Overview
LODs
4
Vertices
3,455
Faces
1,699
Textures
1
Materials
2
Size (X × Y × Z)
20.879 × 21.876 × 36.711 m

ODOL v56 · 98,900 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
20.879 m
size_y
21.876 m
size_z
36.711 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
31.382390976
geometrysphere
23.763486862
sbsource
Visual
shadowoffset
—
minshadow
1

Mass

mass
0
massreciprocal
1
armor
200
armorreciprocal
0.005

Map

maptype
3
map
building

Properties

class
house
damage
no

Bounds

bboxminposition
-16.264249802, 0.724297523, -5.639249802
bboxmaxposition
4.61425066, 22.600000381, 31.072065353
bboxminvisual
-16.264249802, 0.724297523, -5.639249802
bboxmaxvisual
4.61425066, 22.600000381, 31.072065353

Centers

boundingcenter
0, 0, 0
geometrycenter
-5.824999809, 11.662149429, 12.693472862
centerofmass
0, 0, 0
aimingcenter
-5.824999809, 11.662149429, 12.693472862

ByteIndices

memory
3
geometry
2
geometryfire
2
geometryview
2
Level of Detail 4
0.000 2,524 verts 1,285 faces 1 tex 26 sel
Resolution
0
Vertices
2,524
Faces
1,285
Height
21.8757

Named selections (26)

  • atcdoors 2,516 pts · 1,283 faces
  • door1 76 pts · 27 faces
  • door10 102 pts · 56 faces
  • door11 102 pts · 61 faces
  • door12 102 pts · 60 faces
  • door13 102 pts · 61 faces
  • door14 76 pts · 32 faces
  • door15 76 pts · 32 faces
  • door16 102 pts · 34 faces
  • door17 102 pts · 61 faces
  • door18 102 pts · 61 faces
  • door19 102 pts · 61 faces
  • door2 76 pts · 28 faces
  • door20 102 pts · 61 faces
  • door21 102 pts · 56 faces
  • door22 102 pts · 61 faces
  • door23 102 pts · 56 faces
  • door24 102 pts · 61 faces
  • door25 148 pts · 69 faces
  • door3 76 pts · 33 faces
  • door4 76 pts · 38 faces
  • door5 102 pts · 61 faces
  • door6 102 pts · 61 faces
  • door7 140 pts · 48 faces
  • door8 140 pts · 48 faces
  • door9 110 pts · 58 faces

Textures

  • dz\structures\military\houses\data\mil_controltower_glassbroken_ca.paa

Materials

  • dz\structures\military\airfield\data\atcbig_multi_6.rvmat
  • dz\structures\military\airfield\data\mil_atcbig_windows_broken.rvmat

Named properties (4)

Name Value
autocenter 0
class house
map building
damage no
1.000 656 verts 264 faces 1 tex 26 sel
Resolution
1
Vertices
656
Faces
264
Height
21.8757

Named selections (26)

  • atcdoors 656 pts · 264 faces
  • door1 24 pts · 7 faces
  • door10 24 pts · 6 faces
  • door11 24 pts · 11 faces
  • door12 24 pts · 10 faces
  • door13 24 pts · 11 faces
  • door14 24 pts · 11 faces
  • door15 24 pts · 11 faces
  • door16 24 pts · 6 faces
  • door17 24 pts · 11 faces
  • door18 24 pts · 11 faces
  • door19 24 pts · 11 faces
  • door2 24 pts · 7 faces
  • door20 24 pts · 11 faces
  • door21 24 pts · 6 faces
  • door22 24 pts · 11 faces
  • door23 24 pts · 6 faces
  • door24 24 pts · 11 faces
  • door25 80 pts · 35 faces
  • door3 24 pts · 7 faces
  • door4 24 pts · 12 faces
  • door5 24 pts · 11 faces
  • door6 24 pts · 11 faces
  • door7 24 pts · 12 faces
  • door8 24 pts · 12 faces
  • door9 24 pts · 6 faces

Textures

  • dz\structures\military\houses\data\mil_controltower_glassbroken_ca.paa

Materials

  • dz\structures\military\airfield\data\atcbig_multi_6.rvmat
  • dz\structures\military\airfield\data\mil_atcbig_windows_broken.rvmat

Named properties (4)

Name Value
autocenter 0
class house
map building
damage no
Geometry 200 verts 150 faces 0 tex 51 sel
Resolution
9999999827968
Vertices
200
Faces
150
Height
21.8757

Shared vertices (25)

Selections in a group cover the same vertex set on this LOD.

  • 8 verts
    • component01
    • door8
  • 8 verts
    • component02
    • door7
  • 8 verts
    • component03
    • door3
  • 8 verts
    • component04
    • door4
  • 8 verts
    • component05
    • door21
  • 8 verts
    • component06
    • door17
  • 8 verts
    • component07
    • door16
  • 8 verts
    • component08
    • door20
  • 8 verts
    • component09
    • door19
  • 8 verts
    • component10
    • door11
  • 8 verts
    • component11
    • door18
  • 8 verts
    • component12
    • door22
  • 8 verts
    • component13
    • door24
  • 8 verts
    • component14
    • door23
  • 8 verts
    • component15
    • door5
  • 8 verts
    • component16
    • door13
  • 8 verts
    • component17
    • door1
  • 8 verts
    • component18
    • door2
  • 8 verts
    • component19
    • door12
  • 8 verts
    • component20
    • door14
  • 8 verts
    • component21
    • door15
  • 8 verts
    • component22
    • door6
  • 8 verts
    • component23
    • door10
  • 8 verts
    • component24
    • door9
  • 8 verts
    • component25
    • door25

Named selections (51)

  • atcdoors 200 pts
  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 8 pts · 6 faces
  • component09 8 pts · 6 faces
  • component10 8 pts · 6 faces
  • component11 8 pts · 6 faces
  • component12 8 pts · 6 faces
  • component13 8 pts · 6 faces
  • component14 8 pts · 6 faces
  • component15 8 pts · 6 faces
  • component16 8 pts · 6 faces
  • component17 8 pts · 6 faces
  • component18 8 pts · 6 faces
  • component19 8 pts · 6 faces
  • component20 8 pts · 6 faces
  • component21 8 pts · 6 faces
  • component22 8 pts · 6 faces
  • component23 8 pts · 6 faces
  • component24 8 pts · 6 faces
  • component25 8 pts · 5 faces
  • door1 8 pts
  • door10 8 pts
  • door11 8 pts
  • door12 8 pts
  • door13 8 pts
  • door14 8 pts
  • door15 8 pts
  • door16 8 pts
  • door17 8 pts
  • door18 8 pts
  • door19 8 pts
  • door2 8 pts
  • door20 8 pts
  • door21 8 pts
  • door22 8 pts
  • door23 8 pts
  • door24 8 pts
  • door25 8 pts
  • door3 8 pts
  • door4 8 pts
  • door5 8 pts
  • door6 8 pts
  • door7 8 pts
  • door8 8 pts
  • door9 8 pts

Named properties (4)

Name Value
autocenter 0
class house
map building
damage no
Memory 75 verts 0 faces 0 tex 51 sel
Resolution
9.999999869911E+14
Vertices
75
Faces
0
Height
21.8757

Named selections (51)

Named properties (4)

Name Value
autocenter 0
class house
map building
damage no
model.cfg
class CfgModels
{
	class Proxy_ATCDoors
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Proxy_ATCDoors 0

No Sections in model.cfg.

Textures 1
  • dz\structures\military\houses\data\mil_controltower_glassbroken_ca.paa
Materials 2
  • dz\structures\military\airfield\data\atcbig_multi_6.rvmat
  • dz\structures\military\airfield\data\mil_atcbig_windows_broken.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\military\airfield\proxy\proxy_atcdoors.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\military\airfield\Proxy\Proxy_ATCDoors.p3d — use the copy button in the page header to paste it elsewhere.