Overview
Turntable preview of HBarrier_6m.p3d
Experimental preview — Resolution1.000 · 8,131 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
7
Vertices
16,974
Faces
17,440
Textures
2
Materials
5
Size (X × Y × Z)
6.855 × 1.836 × 2.660 m

ODOL v56 · 563,683 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
6.855 m
size_y
1.836 m
size_z
2.660 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
3.600723505
geometrysphere
3.601197004
sbsource
Visual
shadowoffset
—
minshadow
3

Mass

mass
3199.999023438
massreciprocal
0.0003125
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-3.42751503, -0.918184519, -1.330214977
bboxmaxposition
3.427515268, 0.918184519, 1.330214977
bboxminvisual
-3.42751503, -0.918184519, -1.330214977
bboxmaxvisual
3.427515268, 0.918184519, 1.330214977

Centers

boundingcenter
2.26129508, 0.629315495, 0.042504966
geometrycenter
-0.055794954, -0.076120138, 0.005570054
centerofmass
-0.043635171, -0.142752603, -0.030770296
aimingcenter
-0.055794954, -0.076120138, 0.005570054

ByteIndices

geometry
5
geometryfire
6
geometryview
6
Level of Detail 7
1.000 8,131 verts 8,357 faces 2 tex
Resolution
1
Vertices
8,131
Faces
8,357
Height
1.8105

Textures

  • dz\structures\military\improvised\data\hbarrier3_co.paa
  • dz\structures\military\improvised\data\spiral_co.paa

Materials

  • dz\structures\military\improvised\data\hbarrier5.rvmat
  • dz\structures\military\improvised\data\pruzina.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 5,033 verts 4,261 faces 2 tex
Resolution
2
Vertices
5,033
Faces
4,261
Height
1.8068

Textures

  • dz\structures\military\improvised\data\hbarrier3_co.paa
  • dz\structures\military\improvised\data\spiral_co.paa

Materials

  • dz\structures\military\improvised\data\hbarrier5.rvmat
  • dz\structures\military\improvised\data\pruzina.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 1,365 verts 1,546 faces 1 tex
Resolution
3
Vertices
1,365
Faces
1,546
Height
1.8033

Textures

  • dz\structures\military\improvised\data\hbarrier3_co.paa

Materials

  • dz\structures\military\improvised\data\hbarrier5.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 538 verts 562 faces 1 tex
Resolution
4
Vertices
538
Faces
562
Height
1.7953

Textures

  • dz\structures\military\improvised\data\hbarrier3_co.paa

Materials

  • dz\structures\military\improvised\data\hbarrier5.rvmat
5.000 284 verts 212 faces 1 tex
Resolution
5
Vertices
284
Faces
212
Height
1.7903

Textures

  • dz\structures\military\improvised\data\hbarrier3_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 20 verts 32 faces 0 tex 2 sel
Resolution
9999999827968
Vertices
20
Faces
32
Height
1.6584

Named selections (2)

  • component00 8 pts · 12 faces
  • component01 12 pts · 20 faces

Materials

  • dz\data\data\penetration\dirt.rvmat

Named properties (1)

Name Value
damage no
View Geometry 1,603 verts 2,470 faces 0 tex 184 sel
Resolution
6.0000000561644E+15
Vertices
1,603
Faces
2,470
Height
1.7379

Named selections (184)

  • component01 40 pts · 76 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces
  • component10 8 pts · 12 faces
  • component100 40 pts · 76 faces
  • component101 40 pts · 76 faces
  • component102 35 pts · 66 faces
  • component103 8 pts · 12 faces
  • component104 8 pts · 12 faces
  • component105 8 pts · 12 faces
  • component106 8 pts · 12 faces
  • component107 8 pts · 12 faces
  • component108 8 pts · 12 faces
  • component109 8 pts · 12 faces
  • component11 8 pts · 12 faces
  • component110 8 pts · 12 faces
  • component111 8 pts · 12 faces
  • component112 8 pts · 12 faces
  • component113 8 pts · 12 faces
  • component114 8 pts · 12 faces
  • component115 8 pts · 12 faces
  • component116 8 pts · 12 faces
  • component117 8 pts · 12 faces
  • component118 8 pts · 12 faces
  • component119 8 pts · 12 faces
  • component12 8 pts · 12 faces
  • component120 8 pts · 12 faces
  • component121 8 pts · 12 faces
  • component122 8 pts · 12 faces
  • component123 8 pts · 12 faces
  • component124 8 pts · 12 faces
  • component125 8 pts · 12 faces
  • component126 8 pts · 12 faces
  • component127 8 pts · 12 faces
  • component128 8 pts · 12 faces
  • component129 8 pts · 12 faces
  • component13 8 pts · 12 faces
  • component130 8 pts · 12 faces
  • component131 8 pts · 12 faces
  • component132 8 pts · 12 faces
  • component133 8 pts · 12 faces
  • component134 8 pts · 12 faces
  • component135 8 pts · 12 faces
  • component136 8 pts · 12 faces
  • component137 8 pts · 12 faces
  • component138 8 pts · 12 faces
  • component139 8 pts · 12 faces
  • component14 8 pts · 12 faces
  • component140 8 pts · 12 faces
  • component141 8 pts · 12 faces
  • component142 8 pts · 12 faces
  • component143 8 pts · 12 faces
  • component144 8 pts · 12 faces
  • component145 8 pts · 12 faces
  • component146 8 pts · 12 faces
  • component147 8 pts · 12 faces
  • component148 8 pts · 12 faces
  • component149 8 pts · 12 faces
  • component15 8 pts · 12 faces
  • component150 8 pts · 12 faces
  • component151 8 pts · 12 faces
  • component152 8 pts · 12 faces
  • component153 8 pts · 12 faces
  • component154 8 pts · 12 faces
  • component155 8 pts · 12 faces
  • component156 8 pts · 12 faces
  • component157 8 pts · 12 faces
  • component158 8 pts · 12 faces
  • component159 8 pts · 12 faces
  • component16 8 pts · 12 faces
  • component160 8 pts · 12 faces
  • component161 8 pts · 12 faces
  • component162 8 pts · 12 faces
  • component163 8 pts · 12 faces
  • component164 8 pts · 12 faces
  • component165 8 pts · 12 faces
  • component166 8 pts · 12 faces
  • component167 8 pts · 12 faces
  • component168 8 pts · 12 faces
  • component169 8 pts · 12 faces
  • component17 8 pts · 12 faces
  • component170 8 pts · 12 faces
  • component171 8 pts · 12 faces
  • component172 8 pts · 12 faces
  • component173 8 pts · 12 faces
  • component174 8 pts · 12 faces
  • component175 8 pts · 12 faces
  • component176 8 pts · 12 faces
  • component177 8 pts · 12 faces
  • component178 8 pts · 12 faces
  • component179 8 pts · 12 faces
  • component18 8 pts · 12 faces
  • component180 8 pts · 12 faces
  • component181 8 pts · 12 faces
  • component182 8 pts · 12 faces
  • component183 8 pts · 12 faces
  • component184 8 pts · 12 faces
  • component19 8 pts · 12 faces
  • component20 8 pts · 12 faces
  • component21 8 pts · 12 faces
  • component22 8 pts · 12 faces
  • component23 8 pts · 12 faces
  • component24 8 pts · 12 faces
  • component25 8 pts · 12 faces
  • component26 8 pts · 12 faces
  • component27 8 pts · 12 faces
  • component28 8 pts · 12 faces
  • component29 8 pts · 12 faces
  • component30 8 pts · 12 faces
  • component31 8 pts · 12 faces
  • component32 8 pts · 12 faces
  • component33 8 pts · 12 faces
  • component34 8 pts · 12 faces
  • component35 8 pts · 12 faces
  • component36 8 pts · 12 faces
  • component37 8 pts · 12 faces
  • component38 8 pts · 12 faces
  • component39 8 pts · 12 faces
  • component40 8 pts · 12 faces
  • component41 8 pts · 12 faces
  • component42 8 pts · 12 faces
  • component43 8 pts · 12 faces
  • component44 8 pts · 12 faces
  • component45 8 pts · 12 faces
  • component46 8 pts · 12 faces
  • component47 8 pts · 12 faces
  • component48 8 pts · 12 faces
  • component49 8 pts · 12 faces
  • component50 8 pts · 12 faces
  • component51 8 pts · 12 faces
  • component52 10 pts · 16 faces
  • component53 10 pts · 16 faces
  • component54 10 pts · 16 faces
  • component55 10 pts · 16 faces
  • component56 8 pts · 12 faces
  • component57 8 pts · 12 faces
  • component58 8 pts · 12 faces
  • component59 8 pts · 12 faces
  • component60 8 pts · 12 faces
  • component61 8 pts · 12 faces
  • component62 8 pts · 12 faces
  • component63 8 pts · 12 faces
  • component64 8 pts · 12 faces
  • component65 8 pts · 12 faces
  • component66 8 pts · 12 faces
  • component67 8 pts · 12 faces
  • component68 8 pts · 12 faces
  • component69 8 pts · 12 faces
  • component70 8 pts · 12 faces
  • component71 8 pts · 12 faces
  • component72 8 pts · 12 faces
  • component73 8 pts · 12 faces
  • component74 8 pts · 12 faces
  • component75 8 pts · 12 faces
  • component76 8 pts · 12 faces
  • component77 8 pts · 12 faces
  • component78 8 pts · 12 faces
  • component79 8 pts · 12 faces
  • component80 8 pts · 12 faces
  • component81 8 pts · 12 faces
  • component82 8 pts · 12 faces
  • component83 8 pts · 12 faces
  • component84 8 pts · 12 faces
  • component85 8 pts · 12 faces
  • component86 8 pts · 12 faces
  • component87 8 pts · 12 faces
  • component88 8 pts · 12 faces
  • component89 8 pts · 12 faces
  • component90 8 pts · 12 faces
  • component91 8 pts · 12 faces
  • component92 8 pts · 12 faces
  • component93 8 pts · 12 faces
  • component94 8 pts · 12 faces
  • component95 8 pts · 12 faces
  • component96 8 pts · 12 faces
  • component97 8 pts · 12 faces
  • component98 8 pts · 12 faces
  • component99 8 pts · 12 faces

Materials

  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\penetration\ironplate.rvmat
model.cfg
class CfgModels
{
	class HBarrier_6m
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · HBarrier_6m 0

No Sections in model.cfg.

Textures 2
  • dz\structures\military\improvised\data\hbarrier3_co.paa
  • dz\structures\military\improvised\data\spiral_co.paa
Materials 5
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\penetration\ironplate.rvmat
  • dz\structures\military\improvised\data\hbarrier5.rvmat
  • dz\structures\military\improvised\data\pruzina.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\military\improvised\hbarrier_6m.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\military\Improvised\HBarrier_6m.p3d — use the copy button in the page header to paste it elsewhere.