Overview
mil_artilery_rampart.p3d
Preview courtesy of Sam's Object Finder
LODs
7
Vertices
2,430
Faces
1,624
Textures
1
Materials
4
Size (X × Y × Z)
13.898 × 2.824 × 7.263 m

ODOL v56 · 68,327 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
13.898 m
size_y
2.824 m
size_z
7.263 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
7.036095142
geometrysphere
6.566919327
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
1000.000183105
massreciprocal
0.001
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-6.949040413, -1.412160039, -3.631615162
bboxmaxposition
6.949040413, 1.412160039, 3.6316154
bboxminvisual
-6.949040413, -1.412160039, -3.631615162
bboxmaxvisual
6.949040413, 1.412160039, 3.6316154

Centers

boundingcenter
0, 0.139950037, -2.225465298
geometrycenter
0, 0.097590446, 0.245314002
centerofmass
0.163155749, -0.462759137, 2.315065145
aimingcenter
0, 0.097590446, 0.245314002

ByteIndices

geometry
3
geometryfire
6
geometryview
5
roadway
4
Level of Detail 7
1.000 956 verts 333 faces 0 tex
Resolution
1
Vertices
956
Faces
333
Height
2.8243

Materials

  • dz\structures\military\improvised\data\fort_rampart.rvmat
2.000 431 verts 159 faces 0 tex
Resolution
2
Vertices
431
Faces
159
Height
2.8243

Materials

  • dz\structures\military\improvised\data\fort_rampart.rvmat
3.000 184 verts 48 faces 0 tex
Resolution
3
Vertices
184
Faces
48
Height
2.8243

Materials

  • dz\structures\military\improvised\data\fort_rampart.rvmat
Geometry 46 verts 40 faces 0 tex 7 sel
Resolution
9999999827968
Vertices
46
Faces
40
Height
2.3986

Named selections (7)

  • component01 8 pts · 6 faces
  • component02 6 pts · 5 faces
  • component03 6 pts · 5 faces
  • component04 6 pts · 5 faces
  • component05 6 pts · 5 faces
  • component06 6 pts · 5 faces
  • component07 8 pts · 9 faces

Named properties (1)

Name Value
damage no
Roadway 107 verts 92 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
107
Faces
92
Height
2.3732

Textures

  • dz\surfaces\data\roadway\dirt_ext.paa

Materials

  • dz\data\data\surfaces\clutter.rvmat
View Geometry 46 verts 40 faces 0 tex 7 sel
Resolution
6.0000000561644E+15
Vertices
46
Faces
40
Height
2.3986

Named selections (7)

  • component01 8 pts · 6 faces
  • component02 6 pts · 5 faces
  • component03 6 pts · 5 faces
  • component04 6 pts · 5 faces
  • component05 6 pts · 5 faces
  • component06 6 pts · 5 faces
  • component07 8 pts · 9 faces

Named properties (1)

Name Value
damage no
Fire Geometry 660 verts 912 faces 0 tex 102 sel
Resolution
6.9999999760466E+15
Vertices
660
Faces
912
Height
2.8243

Named selections (102)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces
  • component10 8 pts · 12 faces
  • component100 4 pts · 4 faces
  • component101 4 pts · 4 faces
  • component102 13 pts · 22 faces
  • component11 8 pts · 12 faces
  • component12 8 pts · 12 faces
  • component13 8 pts · 12 faces
  • component14 8 pts · 12 faces
  • component15 8 pts · 12 faces
  • component16 8 pts · 12 faces
  • component17 8 pts · 12 faces
  • component18 8 pts · 12 faces
  • component19 8 pts · 12 faces
  • component20 8 pts · 12 faces
  • component21 8 pts · 12 faces
  • component22 8 pts · 12 faces
  • component23 8 pts · 12 faces
  • component24 8 pts · 12 faces
  • component25 8 pts · 12 faces
  • component26 8 pts · 12 faces
  • component27 8 pts · 12 faces
  • component28 8 pts · 12 faces
  • component29 8 pts · 12 faces
  • component30 8 pts · 12 faces
  • component31 8 pts · 12 faces
  • component32 8 pts · 12 faces
  • component33 8 pts · 12 faces
  • component34 8 pts · 12 faces
  • component35 8 pts · 12 faces
  • component36 8 pts · 12 faces
  • component37 8 pts · 12 faces
  • component38 8 pts · 12 faces
  • component39 8 pts · 12 faces
  • component40 8 pts · 12 faces
  • component41 8 pts · 12 faces
  • component42 8 pts · 12 faces
  • component43 8 pts · 12 faces
  • component44 8 pts · 12 faces
  • component45 4 pts · 4 faces
  • component46 4 pts · 4 faces
  • component47 5 pts · 6 faces
  • component48 9 pts · 14 faces
  • component49 5 pts · 6 faces
  • component50 4 pts · 4 faces
  • component51 7 pts · 10 faces
  • component52 4 pts · 4 faces
  • component53 4 pts · 4 faces
  • component54 5 pts · 6 faces
  • component55 4 pts · 4 faces
  • component56 4 pts · 4 faces
  • component57 4 pts · 4 faces
  • component58 4 pts · 4 faces
  • component59 4 pts · 4 faces
  • component60 7 pts · 10 faces
  • component61 4 pts · 4 faces
  • component62 5 pts · 6 faces
  • component63 5 pts · 6 faces
  • component64 5 pts · 6 faces
  • component65 4 pts · 4 faces
  • component66 4 pts · 4 faces
  • component67 4 pts · 4 faces
  • component68 4 pts · 4 faces
  • component69 5 pts · 6 faces
  • component70 5 pts · 6 faces
  • component71 5 pts · 6 faces
  • component72 4 pts · 4 faces
  • component73 5 pts · 6 faces
  • component74 6 pts · 8 faces
  • component75 4 pts · 4 faces
  • component76 6 pts · 8 faces
  • component77 7 pts · 10 faces
  • component78 4 pts · 4 faces
  • component79 6 pts · 8 faces
  • component80 5 pts · 6 faces
  • component81 4 pts · 4 faces
  • component82 7 pts · 10 faces
  • component83 4 pts · 4 faces
  • component84 7 pts · 10 faces
  • component85 5 pts · 6 faces
  • component86 9 pts · 14 faces
  • component87 6 pts · 8 faces
  • component88 8 pts · 12 faces
  • component89 4 pts · 4 faces
  • component90 8 pts · 12 faces
  • component91 4 pts · 4 faces
  • component92 7 pts · 10 faces
  • component93 6 pts · 8 faces
  • component94 5 pts · 6 faces
  • component95 5 pts · 6 faces
  • component96 4 pts · 4 faces
  • component97 5 pts · 6 faces
  • component98 6 pts · 8 faces
  • component99 8 pts · 12 faces

Materials

  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\penetration\wood_desk.rvmat
model.cfg
class CfgModels
{
	class Mil_Artilery_Rampart
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Mil_Artilery_Rampart 0

No Sections in model.cfg.

Textures 1
  • dz\surfaces\data\roadway\dirt_ext.paa
Materials 4
  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\penetration\wood_desk.rvmat
  • dz\data\data\surfaces\clutter.rvmat
  • dz\structures\military\improvised\data\fort_rampart.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\military\improvised\mil_artilery_rampart.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\military\Improvised\Mil_Artilery_Rampart.p3d — use the copy button in the page header to paste it elsewhere.