 10 pts · 16 faces
  • component09 10 pts · 16 faces
  • component10 8 pts · 12 faces
  • component11 8 pts · 12 faces
  • component12 8 pts · 12 faces
  • component13 8 pts · 12 faces
  • component14 8 pts · 12 faces
Fire Geometry 590 verts 908 faces 0 tex 68 sel
Resolution
6.9999999760466E+15
Vertices
590
Faces
908
Height
9.2552

Named selections (68)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces
  • component10 8 pts · 12 faces
  • component11 8 pts · 12 faces
  • component12 8 pts · 12 faces
  • component13 8 pts · 12 faces
  • component14 8 pts · 12 faces
  • component15 8 pts · 12 faces
  • component16 8 pts · 12 faces
  • component17 8 pts · 12 faces
  • component18 8 pts · 12 faces
  • component19 8 pts · 12 faces
  • component20 8 pts · 12 faces
  • component21 8 pts · 12 faces
  • component22 8 pts · 12 faces
  • component23 8 pts · 12 faces
  • component24 8 pts · 12 faces
  • component25 12 pts · 20 faces
  • component26 8 pts · 12 faces
  • component27 8 pts · 12 faces
  • component28 8 pts · 12 faces
  • component29 8 pts · 12 faces
  • component30 8 pts · 12 faces
  • component31 8 pts · 12 faces
  • component32 8 pts · 12 faces
  • component33 9 pts · 14 faces
  • component34 9 pts · 14 faces
  • component35 9 pts · 14 faces
  • component36 9 pts · 14 faces
  • component37 9 pts · 14 faces
  • component38 9 pts · 14 faces
  • component39 8 pts · 12 faces
  • component40 8 pts · 12 faces
  • component41 8 pts · 12 faces
  • component42 8 pts · 12 faces
  • component43 8 pts · 12 faces
  • component44 10 pts · 16 faces
  • component45 10 pts · 16 faces
  • component46 10 pts · 16 faces
  • component47 10 pts · 16 faces
  • component48 8 pts · 12 faces
  • component49 8 pts · 12 faces
  • component50 8 pts · 12 faces
  • component51 8 pts · 12 faces
  • component52 8 pts · 12 faces
  • component53 8 pts · 12 faces
  • component54 8 pts · 12 faces
  • component55 8 pts · 12 faces
  • component56 8 pts · 12 faces
  • component57 8 pts · 12 faces
  • component58 8 pts · 12 faces
  • component59 8 pts · 12 faces
  • component60 8 pts · 12 faces
  • component61 8 pts · 12 faces
  • component62 8 pts · 12 faces
  • component63 8 pts · 12 faces
  • component64 9 pts · 14 faces
  • component65 9 pts · 14 faces
  • component66 9 pts · 14 faces
  • component67 21 pts · 38 faces
  • component68 20 pts · 36 faces

Materials

  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\ironplate.rvmat
model.cfg
class CfgModels
{
	class Power_Transformer_Small
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Power_Transformer_Small 0

No Sections in model.cfg.

Textures 2
  • dz\structures\data\alpha\leakings\leaking_metal_ca.paa
  • dz\structures\industrial\power\data\powline_t1_mlod_co.paa
Materials 5
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\ironplate.rvmat
  • dz\structures\industrial\power\data\powlin_alpha_faces.rvmat
  • dz\structures\industrial\power\data\powlines_multi3.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\industrial\power\power_transformer_small.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\industrial\Power\Power_Transformer_Small.p3d — use the copy button in the page header to paste it elsewhere.