Overview
Turntable preview of Misc_FeedRack.p3d
Experimental preview — Resolution1.000 · 1,842 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
9
Vertices
4,593
Faces
3,372
Textures
2
Materials
3
Size (X × Y × Z)
1.930 × 2.203 × 1.542 m

ODOL v56 · 114,353 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
1.930 m
size_y
2.203 m
size_z
1.542 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.654785037
geometrysphere
1.651000619
sbsource
Visual
shadowoffset
—
minshadow
9

Mass

mass
200
massreciprocal
0.005
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.96481514, -1.101704597, -0.771228552
bboxmaxposition
0.96481514, 1.101704597, 0.771228552
bboxminvisual
-0.96481514, -1.101704597, -0.771228552
bboxmaxvisual
0.96481514, 1.101704597, 0.771228552

Centers

boundingcenter
0.018412918, 0.759265423, 0.002210498
geometrycenter
0.004642606, -0.000249982, 0.002677977
centerofmass
0.004356079, -0.000249987, 0.002678299
aimingcenter
0.004642606, -0.000249982, 0.002677977

ByteIndices

memory
5
geometry
4
geometryfire
8
geometryview
7
roadway
6
Level of Detail 9
1.000 1,842 verts 1,290 faces 1 tex
Resolution
1
Vertices
1,842
Faces
1,290
Height
2.1996

Textures

  • dz\structures\residential\misc\data\rack_co.paa

Materials

  • dz\structures\residential\misc\data\rack.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 1,219 verts 658 faces 1 tex
Resolution
2
Vertices
1,219
Faces
658
Height
2.1996

Textures

  • dz\structures\residential\misc\data\rack_co.paa

Materials

  • dz\structures\residential\misc\data\rack.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 595 verts 314 faces 1 tex
Resolution
3
Vertices
595
Faces
314
Height
2.1996

Textures

  • dz\structures\residential\misc\data\rack_co.paa

Materials

  • dz\structures\residential\misc\data\rack.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 282 verts 130 faces 1 tex
Resolution
4
Vertices
282
Faces
130
Height
2.1562

Textures

  • dz\structures\residential\misc\data\rack_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 6 faces 0 tex 1 sel
Resolution
9999999827968
Vertices
8
Faces
6
Height
2.2029

Named selections (1)

  • component01 8 pts · 6 faces
Memory 1 verts 0 faces 0 tex 1 sel
Resolution
9.999999869911E+14
Vertices
1
Faces
0

Named selections (1)

Roadway 8 verts 4 faces 1 tex 1 sel
Resolution
3.0000000280822E+15
Vertices
8
Faces
4
Height
0.4944

Named selections (1)

  • component01 8 pts · 4 faces

Textures

  • dz\surfaces\data\roadway\asphalt_felt_ext.paa
View Geometry 8 verts 6 faces 0 tex 1 sel
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
1.0494

Named selections (1)

  • component01 8 pts · 6 faces

Materials

  • dz\data\data\penetration\wood_desk.rvmat
Fire Geometry 630 verts 964 faces 0 tex 74 sel
Resolution
6.9999999760466E+15
Vertices
630
Faces
964
Height
2.2015

Named selections (74)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 12 pts · 20 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces
  • component10 8 pts · 12 faces
  • component11 8 pts · 12 faces
  • component12 11 pts · 18 faces
  • component13 10 pts · 16 faces
  • component14 10 pts · 16 faces
  • component15 9 pts · 14 faces
  • component16 11 pts · 18 faces
  • component17 10 pts · 16 faces
  • component18 10 pts · 16 faces
  • component19 8 pts · 12 faces
  • component20 8 pts · 12 faces
  • component21 8 pts · 12 faces
  • component22 8 pts · 12 faces
  • component23 8 pts · 12 faces
  • component24 8 pts · 12 faces
  • component25 11 pts · 18 faces
  • component26 8 pts · 12 faces
  • component27 8 pts · 12 faces
  • component28 10 pts · 16 faces
  • component29 8 pts · 12 faces
  • component30 8 pts · 12 faces
  • component31 8 pts · 12 faces
  • component32 8 pts · 12 faces
  • component33 8 pts · 12 faces
  • component34 8 pts · 12 faces
  • component35 8 pts · 12 faces
  • component36 8 pts · 12 faces
  • component37 11 pts · 18 faces
  • component38 10 pts · 16 faces
  • component39 8 pts · 12 faces
  • component40 8 pts · 12 faces
  • component41 8 pts · 12 faces
  • component42 8 pts · 12 faces
  • component43 8 pts · 12 faces
  • component44 8 pts · 12 faces
  • component45 8 pts · 12 faces
  • component46 8 pts · 12 faces
  • component47 8 pts · 12 faces
  • component48 8 pts · 12 faces
  • component49 8 pts · 12 faces
  • component50 8 pts · 12 faces
  • component51 9 pts · 14 faces
  • component52 8 pts · 12 faces
  • component53 8 pts · 12 faces
  • component54 8 pts · 12 faces
  • component55 8 pts · 12 faces
  • component56 8 pts · 12 faces
  • component57 8 pts · 12 faces
  • component58 8 pts · 12 faces
  • component59 8 pts · 12 faces
  • component60 8 pts · 12 faces
  • component61 10 pts · 16 faces
  • component62 8 pts · 12 faces
  • component63 8 pts · 12 faces
  • component64 10 pts · 16 faces
  • component65 10 pts · 16 faces
  • component66 10 pts · 16 faces
  • component67 8 pts · 12 faces
  • component68 8 pts · 12 faces
  • component69 8 pts · 12 faces
  • component70 8 pts · 12 faces
  • component71 8 pts · 12 faces
  • component72 8 pts · 12 faces
  • component73 8 pts · 12 faces
  • component74 8 pts · 12 faces

Materials

  • dz\data\data\penetration\wood_desk.rvmat
model.cfg
class CfgModels
{
	class Misc_FeedRack
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Misc_FeedRack 0

No Sections in model.cfg.

Textures 2
  • dz\structures\residential\misc\data\rack_co.paa
  • dz\surfaces\data\roadway\asphalt_felt_ext.paa
Materials 3
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\wood_desk.rvmat
  • dz\structures\residential\misc\data\rack.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\residential\misc\misc_feedrack.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\residential\misc\Misc_FeedRack.p3d — use the copy button in the page header to paste it elsewhere.