Overview
platform2_stairs_30_walll.p3d
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
852
Faces
689
Textures
1
Materials
2
Size (X × Y × Z)
0.529 × 5.790 × 7.551 m

ODOL v56 · 33,784 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
0.529 m
size_y
5.790 m
size_z
7.551 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
4.731861115
geometrysphere
4.710824013
sbsource
Visual
shadowoffset
—
minshadow
8

Mass

mass
5000
massreciprocal
0.0002
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-0.26442802, -2.895022631, -3.775588036
bboxmaxposition
0.26442802, 2.895022631, 3.775588036
bboxminvisual
-0.26442802, -2.895022631, -3.775588036
bboxmaxvisual
0.26442802, 2.895022631, 3.775588036

Centers

boundingcenter
0, 1.706467867, -3.304922104
geometrycenter
0.003625505, -0.007182837, 0.01431942
centerofmass
0.0047776, -0.112257957, 0.478983283
aimingcenter
0.003625505, -0.007182837, 0.01431942

ByteIndices

geometry
4
geometryfire
7
geometryview
6
roadway
5
Level of Detail 8
1.000 467 verts 386 faces 0 tex
Resolution
1
Vertices
467
Faces
386
Height
5.7898

Materials

  • dz\structures\residential\platforms\data\landing_city_stairs_30_wall.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 203 verts 170 faces 0 tex
Resolution
2
Vertices
203
Faces
170
Height
5.7898

Materials

  • dz\structures\residential\platforms\data\landing_city_stairs_30_wall.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 88 verts 66 faces 0 tex
Resolution
3
Vertices
88
Faces
66
Height
5.7897

Materials

  • dz\structures\residential\platforms\data\landing_city_stairs_30_wall.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 50 verts 26 faces 0 tex
Resolution
4
Vertices
50
Faces
26
Height
5.7880

Materials

  • dz\structures\residential\platforms\data\landing_city_stairs_30_wall.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 10 verts 9 faces 0 tex 1 sel
Resolution
9999999827968
Vertices
10
Faces
9
Height
5.7751

Named selections (1)

  • component01 10 pts · 9 faces

Named properties (1)

Name Value
damage no
Roadway 6 verts 4 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
6
Faces
4
Height
3.4083

Textures

  • dz\surfaces\data\roadway\concrete_ext.paa
View Geometry 10 verts 9 faces 0 tex 1 sel
Resolution
6.0000000561644E+15
Vertices
10
Faces
9
Height
5.7751

Named selections (1)

  • component01 10 pts · 9 faces
Fire Geometry 18 verts 19 faces 0 tex 1 sel
Resolution
6.9999999760466E+15
Vertices
18
Faces
19
Height
5.7761

Named selections (1)

  • component01 18 pts · 19 faces

Materials

  • dz\data\data\penetration\concrete.rvmat
model.cfg
class CfgModels
{
	class Platform2_Stairs_30_WallL
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Platform2_Stairs_30_WallL 0

No Sections in model.cfg.

Textures 1
  • dz\surfaces\data\roadway\concrete_ext.paa
Materials 2
  • dz\data\data\penetration\concrete.rvmat
  • dz\structures\residential\platforms\data\landing_city_stairs_30_wall.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\residential\platforms\platform2_stairs_30_walll.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\residential\platforms\Platform2_Stairs_30_WallL.p3d — use the copy button in the page header to paste it elsewhere.