Overview
Turntable preview of Rail_Track_LB1_RE_lc.p3d
Experimental preview — Resolution0.000 · 12,531 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
11
Vertices
24,343
Faces
10,782
Textures
3
Materials
4
Size (X × Y × Z)
8.976 × 0.902 × 16.694 m

ODOL v56 · 580,143 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 40

Size

size_x
8.976 m
size_y
0.902 m
size_z
16.694 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
9.479169846
geometrysphere
0.173205242
sbsource
Visual
shadowoffset
—
minshadow
3

Mass

mass
100
massreciprocal
0.01
armor
200
armorreciprocal
0.005

Map

maptype
35
map
railway

Properties

damage
no

Bounds

bboxminposition
-4.487870216, -0.451193213, -8.346801758
bboxmaxposition
4.487870216, 0.451193213, 8.346800804
bboxminvisual
-4.487870216, -0.451193213, -8.346801758
bboxmaxvisual
4.487870216, 0.451193213, 8.346800804

Centers

boundingcenter
-6.938480377, -0.211248577, 12.93694973
geometrycenter
-0.552855015, -0.35119319, 1.743379593
centerofmass
-0.552855015, -0.35119319, 1.743379593
aimingcenter
-0.552855015, -0.35119319, 1.743379593

ByteIndices

memory
6
geometry
5
geometryfire
10
geometryview
9
landcontact
7
roadway
8
Level of Detail 11
0.000 12,531 verts 5,151 faces 1 tex 5 sel
Resolution
0
Vertices
12,531
Faces
5,151
Height
0.2607

Named selections (5)

  • 1 104 pts · 40 faces
  • 2 104 pts · 40 faces
  • 3 20 pts · 7 faces
  • 4 76 pts · 29 faces
  • 5 104 pts · 40 faces

Textures

  • dz\structures\rail\tracks\data\embankment_co.paa

Materials

  • dz\structures\rail\tracks\data\embankment_turnout.rvmat
1.000 6,569 verts 2,591 faces 1 tex 5 sel
Resolution
1
Vertices
6,569
Faces
2,591
Height
0.2607

Named selections (5)

  • 1 104 pts · 40 faces
  • 2 104 pts · 40 faces
  • 3 20 pts · 7 faces
  • 4 76 pts · 29 faces
  • 5 104 pts · 40 faces

Textures

  • dz\structures\rail\tracks\data\embankment_co.paa

Materials

  • dz\structures\rail\tracks\data\embankment_turnout.rvmat
2.000 3,069 verts 1,350 faces 1 tex 5 sel
Resolution
2
Vertices
3,069
Faces
1,350
Height
0.2611

Named selections (5)

  • 1 76 pts · 19 faces
  • 2 76 pts · 19 faces
  • 3 16 pts · 4 faces
  • 4 56 pts · 14 faces
  • 5 76 pts · 19 faces

Textures

  • dz\structures\rail\tracks\data\embankment_co.paa

Materials

  • dz\structures\rail\tracks\data\embankment_turnout.rvmat
3.000 849 verts 331 faces 1 tex 5 sel
Resolution
3
Vertices
849
Faces
331
Height
0.2392

Named selections (5)

  • 1 16 pts · 4 faces
  • 2 16 pts · 4 faces
  • 3 4 pts · 1 faces
  • 4 12 pts · 3 faces
  • 5 16 pts · 4 faces

Textures

  • dz\structures\rail\tracks\data\embankment_co.paa

Materials

  • dz\structures\rail\tracks\data\embankment_turnout.rvmat
4.000 518 verts 243 faces 1 tex
Resolution
4
Vertices
518
Faces
243
Height
0.2392

Textures

  • dz\structures\rail\tracks\data\embankment_co.paa

Materials

  • dz\structures\rail\tracks\data\embankment_turnout.rvmat
Geometry 8 verts 6 faces 0 tex 1 sel
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.2000

Named selections (1)

  • component01 8 pts · 6 faces

Named properties (4)

Name Value
damage no
map railway
mass 100.000000
placement slopelandcontact
Memory 8 verts 0 faces 0 tex 2 sel
Resolution
9.999999869911E+14
Vertices
8
Faces
0
Height
0.0823

Named selections (2)

LandContact 2 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
2
Faces
0
Roadway 51 verts 31 faces 2 tex
Resolution
3.0000000280822E+15
Vertices
51
Faces
31
Height
0.2335

Textures

  • dz\surfaces\data\roadway\gravel_large_ext.paa
  • dz\surfaces\data\roadway\metal_thick_ext.paa
View Geometry 96 verts 78 faces 0 tex 12 sel
Resolution
6.0000000561644E+15
Vertices
96
Faces
78
Height
0.2967

Named selections (12)

  • component01 8 pts · 8 faces
  • component02 8 pts · 8 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 8 pts · 6 faces
  • component09 8 pts · 6 faces
  • component10 8 pts · 6 faces
  • component11 8 pts · 6 faces
  • component12 8 pts · 8 faces
Fire Geometry 642 verts 1,001 faces 0 tex 67 sel
Resolution
6.9999999760466E+15
Vertices
642
Faces
1,001
Height
0.2763

Named selections (67)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces
  • component10 8 pts · 12 faces
  • component11 8 pts · 12 faces
  • component12 8 pts · 12 faces
  • component13 8 pts · 12 faces
  • component14 8 pts · 12 faces
  • component15 8 pts · 12 faces
  • component16 8 pts · 12 faces
  • component17 10 pts · 16 faces
  • component18 16 pts · 28 faces
  • component19 16 pts · 28 faces
  • component20 16 pts · 28 faces
  • component21 16 pts · 28 faces
  • component22 16 pts · 28 faces
  • component23 16 pts · 28 faces
  • component24 16 pts · 28 faces
  • component25 20 pts · 36 faces
  • component26 19 pts · 34 faces
  • component27 16 pts · 28 faces
  • component28 16 pts · 28 faces
  • component29 16 pts · 28 faces
  • component30 10 pts · 16 faces
  • component31 8 pts · 12 faces
  • component32 8 pts · 12 faces
  • component33 8 pts · 12 faces
  • component34 8 pts · 12 faces
  • component35 8 pts · 12 faces
  • component36 8 pts · 12 faces
  • component37 8 pts · 12 faces
  • component38 8 pts · 12 faces
  • component39 8 pts · 12 faces
  • component40 8 pts · 12 faces
  • component41 8 pts · 12 faces
  • component42 8 pts · 12 faces
  • component43 8 pts · 12 faces
  • component44 8 pts · 12 faces
  • component45 8 pts · 12 faces
  • component46 8 pts · 12 faces
  • component47 8 pts · 12 faces
  • component48 8 pts · 12 faces
  • component49 8 pts · 12 faces
  • component50 8 pts · 12 faces
  • component51 8 pts · 12 faces
  • component52 8 pts · 12 faces
  • component53 8 pts · 12 faces
  • component54 8 pts · 12 faces
  • component55 8 pts · 12 faces
  • component56 8 pts · 12 faces
  • component57 8 pts · 12 faces
  • component58 8 pts · 12 faces
  • component59 8 pts · 12 faces
  • component60 8 pts · 12 faces
  • component61 8 pts · 12 faces
  • component62 8 pts · 12 faces
  • component63 8 pts · 12 faces
  • component64 8 pts · 8 faces
  • component65 8 pts · 6 faces
  • component66 10 pts · 11 faces
  • component67 5 pts · 6 faces

Materials

  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Rail_Track_LB1_RE_lc
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Rail_Track_LB1_RE_lc 0

No Sections in model.cfg.

Textures 3
  • dz\structures\rail\tracks\data\embankment_co.paa
  • dz\surfaces\data\roadway\gravel_large_ext.paa
  • dz\surfaces\data\roadway\metal_thick_ext.paa
Materials 4
  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\structures\rail\tracks\data\embankment_turnout.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\rail\tracks\rail_track_lb1_re_lc.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\rail\Tracks\Rail_Track_LB1_RE_lc.p3d — use the copy button in the page header to paste it elsewhere.