Overview
Turntable preview of AirCondition_A.p3d
Experimental preview — Resolution0.000 · 1,048 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
5
Vertices
1,579
Faces
850
Textures
1
Materials
3
Size (X × Y × Z)
1.088 × 0.994 × 1.088 m

ODOL v56 · 35,836 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
1.088 m
size_y
0.994 m
size_z
1.088 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.896852195
geometrysphere
0.656100929
sbsource
ShadowVolume
shadowoffset
—
minshadow
0

Mass

mass
50
massreciprocal
0.02
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.544163525, -0.496957511, -0.544164002
bboxmaxposition
0.544163525, 0.496957511, 0.544164002
bboxminvisual
-0.544163525, -0.496957511, -0.544164002
bboxmaxvisual
0.544163525, 0.496957511, 0.544164002

Centers

boundingcenter
0.000000477, 0.496957511, 0
geometrycenter
-0.000000477, -0.046824083, 0
centerofmass
-0.000000477, -0.046824079, 0
aimingcenter
-0.000000477, -0.046824083, 0

ByteIndices

geometry
2
geometryfire
4
geometryview
3
Level of Detail 5
0.000 1,048 verts 426 faces 1 tex
Resolution
0
Vertices
1,048
Faces
426
Height
0.9939

Textures

  • dz\structures\proxy_buildingparts\roof\aircondition\data\aircondition_co.paa

Materials

  • dz\structures\proxy_buildingparts\roof\aircondition\data\aircondition.rvmat
1.000 346 verts 126 faces 1 tex
Resolution
1
Vertices
346
Faces
126
Height
0.9927

Textures

  • dz\structures\proxy_buildingparts\roof\aircondition\data\aircondition_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 8 verts 6 faces 0 tex 1 sel
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.8928

Named selections (1)

  • component01 8 pts · 6 faces

Materials

  • dz\data\data\penetration\iron.rvmat

Named properties (2)

Name Value
sbsource shadowvolume
prefershadowvolume 0
View Geometry 8 verts 6 faces 0 tex 1 sel
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.8928

Named selections (1)

  • component01 8 pts · 6 faces

Materials

  • dz\data\data\penetration\iron.rvmat
Fire Geometry 169 verts 286 faces 0 tex 13 sel
Resolution
6.9999999760466E+15
Vertices
169
Faces
286
Height
0.9939

Named selections (13)

  • component01 9 pts · 14 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces
  • component10 24 pts · 44 faces
  • component11 24 pts · 44 faces
  • component12 24 pts · 44 faces
  • component13 24 pts · 44 faces

Materials

  • dz\data\data\penetration\iron.rvmat
model.cfg
class CfgModels
{
	class AirCondition_A
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · AirCondition_A 0

No Sections in model.cfg.

Textures 1
  • dz\structures\proxy_buildingparts\roof\aircondition\data\aircondition_co.paa
Materials 3
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\structures\proxy_buildingparts\roof\aircondition\data\aircondition.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\proxy_buildingparts\roof\aircondition\aircondition_a.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\Proxy_BuildingParts\Roof\AirCondition\AirCondition_A.p3d — use the copy button in the page header to paste it elsewhere.